Idon’t know what that dream is that you have, I don't care how disappointing it might have been as you've been working toward that dream,but that dream that you’re holding in your mind, that it’s po...
Shadow maps are probably the most widely used means for the generation
of shadows, despite their well known aliasing problems. In
this paper we introduce perspective shadow maps, which are generated
in normalized device coordinate space, i.e., after perspective
transformation. This results in import