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android_game_design下载
weixin_39820835
2019-07-25 10:30:21
android_game_design and what's UI design
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android_game_design下载
android_game_design and what's UI design 相关下载链接://download.csdn.net/download/m98530065/3769152?utm_source=bbsseo
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android
_
game
_
design
android
_
game
_
design
and what's UI
design
安卓版TVMetro框架和服务器API
Android
_tv_metro.zip
Android
_tv_metro是一款安卓版TV Metro框架和服务器API。API和数据结构专辑和显示项目:Metro风格是由两个元素构成专辑可以包含多张专辑和显示项目显示项目可以被定义为视频,游戏,应用程序,音乐等您可以从显示项目中删除你自己的游戏/应用/视频详细条目主页也被定义为专辑。API风格API描述http://host/v1/ns/type/?id=res_id NS:命名空间,资源类型类型:项目或项目列表ID:后端服务器系统的资源ID详细信息http://host/
game
(video/app)/item?id=12346 return item list专辑http://host/
game
(video/app)/album?id=6464 return album类别http://host/
game
(video/app)/category?id=123456 return album注意:专辑和类别接近同一概念。选项卡“应用程序/游戏”选项卡“视频”选项卡“视频类别”首页JSON定义首页JSON示例服务器API定义请看:https://github.com/XiaoMi/
android
_tv_metro/raw/master/server/TVMarketAPI.md首页显示数据{ "data": [ { "items": [display items], "images": {}, "name": "TAB 1", "id": "recommend", "type": "album", "ns": "video" }, { "items": [display item], "images": {}, "name": "TAB 2", "id": "recommend", "type": "album", "ns": "video" } ] }显示项目:{ "target": { "type": "item" }, "images": { "back": { "url": "", "ani": {}, "pos": {} } }, "name": "Display Name)", "times": { "updated": 1409202939, "created": 1409202939 }, "_ui": { "layout": { "y": 2, "x": 3, "w": 1, "h": 1 }, "type": "metro_cell_banner" }, "id": "987722", "type": "item", "ns": "video" }专辑{ "data": [ { "items": [display items], "images": { }, "name":"
game
tab name", "times": { "updated": 0, "created": 0 }, "_ui": { "type": "metro" }, "id": "recommend", "type": "album", "ns": "
game
" }, { "items": [display items], "images": { }, "name": "
game
tab Name", "times": { "updated": 0, "created": 0 }, "_ui": { "type": "metro" }, "id": "categories", "type": "album", "ns": "
game
" }, { "items": [dispay items], "images": { }, "name": "video tab name", "times": { "updated": 0, "created": 0 }, "_ui": { "type": "metro" }, "id": "recommend", "type": "album", "ns": "video" }, { "items": [display items], "images": { }, "name": "video tab name", "times": { "updated": 0, "created": 0 }, "_ui": { "type": "metro" }, "id": "categories", "type": "album", "ns": "video" } ], "preload": { "images": [] }, "update_time": 0 }显示项目{ "target": { "type": "item" }, "images": { "text": { "url": "", "ani": {}, "pos": {} }, "icon": { "url": "", "ani": {}, "pos": {} }, "back": { "url": "http://xxx/fffff.png", "ani": {}, "pos": {} }, "spirit": { "url": "", "ani": {}, "pos": {} } }, "name": "name", "times": { "updated": 1404466152, "created": 1404454443 }, "_ui": { "type": "metro_cell_banner", "layout": { "y": 1, "x": 1, "w": 1, "h": 2 } }, "id": "180", "type": "item", "ns": "
game
" }TV Metro库和API
android
库:提供一个建立sw540dp metro布局的框架。API:服务器API和数据结构。该框架能够帮助您轻松构建一个TV metro UI风格的应用程序。至于具体的业务数据定义,你需要自己处理。
android
库:用于专辑的RecommendCardView Card浏览GenericSubjectLoader Loader(选项卡是专辑的一个实例)如何集成
Android
库?你只需要继承MainActivity并执行选项卡装载。请参阅TVMetroSample应用如何运行自己的服务器?1.定义你的主页数据2.执行您的详细资料/列表API
下载
测试APK
下载
测试APK,你可以在
Android
平板或电视运行点击
下载
设计文档:https://github.com/XiaoMi/
android
_tv_metro/raw/master/
design
/app_api.ppt 标签:
Android
Android
.Studio.
