这是我的代码:
// ServerChatDlg.cpp: 实现文件
//
#include "stdafx.h"
#include "ServerChat.h"
#include "ServerChatDlg.h"
#include "afxdialogex.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// 用于应用程序“关于”菜单项的 CAboutDlg 对话框
class CAboutDlg : public CDialogEx
{
public:
CAboutDlg();
// 对话框数据
#ifdef AFX_DESIGN_TIME
enum { IDD = IDD_ABOUTBOX };
#endif
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持
// 实现
protected:
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialogEx(IDD_ABOUTBOX)
{
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialogEx::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialogEx)
END_MESSAGE_MAP()
// CServerChatDlg 对话框
void CServerChatDlg::OnReceive()
{
char szTemp[200];
int n = m_ServerSocket->Receive(szTemp, 200);
szTemp[n] = '\0';
CString sTemp, str;
sTemp.Format(_T("%s "), szTemp);
str += sTemp;
m_ListWords.AddString(str);
}
void CServerChatDlg::OnClose()
{
AfxMessageBox(_T("客户端断开本次连接!"));
m_ServerSocket->Close();
if (m_ServerSocket != NULL)
{
delete m_ServerSocket;
m_ServerSocket = NULL;
}
}
void CServerChatDlg::OnAccept()
{
m_ServerSocket = new MySocket;
m_ServerSocket->GetDlg(this);
m_ListenSocket->Accept(*m_ServerSocket);
m_ServerSocket->AsyncSelect(FD_READ | FD_CLOSE);
AfxMessageBox(_T("接收了一个客户端的连接!"));
}
void CServerChatDlg::SocketReset()
{
if (m_ServerSocket != NULL)
{
delete m_ServerSocket;
m_ServerSocket = NULL;
}
if (m_ListenSocket != NULL)
{
delete m_ListenSocket;
m_ListenSocket = NULL;
}
}
// TODO: 在此添加额外的初始化代码
AfxSocketInit();
m_ServerSocket = NULL;
m_ListenSocket = NULL;
buff1 = 0x00;
buff2 = 0x00;
CString str;
for (int i = 0; i < 15; i++)
{
str.Format(_T("com %d"), i + 1);
m_comb1.InsertString(i, str);
}
m_comb1.SetCurSel(0);
CString str1[] = { _T("300"),_T("600"),_T("1200"),_T("2400"),_T("4800"),_T("9600"),_T("19200"),_T("38400"),_T("43000"),_T("56000"),_T("57600"),_T("115200") };
for (int i = 0; i < 12; i++)
{
int judge_tf = m_comb2.AddString(str1[i]);
if ((judge_tf == CB_ERR) || (judge_tf == CB_ERRSPACE))
MessageBox(_T("build baud error!"));
}
m_comb2.SetCurSel(5);
for (int i = 0; i < 15; i++)
{
str.Format(_T("IN %d"), i + 1);
m_comb3.InsertString(i, str);
}
m_comb3.SetCurSel(0);
for (int i = 0; i < 15; i++)
{
str.Format(_T("IN %d"), i + 1);
m_comb4.InsertString(i, str);
}
m_comb4.SetCurSel(0);
return TRUE; // 除非将焦点设置到控件,否则返回 TRUE
}
void CServerChatDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// 如果向对话框添加最小化按钮,则需要下面的代码
// 来绘制该图标。 对于使用文档/视图模型的 MFC 应用程序,
// 这将由框架自动完成。
void CServerChatDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // 用于绘制的设备上下文
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
// 使图标在工作区矩形中居中
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// 绘制图标
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
//当用户拖动最小化窗口时系统调用此函数取得光标
//显示。
HCURSOR CServerChatDlg::OnQueryDragIcon()
{
return static_cast<HCURSOR>(m_hIcon);
}
BEGIN_EVENTSINK_MAP(CServerChatDlg, CDialog)
ON_EVENT(CServerChatDlg, IDC_MSCOMM1, 1, CServerChatDlg::OnCommMscomm1, VTS_NONE)
END_EVENTSINK_MAP()
void CServerChatDlg::OnCommMscomm1()
{
// TODO: 在此处添加消息处理程序代码
VARIANT variant_inp;
COleSafeArray safearray_inp;
LONG len, k;
//int order;
BYTE rxdata[2048]; //设置BYTE数组An 8 - bit integerthat is not signed.
