OpenGL 空间图形的透视问题,请帮忙,在线等……
OpenGL 的问题,如下:
下面 6 组数是 18 个空间点的坐标,每组有 3 个坐标,分别是左(x,y,z)、中 (x,y,z)、右 (x,y,z)
格式为:LX,LY,LZ,MX,MY,MZ,RX,RY,RZ
26753.515,19322.791,34.595,26740.202,19329.701,34.295,26726.889,19336.612,33.995
26755.835,19327.277,34.599,26742.498,19334.143,34.299,26729.162,19341.009,33.999
26758.139,19331.771,34.603,26744.780,19338.592,34.303,26731.420,19345.414,34.003
26760.428,19336.272,34.607,26747.046,19343.049,34.307,26733.664,19349.826,34.007
26762.702,19340.781,34.611,26749.298,19347.514,34.311,26735.893,19354.246,34.011
26764.961,19345.298,34.615,26751.534,19351.985,34.315,26738.108,19358.673,34.015
我想在 OpenGL 中把这 18 个点连起来,做成具有透视感的图形,应如何做?
请大佬们帮助一下,如果方便,请给出示例代码。