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Xamarin.Forms下载
AI100_小助手
2018-12-26 05:42:08
Xamarin.Forms 是一个跨平台 UI 工具包,允许开发人员有效创建可跨 iOS、Android、通用 Windows 平台应用共享
的本机用户界面布局。此系列介绍 Xamarin.Forms 开发的基础知识,并涵盖如何构建多平台和多屏幕的应用程序。
相关下载链接:
//download.csdn.net/download/star_of_light/10878725?utm_source=bbsseo
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Xamarin.Forms下载
Xamarin.Forms 是一个跨平台 UI 工具包,允许开发人员有效创建可跨 iOS、Android、通用 Windows 平台应用共享 的本机用户界面布局。此系列介绍 Xamarin.Forms 开发的基础知识,并涵盖如何构建多平台和多屏幕的应用程序。 相关下载链接://download.csdn.net/download/star_of_light/10878725?utm_source=bbsseo
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Xamarin.Forms
Solutions
Use the solutions provided in this book to handle common challenges in
Xamarin.Forms
that are encountered on a daily basis. Working examples and techniques are presented that you can modify and drop directly into your own projects. You will be able to deliver working code faster than ever. Examples are made available through GitHub, maximizing the convenience and value this book provides to
Xamarin.Forms
developers. Solutions in the book are organized broadly into problem domains such as user interface for applications, data and security, connectivity and external services, and more. Within each domain the book presents specific solutions addressing challenges that are commonly faced. Under data and security, for example, you'll find specific solutions around storing login credentials, local data caching, and sending authorization tokens in HTTP requests. Not only do the solutions in the book solve specific problems, they also present best practices that can inform and improve the quality of the code that you write.
Xamarin.Forms
Solutions is chock full of practical advice and code examples that no
Xamarin.Forms
programmer will want to be without. The basics of
Xamarin.Forms
are provided for beginning developers. What You'll Learn Know the in-depth basics of
Xamarin.Forms
and the inner workings Create custom renderers and dependency services Manage the appearance of user interfaces through styling and theming, layout options, rotation, and animation Build sophisticated user interfaces using a variety of controls that allow for PDF viewing, barcode interpretation, searching and finding, and other controls Secure your applications, and communicate securely with services via HTTP requests Sign and deploy your apps and optimize the binary file size Who This Book Is For Those building mobile applications on the Xamarin platform for iOS and Android. By mixing together the solutions and a thorough explanation of the basics of
Xamarin.Forms
, the book spans the needs of beginning through intermediate
Xamarin.Forms
developers. Even experts will find a few gems to improve the quality and speed of their application development work.
Xamarin从0到100
Xamarin让.NET程序员在移动互联时代占据了有利位置,用熟悉的C#语言+XAML+地表强Visual Studio 2017 能构建iOS / Android / Windows App 。
Creating mobile apps with
xamarin.forms
preview edition 2
This is the second Preview Edition of a book about writing applications for
Xamarin.Forms
, the exciting new mobile development platform for iOS, Android, and Windows Phone unveiled by Xamarin in May 2014.
Xamarin.Forms
lets you write shared user-interface code in C# and XAML (the Extensible Application Markup Language) that maps to native controls on these three platforms. This book is a Preview Edition because it’s not complete. It has only 16 chapters and doesn’t cover some important topics. The final edition of the book will probably be published in the summer of 2015.
Cross-platform.UI.Development.with.
Xamarin.Forms
.1784391190
Create a fully operating application and deploy it to major mobile platforms using
Xamarin.Forms
About This Book Create standard user interfaces on Windows Mobile, Android, and iOS and then make those interfaces look good with ease Design a full-blown application in very little time with just about the entire code being shared Learn how to access platform-specific features and still have the same core code with this handy guide Who This Book Is For This book is intended for mobile software developers who are fed up with having three different code sets for the same application. If you want to put your code on all mobile platforms with minimum fuss, and just want to develop but haven't got the time to be digging too far into a particular platform, this is the book for you. Basic knowledge of C# is assumed. What You Will Learn Create a responsive UI, modified to suit the target platform Understand the basics of designing an application, and the considerations needed for target platforms Construct a complete app using a single codebase Develop attractive user interfaces Bind information to the code behind to generate a reactive application Design an effective portable class library (PCL) Include a Windows Mobile application within your standard
Xamarin.Forms
application Extend your applications using the
Xamarin.Forms
Labs library In Detail Xamarin is an IDE used for the development of native iOS, Android, and Windows, and cross-platform mobile applications in C#. For the mobile developer, that means learning three different languages to create the same application. Even if you use the Xamarin toolchain, you still need to work with three different user interface construction sets. Xamarin is essentially a container in which developers can write any application in C# and use the Xamarin compiler to package and deploy on Android, iOS, or Windows platforms. To top this,
Xamarin.Forms
plays the role of a single codebase for mobile applications. This book will show you, with fully-coded examples, how to use both the Xamarin toolchain and the
Xamarin.Forms
library to code once for the three platforms. It goes from the concept and design of a mobile messenger application to its execution. You will be introduced to Messenger―the messaging app―which includes key features such as push notifications, UI, maps, databases, and web services. Next, you will learn to plan the UI using
Xamarin.Forms
for cross-mobile platform development, and move on to creating custom buttons, extending the UI, and connecting to social sites such as Facebook and Twitter. You will also learn about the limitations of PCL libraries and how they make coding easier. This will be followed by the creation of a SQLite database and a database manager, and the SQLite database's reflection within the database manager. You will then be taken through the use of hardware features with ample coverage of iOS, Android, and Windows Mobile. Finally, the book will conclude by introducing common strategies that allow you to create applications that “just work” without having to reinvent the wheel each time. Style and approach A fun and informal approach to creating a mobile application using the most up-to-date cross-platform approach. Each coding chapter includes fully working code examples available for download from the Packt Publishing website. Table of Contents Chapter 1: In the Beginning… Chapter 2: Let's Get the Party Started Chapter 3: Making It Look Pretty and Logging In Chapter 4: Making Your Application Portable Chapter 5: Data, Generics, and Making Sense of Information Chapter 6: A View to a Kill Chapter 7: Connect Me to Your Other Services Chapter 8: What a Bind! Chapter 9: Addressing the Issue Chapter 10: This is the World Calling… Chapter 11: A Portable Settings Class Chapter 12: Xamarin Forms Labs Chapter 13: Social Media into the Mix Chapter 14: Bringing It All Together
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