CString strtemp, str;
if (m_mscom.get_CommEvent() == 2) //事件值为2表示接收缓冲区内有字符
{
////////以下你可以根据自己的通信协议加入处理代码
variant_inp = m_mscom.get_Input(); //读缓冲区
safearray_inp = variant_inp; //VARIANT型变量转换为ColeSafeArray型变量
len = safearray_inp.GetOneDimSize(); //得到有效数据长度
for (k = 0; k<len; k++)
safearray_inp.GetElement(&k, rxdata + k);//转换为BYTE型数组
for (k = 0; k<len; k++) //将数组转换为Cstring型变量
{
BYTE bt = *(char*)(rxdata + k); //字符型
strtemp.Format(_T("%02X "), bt); //将字符送入临时变量strtemp存放
str += strtemp; //加入接收编辑框对应字符串
//order = _ttoi(strtemp);
}
m_ListWords.AddString(str);
}
UpdateData(FALSE); //更新编辑框内容
}
void CServerChatDlg::OnBnClickedButtonExit()
{
// TODO: 在此添加控件通知处理程序代码
if (m_mscom.get_PortOpen())
m_mscom.put_PortOpen(false);
OnCancel();
}
void CServerChatDlg::OnBnClickedCheckComm()
{
// TODO: 在此添加控件通知处理程序代码
if (BST_CHECKED == IsDlgButtonChecked(IDC_CHECK_COMM))
{
CString str1, n;
m_comb2.GetLBText(m_comb2.GetCurSel(), str1);
str1 = str1 + ',' + 'n' + ',' + '8' + ',' + '1';
m_mscom.put_CommPort((m_comb1.GetCurSel() + 1));
m_mscom.put_InputMode(1);
m_mscom.put_Settings(str1);
m_mscom.put_InputLen(1024);
m_mscom.put_RThreshold(1);
m_mscom.put_RTSEnable(1);
m_mscom.put_PortOpen(true);
}
else
{
m_mscom.put_PortOpen(false);
return;
}
}
void CServerChatDlg::OnBnClickedCheckTcpip()
{
// TODO: 在此添加控件通知处理程序代码
if (BST_CHECKED == IsDlgButtonChecked(IDC_CHECK_TCPIP))
{
AfxMessageBox(_T("已创建连接..."));
}
else
{
AfxMessageBox(_T("已关闭连接..."));
}
return;
}
void CServerChatDlg::OnBnClickedCheckCx()
{
// TODO: 在此添加控件通知处理程序代码
if (BST_CHECKED == IsDlgButtonChecked(IDC_CHECK_CX))
{
if (!AfxSocketInit())
{
MessageBox(_T("WindowSocket initial failed!"), _T("Send"), MB_ICONSTOP);
return;
}
m_ListenSocket = new MySocket;
m_ListenSocket->GetDlg(this);
BYTE nFild[4];
UpdateData();
CString sIP, sP;
ServerIP.GetAddress(nFild[0], nFild[1], nFild[2], nFild[3]);
sIP.Format(_T("%d.%d.%d.%d"), nFild[0], nFild[1], nFild[2], nFild[3]);
sP.Format(_T("%d"), sPort);
m_ListenSocket->Create(sPort, 1, FD_ACCEPT, sIP);
m_ListenSocket->Listen(1);
AfxMessageBox(_T("查询中..."));
}
else
{
m_ListenSocket->Close();
if (m_ListenSocket != NULL)
{
delete m_ListenSocket;
m_ListenSocket = NULL;
}
AfxMessageBox(_T("停止查询"));
}
}
void CServerChatDlg::OnBnClickedRadioSetupIp()
{
// TODO: 在此添加控件通知处理程序代码
if (BST_CHECKED == IsDlgButtonChecked(IDC_RADIO_SETUP_IP))
{
CByteArray hexdata;
hexdata.Add(0x7B);
hexdata.Add(0x30);
hexdata.Add(0x14);
hexdata.Add(0x02);
hexdata.Add(0xC0);
hexdata.Add(0xA8);
hexdata.Add(0x00);
hexdata.Add(0x0A);
hexdata.Add(0xFF);
hexdata.Add(0xFF);
hexdata.Add(0xFF);
hexdata.Add(0x00);
hexdata.Add(0x13);
hexdata.Add(0x88);
hexdata.Add(0xC0);
hexdata.Add(0xA8);
hexdata.Add(0x00);
hexdata.Add(0x03);
hexdata.Add(0x0D);
hexdata.Add(0x0A);
if (BST_CHECKED == IsDlgButtonChecked(IDC_CHECK_COMM))
{
m_mscom.put_OutBufferCount(0);
m_mscom.put_Output(COleVariant(hexdata)); // 发送数据
