请教vc下opengl编程的配置问题
请教vc下opengl编程配置时
书上说要把下面这段代码加到stdafx.h里 ,
//OpenGL Headers
#include <gl\gl.h> //OpenGL Main Library Header
#include <gl\glu.h> //OpenGL Utility Library Header
#include <gl\glaux.h> //OpenGL Auxiliary Library Header
#include <gl\glut.h> //OpenGL GLUT Library Header
但我插了几次都没插对,请教一下因该插在stdafx.h的哪里?下面是stdafx.h的内容
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__576DF056_E403_484B_8942_10CB4DBC1561__INCLUDED_)
#define AFX_STDAFX_H__576DF056_E403_484B_8942_10CB4DBC1561__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <afxdisp.h> // MFC Automation classes
#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__576DF056_E403_484B_8942_10CB4DBC1561__INCLUDED_)