In-App Purchase Programming Guide下载

weixin_39822095 2019-09-11 11:00:22
In-App Purchase Programming Guide,加了一点中文注释,大体内容可参考转载的文章 http://blog.csdn.net/wyr0924/article/details/42420401
相关下载链接://download.csdn.net/download/wyr0924/8328051?utm_source=bbsseo
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iOS 9 App Development Essentials is latest edition of this popular book series and has now been fully updated for the iOS 9 SDK, Xcode 7 and the Swift 2 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 9 and programming in Swift is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, in-app purchases, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, camera access and video and audio playback support. Other features are also covered including Auto Layout, Twitter and Facebook integration, App Store hosted in-app purchase content, Sprite Kit-based game development, local map search and user interface animation using UIKit dynamics. Additional features of iOS development using Xcode 7 are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, CloudKit data storage and TouchID authentication. The key new features of iOS 9 and Xcode 7 are also covered in detail, including new error handling in Swift 2, designing Stack View based user interfaces, multiple storyboard support, iPad multitasking, map flyover support, 3D Touch and Picture-in-Picture media playback. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 9. Assuming you are ready to download the iOS 9 SDK and Xcode 7, have an Intel-based Mac and ideas for some apps to develop, you are ready to get started. Table of Contents Chapter 1. Start Here Chapter 2. Joining the Apple Developer Program Chapter 3. Installing Xcode 7 and the iOS 9 SDK Chapter 4. A Guided Tour of Xcode 7 Chapter 5. An Introduction to Xcode 7 Playgrounds Chapter 6. Swift Data Types, Constants and Variables Chapter 7. Swift Operators and Expressions Chapter 8. Swift Flow Control Chapter 9. The Swift Switch Statement Chapter 10. An Overview of Swift 2 Functions, Methods and Closures Chapter 11. The Basics of Object Oriented Programming in Swift Chapter 12. An Introduction to Swift Subclassing and Extensions Chapter 13. Working with Array and Dictionary Collections in Swift Chapter 14. Understanding Error Handling in Swift 2 Chapter 15. The iOS 9 Application and Development Architecture Chapter 16. Creating an Interactive iOS 9 App Chapter 17. Understanding iOS 9 Views, Windows and the View Hierarchy Chapter 18. An Introduction to Auto Layout in iOS 9 Chapter 19. Working with iOS 9 Auto Layout Constraints in Interface Builder Chapter 20. An iOS 9 Auto Layout Example Chapter 21. Implementing iOS 9 Auto Layout Constraints in Code Chapter 22. Implementing Cross-Hierarchy Auto Layout Constraints in iOS 9 Chapter 23. Understanding the iOS 9 Auto Layout Visual Format Language Chapter 24. Using Size Classes to Design Adaptable Universal iOS User Interfaces Chapter 25. Using Storyboards in Xcode 7 Chapter 26. Organizing Scenes over Multiple Storyboard Files Chapter 27. Using Xcode 7 Storyboards to Create an iOS 9 Tab Bar Application Chapter 28. An Overview of iOS 9 Table Views and Xcode 7 Storyboards Chapter 29. Using Xcode 7 Storyboards to Build Dynamic TableViews Chapter 30. Implementing iOS 9 TableView Navigation using Storyboards in Xcode 7 Chapter 31. Working with the iOS 9 Stack View Class Chapter 32. An iOS 9 Stack View Tutorial Chapter 33. An iOS 9 Split View Master-Detail