为什么我接入unity之后,写的高德地图 不显示 地图 。点击button 无反应。求帮忙看看
Android studio 代码:
MainActivity代码:
public class MainActivity extends UnityPlayerActivity {
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
}
public void OpenTheMapOfGold12() {
Intent intent = new Intent(this, BasicMapActivity.class);
this.startActivity(intent);
}
}
BasicMapActivity 代码
public class BasicMapActivity extends Activity {
MapView mMapView = null;
// Button button2;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
//获取地图控件引用
mMapView = (MapView) findViewById(R.id.map);
//在activity执行onCreate时执行mMapView.onCreate(savedInstanceState),创建地图
mMapView.onCreate(savedInstanceState);
@Override
protected void onDestroy() {
super.onDestroy();
//在activity执行onDestroy时执行mMapView.onDestroy(),销毁地图
mMapView.onDestroy();
}
@Override
protected void onResume() {
super.onResume();
//在activity执行onResume时执行mMapView.onResume (),重新绘制加载地图
mMapView.onResume();
}
@Override
protected void onPause() {
super.onPause();
//在activity执行onPause时执行mMapView.onPause (),暂停地图的绘制
mMapView.onPause();
}
@Override
protected void onSaveInstanceState(Bundle outState) {
super.onSaveInstanceState(outState);
//在activity执行onSaveInstanceState时执行mMapView.onSaveInstanceState (outState),保存地图当前的状态
mMapView.onSaveInstanceState(outState);
}
}
Unity'中代码
void OnGUI()
{
if (GUI.Button(new Rect(100, 100, 100, 100), "高德地图"))
{
Debug.Log("dadawd");
AndroidJavaClass jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
AndroidJavaObject jo = jc.GetStatic<AndroidJavaObject>("currentActivity");
jo.Call("OpenTheMapOfGold12");
}
}
}