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unity 2d tools下载
weixin_39821228
2019-08-17 04:30:25
unity 2d tools,里面2个版本,一个翻译说明
相关下载链接:
//download.csdn.net/download/ustb004/5062195?utm_source=bbsseo
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unity 2d tools下载
unity 2d tools,里面2个版本,一个翻译说明 相关下载链接://download.csdn.net/download/ustb004/5062195?utm_source=bbsseo
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unity
2d
tools
unity
2d
tools
,里面2个版本,一个翻译说明
Unity
U3D
2D
寻路插件PolyNav-
2D
-1.6.0 .zip
Asset Store地址:https://assetstore.
unity
.com/packages/
tools
/ai/poly-nav-
2d
-pathfinding-14718 用于
2D
游戏寻路 用法想当简单,Demo一看就懂
Unity
3D棋盘游戏实战入门——
2D
智力拼图
本课程使用
Unity
3d开发软件和C#编程语言,从零开始逐步完成一个
2D
拼图游戏项目。在本课程中,你可以了解并学习到游戏工程的创建和文件结构的维护、
Unity
3D的射线检测机制、插值插件Itween的使用、游戏数据的离线保存...
Apress.Learn
Unity
for
2D
Game Development.2013
This book is first and foremost a practical guide to making
2D
games using the
Unity
Engine. That statement however, while informative, requires further clarification. First, the book is practical. This means most of the chapters are hands-on and project-based, as opposed to theoretical and abstract. They require you to be seated at the computer with the
tools
installed, and to follow along with me, step by step, as I do things. Practical does not mean however that I offer no explanations or detailed discussions about what is happening, and nor does it mean I simply expect you to repeat what I do verbatim in parrot-fashion. I do explore deeper theories, concepts, and ideas. But these are all presented around practical and real-world projects, which are the main focus, so that you can see how these ideas relate to game development in the field. The benefit of this is that you get to learn the theory and practice at the same time. You don’t only understand what it is happening and why, but you can apply that understanding to your own games.
Getting.started.with.
Unity
.
2D
.Game.Development.2nd.Edition.epub
Key Features Learn to build exciting
2D
Games using
Unity
's robust set of
tools
, Get to know the new
Unity
UI system and learn all about cameras, animation, movement, and more Enable yourself to structure and manage a
Unity
project from beginning to end, by tapping into the wisdom and experience of seasoned game development veterans Book Description Prepare yourself to travel back to the 90s and build a game like they used to make, using today's technology. That's right-we're talking about making
2D
games using
Unity
! This book will help you build
2D
games in
Unity
using the engine's
2D
technologies based on Version 5.x. You'll learn the basics of importing assets and building foundation technology all the way up to full combat and boss battles! With the book's straightforward and practical approach, each chapter takes you a step closer to the final game. We will wrap things up by creating a dynamic gameplay, using algorithms to spawn enemies and organize them. Once you reach the end and have integrated a final battle, you can go back to the challenges included in each chapter and use them to improve the game and your
2D
game development skills! What you will learn Build a
2D
game using
Unity
5.x's native
2D
technologies Set up and import assets for
2D
game development Create a script that works in the
2D
space Design the development and deployment of state systems for object management Use C# events and delegates to pass information between objects Create a menu to handle the interaction with the player Table of Contents Chapter 1. A Flat World in
Unity
Chapter 2. Baking Cupcake Towers Chapter 3. Communicating with the Player – the User Interface Chapter 4. No Longer Alone – Sweet-Toothed Pandas Strike Chapter 5. The Secret Ingredient Is a Dash of Physics Chapter 6. Through a Sea of Sprinkles – Navigation in Artificial Intelligence Chapter 7. Trading Cupcakes and the Ultimate Battle for the Cake – Gameplay Programming Chapter 8. What Is beyond the Cake?
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