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cocos2dx 与quick cocos2dx的区别
平淡风云
2018-11-26 03:06:23
cocos2dx 与quick cocos2dx的区别为什么这么大,特别是在cocos3.17的版本中
现在拿着一本3.6版本的教程,用着3.17版本的软件,学起来非常吃力,有没有哪位大佬有关于cocos2dx
最新的学习资料可以分享
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cocos2dx 与quick cocos2dx的区别
cocos2dx 与quick cocos2dx的区别为什么这么大,特别是在cocos3.17的版本中 现在拿着一本3.6版本的教程,用着3.17版本的软件,学起来非常吃力,有没有哪位大佬有关于cocos2dx 最新的学习资料可以分享
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fightsyj
2018-12-28
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cocos2dx和quick差别并不是很大啊,多看api
quick
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cocos
2d-x v3
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2d-x v3 是在
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2d-x初学者教程的代码与资源。原始资源100多M,这个仅保留资源与代码,不包含
quick
3.3 Final的框架代码。下载后可以用
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3.3 player直接玩。
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2d-x 操作缩写 内里有说明lua的版本 pkg-config版本 以及相关路径
COCOS
2d-X by Example Beginners Guide
COCOS
2d-X by Example Beginners Guide Learn to build multi-device games in simple, easy steps, letting the framework do all the heavy lifting Spice things up in your games with easy to apply animations, particle effects, and physics simulation
Quick
ly implement and test your own gameplay ideas, with an eye for optimization and portability Enjoy building the games as much as you will enjoy playing them In Detail
Cocos
2d-x is the C** port of arguably the most popular open source 2D framework in the world. Its predecessor was limited to the Apple family but with
Cocos
2d-x you can take your applications to all major app stores, with minimum extra work. Give your games a larger target audience with almost no extra hassle. “
Cocos
2d-X by Example Beginner’s Guide” allows you to build your own cross platform games using all the benefits of a time tested framework, plus the elegance and simplicity of C++. Each of the six games developed in this book will take you further on the road to becoming an expert game developer with no fuss and plenty of fun. Follow six tutorials for six very different games that leverage the ease of
Cocos
2D-X and its
quick
implementation, moving from simple ideas to more advanced topics in game development. In easy-to-follow steps, the book teaches you how to take full advantage of the framework by adding animations and special effects, implementing a physics engine, and optimizing your games. Prepare your project for multiple platforms and learn how to take your game concepts to completion.
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