关于opengl的一个小问题!
请问我用c++6.0英文版自己写的opengl程序build时总是显示
Linking...
hh.obj : error LNK2001: unresolved external symbol _gluPerspective@32
hh.obj : error LNK2001: unresolved external symbol __imp__glLoadIdentity@0
hh.obj : error LNK2001: unresolved external symbol __imp__glMatrixMode@4
hh.obj : error LNK2001: unresolved external symbol __imp__glViewport@16
hh.obj : error LNK2001: unresolved external symbol __imp__glHint@8
hh.obj : error LNK2001: unresolved external symbol __imp__glDepthFunc@4
hh.obj : error LNK2001: unresolved external symbol __imp__glEnable@4
hh.obj : error LNK2001: unresolved external symbol __imp__glClearDepth@8
hh.obj : error LNK2001: unresolved external symbol __imp__glClearColor@16
hh.obj : error LNK2001: unresolved external symbol __imp__glShadeModel@4
hh.obj : error LNK2001: unresolved external symbol __imp__glClear@4
hh.obj : error LNK2001: unresolved external symbol __imp__wglDeleteContext@4
hh.obj : error LNK2001: unresolved external symbol __imp__wglMakeCurrent@8
hh.obj : error LNK2001: unresolved external symbol __imp__wglCreateContext@4
LIBCD.lib(crt0.obj) : error LNK2001: unresolved external symbol _main
Debug/hh.exe : fatal error LNK1120: 15 unresolved externals
Error executing link.exe.
hh.exe - 16 error(s), 0 warning(s)
而我把头文件该加的都加了啊!
当我用从网上下载的opengl工程文件.dsw左自己的工程文件build时就不会出现以上问题了,请问是怎么一回事?
谢谢!