Computational Geometry in C - J o'orourk.pdf下载

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Computational Geometry: Algorithms and Applications, 3rd ed (2008), De Berg et al. Authors: Mark de Berg, Otfried Cheong, Marc van Kreveld, Mark Overmars Publisher: Springer; 3rd edition (April 16, 2008) ISBN-10: 3540779736 ISBN-13: 978-3540779735 = Review = "An excellent introduction to the field is given here, including a general motivation and usage cases beyond simple graphics rendering or interaction." from the ACM Reviews by William Fahle, University of Texas at Dallas, USA = Product Description = This introduction to computational geometry focuses on algorithms. Motivation is provided from the application areas as all techniques are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement. About this textbook (by Springer) A broad overview of the major algorithms and data structures of the field Motivated from applications Covers concepts and techniquesto be presented in any course on computational geometry Self-contained and illustrated with 370 figures Additional online material available under http://www.cs.uu.nl/geobook/ Besides revisions to the second edition, new sections discussing Voronoi diagrams of line segments, farthest-point Voronoi diagrams, and realistic input models have been added This well-accepted introduction to computational geometry is a textbook for high-level undergraduate and low-level graduate courses. The focus is on algorithms and hence the book is well suited for students in computer science and engineering. Motivation is provided from the application areas: all solutions and techniques from computational geometry are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. For students this motivation will be especially welcome. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement. All the basic techniques and topics from computational geometry, as well as several more advanced topics, are covered. The book is largely self-contained and can be used for self-study by anyone with a basic background in algorithms. In this third edition, besides revisions to the second edition, new sections discussing Voronoi diagrams of line segments, farthest-point Voronoi diagrams, and realistic input models have been added. Content Level » Research Keywords » CAD/CAM - Computational Geometry - Computer Graphics - Geographical Information Systems - Geometric Algorithms - Geometric Data Structures - Robotics Related subjects » Complexity - Computer & Mathematical Applications - Geometry & Topology - Image Processing - Theoretical Computer Science

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