Example Chapter 34. A Guide to Multitasking in iOS 9 Chapter 35. An iOS 9 Multitasking Example Chapter 36. Implementing a Page based iOS 9 Application with UIPageViewController Chapter 37. An Example iOS 9 UIPageViewController Application Chapter 38. Working with Directories in Swift on iOS 9 Chapter 39. Working with Files in Swift on iOS 9 Chapter 40. iOS 9 Directory Handling and File I/O in Swift – A Worked Example Chapter 41. Preparing an iOS 9 App to use iCloud Storage Chapter 42. Managing Files using the iOS 9 UIDocument Class Chapter 43. Using iCloud Storage in an iOS 9 Application Chapter 44. Synchronizing iOS 9 Key-Value Data using iCloud Chapter 45. iOS 9 Database Implementation using SQLite Chapter 46. An Example SQLite based iOS 9 Application using Swift and FMDB Chapter 47. Working with iOS 9 Databases using Core Data Chapter 48. An iOS 9 Core Data Tutorial Chapter 49. An Introduction to CloudKit Data Storage on iOS 9 Chapter 50. An iOS 9 CloudKit Example Chapter 51. An iOS 9 CloudKit Subscription Example Chapter 52. An Overview of iOS 9 Multitouch, Taps and Gestures Chapter 53. An Example iOS 9 Touch, Multitouch and Tap Application Chapter 54. Detecting iOS 9 Touch Screen Gesture Motions Chapter 55. Identifying Gestures using iOS 9 Gesture Recognizers Chapter 56. An iOS 9 Gesture Recognition Tutorial Chapter 57. A 3D Touch Force Handling Tutorial Chapter 58. An iOS 9 3D Touch Quick Actions Tutorial Chapter 59. An iOS 9 3D Touch Peek and Pop Tutorial Chapter 60. Implementing TouchID Authentication in iOS 9 Apps Chapter 61. Drawing iOS 9 2D Graphics with Core Graphics Chapter 62. Interface Builder Live Views and iOS 9 Embedded Frameworks Chapter 63. An iOS 9 Graphics Tutorial using Core Graphics and Core Image Chapter 64. Basic iOS 9 Animation using Core Animation Chapter 65. iOS 9 UIKit Dynamics – An Overview Chapter 66. An iOS 9 UIKit Dynamics Tutorial Chapter 67. An Introduction to iOS 9 Sprite Kit Programming Chapter 68. An iOS 9 Sprite Kit Level Editor Game Tutorial Chapter 69. An iOS 9 Sprite Kit Collision Handling Tutorial Chapter 70. An iOS 9 Sprite Kit Particle Emitter Tutorial Chapter 71. Integrating iAds into an iOS 9 App Chapter 72. iOS 9 Multitasking, Background Transfer Service and Fetching Chapter 73. Scheduling iOS 9 Local Notifications Chapter 74. An Overview of iOS 9 Application State Preservation and Restoration Chapter 75. An iOS 9 State Preservation and Restoration Tutorial Chapter 76. Integrating Maps into iOS 9 Applications using MKMapItem Chapter 77. An Example iOS 9 MKMapItem Application Chapter 78. Getting Location Information using the iOS 9 Core Location Framework Chapter 79. An Example iOS 9 Location Application Chapter 80. Working with Maps on iOS 9 with MapKit and the MKMapView Class Chapter 81. Working with MapKit Local Search in iOS 9 Chapter 82. Using MKDirections to get iOS 9 Map Directions and Routes Chapter 83. An iOS 9 MapKit Flyover Tutorial Chapter 84. An Introduction to Extensions in iOS 9 Chapter 85. An iOS 9 Today Extension Widget Tutorial Chapter 86. Creating an iOS 9 Photo Editing Extension Chapter 87. Creating an iOS 9 Action Extension Chapter 88. Receiving Data from an iOS 9 Action Extension Chapter 89. Using iOS 9 Event Kit to Create Date and Location Based Reminders Chapter 90. Accessing the iOS 9 Camera and Photo Library Chapter 91. An Example iOS 9 Camera Application Chapter 92. iOS 9 Video Playback using AVPlayer and AVPlayerViewController