CAsyncSocket 关于UDP编程的实现?请用过的进来
问:
1.UDP服务器端的编程步骤?
2.UDP客户端的编程步骤?
下面是我的程序,本机IP:192.168.0.6
CAsyncSocket m_UdpTestSocket;m_lUdpPort=50000;
m_UdpTestSocket.Create(m_lUdpPort, SOCK_DGRAM,FD_READ | FD_WRITE | FD_OOB | FD_ACCEPT | FD_CONNECT | FD_CLOSE,"192.168.0.6");
m_UdpTestSocket.SetSockOpt(SO_SNDBUF, &sz, sizeof(sz));
m_UdpTestSocket.SetSockOpt(SO_RCVBUF, &sz, sizeof(sz));
if(m_UdpTestSocket.Bind(m_lUdpPort,"192.168.0.6"))
{
AfxMessageBox("绑定成功");
}
接收在OnReceive里。
现在问题是,客户端如何才能使用50000端口收发?服务器端这样做对不对?