}
if (BST_CHECKED == IsDlgButtonChecked(IDC_CHECK_TCPIP))
{
m_ServerSocket = new MySocket;
m_ServerSocket->GetDlg(this);
UpdateData(true);
CString str, str1;
for (int i = 0; i < hexdata.GetSize(); i++)
{
unsigned char x = (unsigned char)hexdata[i];
str.Format(_T("%02X "), x);
str1 += str;
}
m_ServerSocket->Send(str1, str1.GetLength());
UpdateData(FALSE);
}
}
else
{
return;
}
}
void CServerChatDlg::OnBnClickedRadioQueryAddress()
{
// TODO: 在此添加控件通知处理程序代码
if (BST_CHECKED == IsDlgButtonChecked(IDC_RADIO_QUERY_ADDRESS))
{
CByteArray hexdata;
hexdata.Add(0x7B);
hexdata.Add(0x30);
hexdata.Add(0x06);
hexdata.Add(0x0A);
hexdata.Add(0x0D);
hexdata.Add(0x0A);
if (BST_CHECKED == IsDlgButtonChecked(IDC_CHECK_COMM))
{
m_mscom.put_OutBufferCount(0);
m_mscom.put_Output(COleVariant(hexdata)); // 发送数据
}
if (BST_CHECKED == IsDlgButtonChecked(IDC_CHECK_TCPIP))
{
m_ServerSocket = new MySocket;
m_ServerSocket->GetDlg(this);
UpdateData(true);
CString str, str1;
for (int i = 0; i < hexdata.GetSize(); i++)
{
unsigned char x = (unsigned char)hexdata[i];
str.Format(_T("%02X "), x);
str1 += str;
}
m_ServerSocket->Send(str1, str1.GetLength());
UpdateData(FALSE);
}
}
else
{
return;
}
}
void CServerChatDlg::OnBnClickedRadioQueryChannel()
{
// TODO: 在此添加控件通知处理程序代码
if (BST_CHECKED == IsDlgButtonChecked(IDC_RADIO_QUERY_CHANNEL))
{
CByteArray hexdata;
hexdata.Add(0x7B);
hexdata.Add(0x30);
hexdata.Add(0x06);
hexdata.Add(0x0B);
hexdata.Add(0x0D);
hexdata.Add(0x0A);
if (BST_CHECKED == IsDlgButtonChecked(IDC_CHECK_COMM))
{
m_mscom.put_OutBufferCount(0);
m_mscom.put_Output(COleVariant(hexdata)); // 发送数据
}
if (BST_CHECKED == IsDlgButtonChecked(IDC_CHECK_TCPIP))
{
m_ServerSocket = new MySocket;
m_ServerSocket->GetDlg(this);
UpdateData(true);
CString str, str1;
for (int i = 0; i < hexdata.GetSize(); i++)
{
unsigned char x = (unsigned char)hexdata[i];
str.Format(_T("%02X "), x);
str1 += str;
}
m_ServerSocket->Send(str1, str1.GetLength());
UpdateData(FALSE);
}
}
else
{
return;
}
}
void CServerChatDlg::OnCbnSelchangeCombo1()
{
// TODO: 在此添加控件通知处理程序代码
buff1 = m_comb3.GetCurSel();
}
void CServerChatDlg::OnCbnSelchangeCombo2()
{
// TODO: 在此添加控件通知处理程序代码
buff2 = m_comb4.GetCurSel();
}
void CServerChatDlg::OnBnClickedButtonSend()
{
// TODO: 在此添加控件通知处理程序代码
if (BST_CHECKED == IsDlgButtonChecked(IDC_CHECK_COMM))
{
UpdateData(true);
m_mscom.put_Output(COleVariant(m_Editsend)); // 发送数据
}
if (BST_CHECKED == IsDlgButtonChecked(IDC_CHECK_CX))
{
m_ServerSocket = new MySocket;
m_ServerSocket->GetDlg(this);
UpdateData();
CByteArray hexdata;
CString str1, str2;
for (int i = 0; i < hexdata.GetSize(); i++)
{
unsigned char x = (unsigned char)hexdata[i];
str1.Format(_T("%02X "), x);
str2 += str1;
}
m_ServerSocket->Send(m_Editsend, m_Editsend.GetLength());
}
}
由于字符限制只能发这么多的代码了;
创建的是CAsyncSocket的类,是不是还差什么啊,单步调试时,出现内存无法读取。
具体什么情况,有什么有效的方法吗?在线等,急急急!