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arm recompile下载
weixin_39822095
2020-12-02 03:30:54
ARM模拟开发,recompling模式介绍
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arm recompile下载
ARM模拟开发,recompling模式介绍 相关下载链接://download.csdn.net/download/soulkey/3501007?utm_source=bbsseo
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arm
re
com
pil
e
ARM
模拟开发,re
com
pling模式介绍
mips64el-linux-android和
arm
-linux-androideabi-4.9
解决Android studio报:No toolchains found in the NDK toolchains folder for ABI with prefix: mips64el-linux-android的问题
一个win32下的
ARM
开源编译器
FASM
ARM
v1.42 This package is an
ARM
assembler add-on for FASM. FASM
ARM
currently supports the full range of instructions for 32-bit and 64-bit
ARM
processors and coprocessors up to and including v8. Contents: 1.
ARM
assembly
com
patibility 2. UAL and pre-UAL syntaxes 3. IT block handling 4. Alternate encodings 5. Output formats 6. Control directives 7. Data definitions 8. Defining registers lists inside macros 9. Half-precision number formatting 10. Variants supported 11. Further information 12. Version history _______________________________________________________________________________ 1.
ARM
assembly
com
patibility There are a few restrictions how the
ARM
instruction set is implemented. The changes are minor and mostly have a minor impact. For the most part the basic instruction outline is the same. Where possible the original style is used but there are some differences: Not everything matches the
ARM
ADS assembly style, where possible the original style is used but there are some differences 1) label names cannot begin with a digit 2) CPSIE and CPSID formats are changed, use "iflags_aif" form instead of "aif" (eg. "CPSIE iflags_i" instead of "CPSID i") 3) SRS with writeback must have a separating space after the mode number and before "!" (eg. "SRSDB 16 !" instead of "SRSDB 16!") 4) macro, rept, irp, format, if, virtual etc. are all significant changes from the
ARM
ADS, so you will need to re-write those sections of existing code Original
ARM
Syntax | fasm
arm
Syntax ----------------------+---------------------- cpsie a | cpsie iflags_a | srsdb #29! | srsdb #29 ! ;or, | srsdb 29 ! _______________________________________________________________________________ 2. UAL and pre-UAL syntaxes fasm
arm
supports the original pre-UAL syntax and the newer UAL syntax. These two syntaxes only affect THUMB encodings. UAL stands for: Universal Assembly Language. pre-UAL syntax is selected wi
Heilx AAC Decoder optimized for
ARM
Fixed-point HE-AAC decoder Developed by RealNetworks, 2005===============================Overview--------This module contains a high-performance HE-AAC decoder for 32-bit fixed-point processors. The following is a summary of what is and is not supported:Supported: - MPEG2, MPEG4 low
com
plexity decoding (intensity stereo, M-S, TNS, PNS) - spectral band replication (SBR), high-quality mode - mono, stereo, and multichannel modes - ADTS, ADIF, and raw data block file formatsNot currently supported: - main or SSR profile, LTP - coupling channel elements (CCE) - 960/1920-sample frame size - low-power mode SBR - downsampled (single-rate) SBR - parametric stereoHighlights - highly optimized for
ARM
processors (details in docs/ subdirectory) - reference x86 implementation - C and assembly code only (C++ not required for codec library) - reentrant, statically linkable - low memory (details in docs/ subdirectory) - option to use Intel Integrated Performance Primitives (details below)Supported platforms and toolchainsThis codec should run on any 32-bit fixed-point processor which can perform a full 32x32-bit multiply (providing a 64-bit result). The following processors and toolchains are supported: - x86, Microsoft Visual C++ - x86, GNU toolchain (gcc) -
ARM
,
ARM
Developer Suite (ADS) -
ARM
, Microsoft Embedded Visual C++ -
ARM
, GNU toolchain (gcc)
ARM
refers to any processor supporting
ARM
architecture v.4 or above. Thumb is not required.Generally ADS produces the fastest code. EVC 3 does not support inline assembly code for
ARM
targets, so calls to MULSHIFT32 (smull on
ARM
) are left as function calls. This incurs a significant performance penalty. For the fastest code on targets which do not normally use ADS consider
com
pil
ing with ADS, using the -S option to output assembly code, and feeding this assembly code to the assem
pax
Com
pil
er 4.1 Full Sources
pax
Com
pil
er is an embeddable cross-platform
com
pil
er of the Object Pascal, Basic and JavaScript programming languages. The key features of the pax
Com
pil
er are: The
com
pil
er generates machine code for Intel
com
patible processors (IA-32/64 architecture) for platforms: Win32/Win64, Mac OS, iOS Simulator. The second script runner is a cross-platform interpreter based on intermediate code. Supported platforms are Win32/Win64, Linux, Android, Mac OS, iOS Simulator, iOS Device. The
com
pil
er is written in Delphi and it is
com
patible with Free Pascal/Lazarus 32/64 bit. It is possible to use the
com
pil
er as a scripting engine, so you can customize and extend the application without having to re
com
pil
e it. The
com
pil
er supports Object Pascal language based on the Delphi 7 standard and extends it with generic types, operator overloading, anonymous functions and closures, lambda-expressions. Syntax of Basic language is similar to VB.NET. JavaScript implementation is based on ECMA-262 standard. Cross-language programming support. You can use Pascal units in Basic and JavaScript programs and vice versa.
COM
support. pax
Com
pil
er
com
ponents allow you to implement debugger and code explorer. Script-defined types support run-time information (RTTI). You can bind instances of script-defined classes with dfm files. You can import host-defined types with pax
Com
pil
er importer. Automatic import of host-defined types is available for Delphi XE2-XE7. You can create stand alone executable files and dlls. Support of
com
pil
ed units and run-time packages. pax
Com
pil
er engine is thread safe. The nearest milestones on road map of the
com
pil
er development include: C/C++
com
pil
er and native code generator for
ARM
processors.
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