Chapter 93. An iOS 9 Multitasking Picture in Picture Tutorial Chapter 94. Playing Audio on iOS 9 using AVAudioPlayer Chapter 95. Recording Audio on iOS 9 with AVAudioRecorder Chapter 96. Integrating Twitter and Facebook into iOS 9 Applications Chapter 97. An iOS 9 Social Media Integration Tutorial using UIActivityViewController Chapter 98. iOS 9 Facebook and Twitter Integration using SLRequest Chapter 99. An iOS 9 Twitter Integration Tutorial using SLRequest Chapter 100. Making Store Purchases with the SKStoreProductViewController Class Chapter 101. Building In-App Purchasing into iOS 9 Applications Chapter 102. Preparing an iOS 9 Application for In-App Purchases Chapter 103. An iOS 9 In-App Purchase Tutorial Chapter 104. Configuring and Creating App Store Hosted Content for iOS 9 In-App Purchases Chapter 105. Preparing and Submitting an iOS 9 Application to the App Store
iOS 10 App Development Essentials: Learn to Develop iOS 10 Apps with Xcode 8 and Swift 3 Author: Neil Smyth Length: 816 pages Edition: 1 Language: English Publisher: CreateSpace Independent Publishing Platform Publication Date: 2016-10-21 ISBN-10: 1539675033 ISBN-13: 9781539675037 Table of Contents 1. Start Here 2. Joining the Apple Developer Program 3. Installing Xcode 8 and the iOS 10 SDK 4. A Guided Tour of Xcode 8 5. An Introduction to Xcode 8 Playgrounds 6. Swift Data Types, Constants and Variables 7. Swift Operators and Expressions 8. Swift Flow Control 9. The Swift Switch Statement 10. An Overview of Swift 3 Functions, Methods and Closures 11. The Basics of Object Oriented Programming in Swift 12. An Introduction to Swift Subclassing and Extensions 13. Working with Array and Dictionary Collections in Swift 14. Understanding Error Handling in Swift 3 15. The iOS 10-Application and Development Architecture 16. Creating an Interactive iOS 10 App 17. Understanding iOS 10 Views, Windows and the View Hierarchy 18. An Introduction to Auto Layout in iOS 10 19. Working with iOS 10 Auto Layout Constraints in Interface Builder 20. An iOS 10 Auto Layout Example 21. Implementing iOS 10 Auto Layout Constraints in Code 22. Implementing Cross-Hierarchy Auto Layout Constraints in iOS 10 23. Understanding the iOS 10 Auto Layout Visual Format Language 24. Using Trait Variations to Design Adaptive iOS 10 User Interfaces 25. Using Storyboards in Xcode 8 26. Organizing Scenes over Multiple Storyboard Files 27. Using Xcode 8 Storyboards to Create an iOS 10 Tab Bar Application 28. An Overview of iOS 10 Table Views and Xcode 8 Storyboards 29. Using Xcode 8 Storyboards to Build Dynamic TableViews 30. Implementing iOS 10 TableView Navigation using Storyboards in Xcode 8 31. Working with the iOS 10 Stack View Class 32. An iOS 10 Stack View Tutorial 33. An iOS 10 Split View Master-Detail Example 34. A Guide to Multitasking in iOS 10 35. An iOS 10 Multitasking Example 36. Working with Directories in Swift on iOS 10 37. Working with Files in Swift on iOS 10 38. iOS 10 Directory Handling and File I/O in Swift – A Worked Example 39. Preparing an iOS 10 App to use iCloud Storage 40. Managing Files using the iOS 10 UIDocument Class 41. Using iCloud Storage in an iOS 10 Application 42. Synchronizing iOS 10 Key-Value Data using iCloud 43. iOS 10 Database Implementation using SQLite 44. An Example SQLite based iOS 10 Application using Swift and FMDB 45. Working with iOS 10 Databases using Core Data 46. An iOS 10 Core Data Tutorial 47. An Introduction to