首先redis在.net环境中需要引用几个DLL,它们分别是
我们以控制台程序为例来简单看一下最普通的redis的用法
注释写的很详细,大家可以看一下:
static RedisClient Redis = new RedisClient("127.0.0.1", 6379);//redis服务IP和端口
static void Main(string[] args)
{
//将字符串列表添加到redis
List<string> storeMembers = new List<string>() { "one", "two", "three" };
storeMembers.ForEach(x => Redis.AddItemToList("additemtolist", x));
//得到指定的key所对应的value集合
var members = Redis.GetAllItemsFromList("additemtolist");
members.ForEach(s => Console.WriteLine("<br/>additemtolist :" + s));
// 获取指定索引位置数据
var item = Redis.GetItemFromList("addarrangetolist", 2);
Console.WriteLine(item);
//移除数据
var list = Redis.Lists["addarrangetolist"];
list.Clear();//清空
list.Remove("two");//移除指定键值
// list.RemoveAt(2);//移除指定索引位置数据
//存储对象(JSON序列化方法)它比object序列化方法效率高
Redis.Set<UserInfo>("userinfo", new UserInfo() { UserName = "李四", Age = 45 });
UserInfo userinfo = Redis.Get<UserInfo>("userinfo");
Console.WriteLine("name=" + userinfo.UserName + "age=" + userinfo.Age);
//存储值类型数据
Redis.Set<int>("my_age", 12);//或Redis.Set("my_age", 12);
int age = Redis.Get<int>("my_age");
Console.WriteLine("age=" + age);
//object序列化方式存储
var ser = new ObjectSerializer(); //位于namespace ServiceStack.Redis.Support;
bool result = Redis.Set<byte[]>("userinfo2", ser.Serialize(new UserInfo() { UserName = "张三", Age = 12 }));
UserInfo userinfo2 = ser.Deserialize(Redis.Get<byte[]>("userinfo2")) as UserInfo;
Console.WriteLine("name=" + userinfo2.UserName + "age=" + userinfo2.Age);
//也支持列表
List<UserInfo> userinfoList = new List<UserInfo> {
new UserInfo{UserName="zzl",Age=1,Id=1},
new UserInfo{UserName="zhz",Age=3,Id=2},
};
Redis.Set<byte[]>("userinfolist_serialize", ser.Serialize(userinfoList));
List<UserInfo> userList = ser.Deserialize(Redis.Get<byte[]>("userinfolist_serialize")) as List<UserInfo>;
userList.ForEach(i =>
{
Console.WriteLine("name=" + i.UserName + "age=" + i.Age);
});
}