Game
.Development.Concepts.and.
Design
.14842171
This one of a kind short book walks any
Android
developer through the process of creating mobile
game
s using the new
Android
Studio IDE.
Android
Studio offers a myriad of tools for developers such as enhanced intellisense and device emulation. This book provides a quick and easy to read format; introduces the reader to these key tools and gives them the knowledge they need to develop
game
s in
Android
Studio. What You’ll Learn How to create projects in
Android
Studio How to use the SDK manager to keep your
Android
SDK current How to commit and get projects to and from Git hub How to use OpenGL ES to load images How to react to player input How to debug your
game
s using
Android
Studio Audience This book is for those who may be new to
game
development who have some experience with
Android
Studio IDE and
Android
. To learn about
Android
Studio, check out Learn
Android
Studio IDE by Gerber and Craig (Apress). Table of Contents Chapter 1: Setting Up
Android
Studio Chapter 2: Creating a New Project Chapter 3: Exploring the IDE Chapter 4: GitHub as your VCS Chapter 5: Intro to
Game
Development Chapter 6: OpenGL ES and Polygons Chapter 7: Loading Images and Spritesheets Chapter 8: Reading User Input Chapter 9: In-
Game
Movement Chapter 10: Collision Detection
Learning Unity
Android
Game
Development
In this book, we explore the ever-expanding world of mobile
game
development. Using Unity 3D and
Android
SDK, we learn how to create every aspect of a mobile
game
while leveraging the new features of Unity 5.0 and
Android
L. Every chapter explores a new piece of the development puzzle. By exploring the special features of development with mobile platforms, every
game
in the book is
design
ed to increase your understanding of these features. We will finish the book with a total of four complete
game
s and all of the tools that you need to create many more. The first
game
that we will make is Tic-Tac-Toe. This
game
functions just like the classic paper version. Two players take turns filling a grid with their symbols and the first to make a line of the same three symbols wins. This is the perfect
game
for us to explore the graphical interface options that we have in Unity. By learning how to add buttons, text, and pictures to the screen, you will have all the understanding and the tools that are needed to add any interface that you might want to any
game
. The next
game
that we will create is the Tank Battle
game
. In this
game
, the player takes control of a tank to drive around a small city and shoot targets and enemies. This
game
spans three chapters, allowing us to explore the many key points of creating
game
s for the
Android
platform. We start it by creating a city and making the player's tank move around by using the controls about which we learned when we made the Tic-Tac-Toe
game
. We also create and animate the targets at which a player will shoot. In the second part of this
game
, we add some lighting and special camera effects. By the end of the chapter, the environment looks great. In the third part of the
game
's creation, we create some enemies. Using the power of Unity, these enemies chase the player around the city and attack them when they are close.
Learn Unity for
Android
Game
Development A-Guide to
Game
Design
Development
Contents at a Glance About the Author xiii About the Technical Reviewer xv Acknowledgmentsxvii Introductionxix ■Chapter 1: Why This Is an Incredibly Exciting Time to Develop
Game
s for
Android
1 ■Chapter 2: Introducing Unity and Getting Set Up 17 ■Chapter 3: Finding Your Way Around Unity 39 ■Chapter 4: Adding Physics and Getting Started With Coding 59 ■Chapter 5: Filling the World with Prefabs, Effectors, and Collectibles 75 ■Chapter 6: Adding Animations, Effects, and a HUD 99 ■Chapter 7: Making an
Android
App 121 ■Chapter 8: Expanding the
Game
World with Checkpoints, Levels, and Save Files 137 ■Chapter 9: Adding More
Game
Elements: Springs, Moving Platforms, AI, and More 159 ■Chapter 10: Making the
Game
Fun and Optimized 185 ■Chapter 11: An Introduction to 3D
Game
Development and Virtual Reality 207 ■Chapter 12: How to Publish and Promote Your
Android
App 229
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