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//定义字典用于储存Json配置文件资源
static Dictionary<string, string> resources = new Dictionary<string, string>();
/// <summary>
/// 当前项目文件夹Debug\Language\参数文件夹
/// </summary>
/// <param name="language">配置文件所在文件夹名</param>
public static void LoadLanguage(string language = "")
{
if (string.IsNullOrEmpty(language))
{
language = System.Threading.Thread.CurrentThread.CurrentUICulture.Name;
}
resources = new Dictionary<string, string>();
string dir = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, string.Format("Language/{0}", language));
if (Directory.Exists(dir))
{
var jaonFile = Directory.GetFiles(dir, "*.json", SearchOption.AllDirectories);
foreach (string file in jaonFile)
{
LoadFile(file);
}
}
}
/// <summary>
/// 配置文件加载
/// </summary>
/// <param name="path">配置文件绝对路径(包括文件本身)</param>
public static void LoadFile(string path)
{
var content = File.ReadAllText(path, Encoding.UTF8);
if (!string.IsNullOrEmpty(content))
{
var dict = JsonConvert.DeserializeObject<Dictionary<string, string>>(content);
foreach (string key in dict.Keys)
{
if (!resources.ContainsKey(key))
{
resources.Add(key, dict[key]);
}
else
resources[key] = dict[key];
}
}
}
/// <summary>
/// 遍历翻译 窗体或控件及其子控件
/// </summary>
/// <param name="control">需要翻译的控件或窗体</param>
public static void InitLanguage(Control control)
{
SetControlLanguage(control);
foreach (Control ctrl in control.Controls)
{
InitLanguage(ctrl);
}
//工具栏或者菜单动态构建窗体或者控件的时候,重新对子控件进行处理
control.ControlAdded += (sender, e) =>
{
InitLanguage(e.Control);
};
}
/// <summary>
/// 控件及子控件翻译
/// </summary>
/// <param name="control">需要翻译的控件</param>
public static void SetControlLanguage(Control control)
{
if (control is ComboBox)
{
ComboBox combox = control as ComboBox;
string[] NewItems = new string[combox.Items.Count];
for (int i = 0; i < combox.Items.Count; i++)
{
if (resources.ContainsKey(combox.Items[i].ToString()))
{
NewItems[i] = resources[combox.Items[i].ToString()];
}
else
NewItems[i] = combox.Items[i].ToString();
}
combox.Text = (resources.ContainsKey(combox.Text)) ? resources[combox.Text] : combox.Text;
combox.Items.Clear();
combox.Items.AddRange(NewItems);
}
//control is 其他控件或者特殊控件 如:TreeView
else if (control is TreeView)
{
//TreeView treeView = control as TreeView;
//if (treeView.Nodes !=null)
//{
//TreeViewNodes(treeView.Nodes);
//}
}
else
{
control.Text = (resources.ContainsKey(control.Text)) ? resources[control.Text] : control.Text;
}
}
public static void TreeViewNodes(TreeNodeCollection Nodes)
{
for (int i = 0; i < Nodes.Count; i++)
{
if (Nodes[i].Text != null)
Nodes[i].Text = (resources.ContainsKey(Nodes[i].Text)) ?
resources[Nodes[i].Text] : Nodes[i].Text;
if (Nodes[i].Nodes != null)
{
TreeViewNodes(Nodes[i].Nodes);
}
}
}
/// <summary>
/// 局部匹配翻译,不存在则不翻译
/// </summary>
/// <param name="text">需要翻译的正则公式</param>
public static void PartInterpret(ref string text)
{
if (resources.Keys == null && resources.Keys.Count == 0)
{
MessageBox.Show("未添加资源文件,请及时确认或与工作人员联系", "提示!!");
return;
}
foreach (var item in resources)
{
if (text.Contains(item.Key))
{
text = text.Replace(item.Key, item.Value);
}
}
}
string lang,oldLang;
//语言设置 自行设置
private void button_Click(object sender, EventArgs e)
{
oldLang = lang;//用于判断当前语言是否与所需要语言一致 ,避免
lang = comboBox1.Text.ToString();//需要设置的语言
switch (lang)
{
case "中文(默认)":
case "Chinese (default)":
lang = "zh-CN";
break;
case "英文":
case "English":
lang = "en-US";
break;
default:
lang = "zh-CN";
break;
}
if (oldLang != lang)
{
System.Threading.Thread.CurrentThread.CurrentUICulture = new System.Globalization.CultureInfo(lang);
IPret.LoadLanguage(lang);
IPret.InitLanguage(contextMenuStrip1);
IPret.InitLanguage(this);
#region ***********局部特殊内容翻译************
string s = label_Test.Text;
IPret.PartInterpret(ref s);
label_Test.Text = s;
oldLang = lang;
#endregion
}
}
public static string PartInterpret(string text) // 一般不用ref string,而是返回string
{
...
foreach (var item in resources)
{
if (text.Contains(item.Key))
{
text = text.Replace(item.Key, item.Value);
}
}
return text; // 一个函数,明确的输入输出,有利于阅读。
}