为什么在《WINDOWS程序设计》中的代码在WIN2000 VC++6.0的环境下编译出错~!??
争 2004-04-21 04:09:46 错误提示:
--------------------Configuration: test1 - Win32 Debug--------------------
Compiling...
t11.cpp
D:\Program Files\Microsoft Visual Studio\MyProjects\test1\t11.cpp(29) : error C2065: 'WNDCLASwndclass' : undeclared identifier
D:\Program Files\Microsoft Visual Studio\MyProjects\test1\t11.cpp(32) : error C2065: 'wndclass' : undeclared identifier
D:\Program Files\Microsoft Visual Studio\MyProjects\test1\t11.cpp(32) : error C2228: left of '.style' must have class/struct/union type
D:\Program Files\Microsoft Visual Studio\MyProjects\test1\t11.cpp(34) : error C2228: left of '.lpfnWndProc' must have class/struct/union type
D:\Program Files\Microsoft Visual Studio\MyProjects\test1\t11.cpp(36) : error C2228: left of '.cbClsExtra' must have class/struct/union type
D:\Program Files\Microsoft Visual Studio\MyProjects\test1\t11.cpp(38) : error C2228: left of '.cbWndExtra' must have class/struct/union type
D:\Program Files\Microsoft Visual Studio\MyProjects\test1\t11.cpp(40) : error C2228: left of '.hInstance' must have class/struct/union type
D:\Program Files\Microsoft Visual Studio\MyProjects\test1\t11.cpp(42) : error C2228: left of '.hIcon' must have class/struct/union type
D:\Program Files\Microsoft Visual Studio\MyProjects\test1\t11.cpp(44) : error C2228: left of '.hCursor' must have class/struct/union type
D:\Program Files\Microsoft Visual Studio\MyProjects\test1\t11.cpp(46) : error C2228: left of '.hbrBackground' must have class/struct/union type
D:\Program Files\Microsoft Visual Studio\MyProjects\test1\t11.cpp(48) : error C2228: left of '.lpszMenuNam' must have class/struct/union type
D:\Program Files\Microsoft Visual Studio\MyProjects\test1\t11.cpp(50) : error C2228: left of '.lpszClassName' must have class/struct/union type
Error executing cl.exe.
test1.exe - 12 error(s), 0 warning(s)
代码如下:
HELLOWIN.C
/*------------------------------------------------------------------------
HELLOWIN.C -- Displays "Hello, Windows 98!" in client area
(c) Charles Petzold, 1998
-----------------------------------------------------------------------*/
#include <windows.h>
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName[] = TEXT ("HelloWin") ;
HWND hwnd ;
MSG msg ;
WNDCLASwndclass ;
wndclass.style = CS_HREDRAW | CS_VREDRAW ;
wndclass.lpfnWndProc = WndProc ;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hInstance = hInstance ;
wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
wndclass.hbrBackground= (HBRUSH) GetStockObject (WHITE_BRUSH) ;
wndclass.lpszMenuNam = NULL ;
wndclass.lpszClassName= szAppName ;
if (!RegisterClass (&wndclass))
{
MessageBox ( NULL, TEXT ("This program requires Windows NT!"),
szAppName, MB_ICONERROR) ;
return 0 ;
}
hwnd = CreateWindow( szAppName, // window class name
TEXT ("The Hello Program"), // window caption
WS_OVERLAPPEDWINDOW, // window style
CW_USEDEFAULT,// initial x position
CW_USEDEFAULT,// initial y position
CW_USEDEFAULT,// initial x size
CW_USEDEFAULT,// initial y size
NULL, // parent window handle
NULL, // window menu handle
hInstance, // program instance handle
NULL) ; // creation parameters
ShowWindow (hwnd, iCmdShow) ;
UpdateWindow (hwnd) ;
while (GetMessage (&msg, NULL, 0, 0))
{
TranslateMessage (&msg) ;
DispatchMessage (&msg) ;
}
return msg.wParam ;
}
LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
HDC hdc ;
PAINTSTRUCT ps ;
RECT rect ;
switch (message)
{
case WM_CREATE:
PlaySound (TEXT ("hellowin.wav"), NULL, SND_FILENAME | SND_ASYNC) ;
return 0 ;
case WM_PAINT:
hdc = BeginPaint (hwnd, &ps) ;
GetClientRect (hwnd, &rect) ;
DrawText (hdc, TEXT ("Hello, Windows 98!"), -1, &rect,
DT_SINGLELINE | DT_CENTER | DT_VCENTER) ;
EndPaint (hwnd, &ps) ;
return 0 ;
case WM_DESTROY:
PostQuitMessage (0) ;
return 0 ;
}
return DefWindowProc (hwnd, message, wParam, lParam) ;
}