CloudKit Data Storage on iOS 10 48. An Introduction to CloudKit Sharing 49. An iOS 10 CloudKit Example 50. An iOS 10 CloudKit Subscription Example 51. An iOS 10 CloudKit Sharing Example 52. An Overview of iOS 10 Multitouch, Taps and Gestures 53. An Example iOS 10 Touch, Multitouch and Tap Application 54. Detecting iOS 10 Touch Screen Gesture Motions 55. Identifying Gestures using iOS 10 Gesture Recognizers 56. An iOS 10 Gesture Recognition Tutorial 57. A 3D Touch Force Handling Tutorial 58. An iOS 10 3D Touch Quick Actions Tutorial 59. An iOS 10 3D Touch Peek and Pop Tutorial 60. Implementing TouchID Authentication in iOS 10 Apps 61. Drawing iOS 10 2D Graphics with Core Graphics 62. Interface Builder Live Views and iOS 10 Embedded Frameworks 63. An iOS 10 Graphics Tutorial using Core Graphics and Core Image 64. iOS 10 Animation using UIViewPropertyAnimator 65. iOS 10 UIKit Dynamics – An Overview 66. An iOS 10 UIKit Dynamics Tutorial 67. An Introduction to iOS 10 Sprite Kit Programming 68. An iOS 10 Sprite Kit Level Editor Game Tutorial 69. An iOS 10 Sprite Kit Collision Handling Tutorial 70. An iOS 10 Sprite Kit Particle Emitter Tutorial 71. iOS 10 Multitasking, Background Transfer Service and Fetching 72. An iOS 10 Local Notification Tutorial 73. An Overview of iOS 10 Application State Preservation and Restoration 74. An iOS 10 State Preservation and Restoration Tutorial 75. Integrating Maps into iOS 10 Applications using MKMapItem 76. An Example iOS 10 MKMapItem Application 77. Getting Location Information using the iOS 10 Core Location Framework 78. An Example iOS 10 Location Application 79. Working with Maps on iOS 10 with MapKit and the MKMapView Class 80. Working with MapKit Local Search in iOS 10 81. Using MKDirections to get iOS 10 Map Directions and Routes 82. An iOS 10 MapKit Flyover Tutorial 83. An Introduction to Extensions in iOS 10 84. An iOS 10 Today Extension Widget Tutorial 85. Creating an iOS 10 Photo Editing Extension 86. Creating an iOS 10 Action Extension 87. Receiving Data from an iOS 10 Action Extension 88. An Introduction to Building iOS 10 Message Apps 89. An iOS 10 Interactive Message App Tutorial 90. Using iOS 10 Event Kit to Create Date and Location Based Reminders 91. Accessing the iOS 10 Camera and Photo Library 92. An Example iOS 10 Camera Application 93. iOS 10 Video Playback using AVPlayer and AVPlayerViewController 94. An iOS 10 Multitasking Picture in Picture Tutorial 95. Playing Audio on iOS 10 using AVAudioPlayer 96. Recording Audio on iOS 10 with AVAudioRecorder 97. An iOS 10 Speech Recognition Tutorial 98. An iOS 10 Real-Time Speech Recognition Tutorial 99. An Introduction to SiriKit 100. An iOS 10 Example SiriKit Messaging Extension 101. An iOS 10 SiriKit Photo Search Tutorial 102. Integrating Twitter and Facebook into iOS 10 Applications 103. An iOS 10 Social Media Integration Tutorial using UIActivityViewController 104. iOS 10 Facebook and Twitter Integration using SLRequest 105. An iOS 10 Twitter Integration Tutorial using SLRequest 106. Making Store Purchases with the SKStoreProductViewController Class 107. Building In-App Purchasing into iOS 10 Applications 108. Preparing an iOS 10 Application for In-App Purchases 109. An iOS 10 In-App Purchase Tutorial 110. Configuring and Creating App Store Hosted Content for iOS 10 In-App Purchases 111. Preparing and Submitting an iOS 10 Application to the App Store

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