public class Server
{
ServerSocket server;
DataOutputStream output;
Socket socket;
public Server (){
try{
// create a server on port 5000
server=new ServerSocket(4546);
// display interactive informaion
System.out.println("Server created.");
System.out.println("waiting for client to connect on...");
// waiting for client to connect on...
socket = server.accept();
// client connected
System.out.println("client connected.\nShutdown!");
output = new DataOutputStream(socket.getOutputStream());
output.writeUTF("Welcome to Server.Bye!");
output.close();
server.close();
}
catch(SocketException e){
System.out.println(e.toString());
e.printStackTrace();
System.exit(1);
}
catch(IOException e){
System.out.println(e.toString());
e.printStackTrace();
System.exit(1);
}
}
public static void main(String args[]){
Server game=new Server();
}
}