ubisoft-laforge-animation-dataset:Ubisoft La Forge - 动画数据集-源码下载

王奥雷 2021-07-24 17:09:31
Ubisoft La Forge 动画数据集(“LAFAN1”) Ubisoft La Forge Animation 数据集和 SIGGRAPH 2020 论文随附代码。 2017 年 5 月拍摄。 该数据集可以在知识共享署名-非商业性-禁止衍生 4.0 国际公共许可证下使用(请参阅 license.txt)。 如果您使用此数据集或转换基准测试代码,请考虑引用论文: @article{harvey2020robust, author = {Félix G. Harvey and Mike Yurick and Derek Nowrouzezahrai and Christopher Pal}, title = {Robust Motion In-Betweening}, booktitle = {ACM Transactions on Graphics (Pro , 相关下载链接:https://download.csdn.net/download/weixin_42168902/20449236?utm_source=bbsseo
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Note: Unity 4 support dropped after v1.06 Shader Forge is a node-based shader editor, aiming to push the visual quality of Unity to new heights, giving you the artistic freedom of shader creation in a visual and intuitive way - no code required! What am I buying? • Commercial license of Shader Forge + upcoming updates • A pack of example shaders to study and use freely Workflow: • Create shaders visually, without any coding needed • No extra files to sync over your version control system; Shader Forge uses a single file for shaders - the .shader file itself • SF writes CG shaders that can be used in any project, without installing Shader Forge • Works in both Unity Pro and Unity Free • Documentation and support center, for contributing feedback and bug reports Some of the features: • Built-in Physically Based Lighting mode and energy conserving shading • Visual and intuitive interface - Get a clear overview of what each node does • Custom lighting nodes and IBL support • DX11 Tessellation & Displacement • Transparency; both partial and alpha clipping • Refraction & Render Textures • Optionally use lightmapping and light probes / Spherical harmonics • Plus all the essentials such as cubemaps, custom blending modes, depth sorting, fog control, and much much more! Alpha/Beta tests so far: Shader Forge has been alpha-tested by a wide range of developers at companies ranging from several large studios such as Valve, Blizzard, DICE, Ubisoft, Bungie, EA, Avalanche Studios, Rovio, to indie studios such as Killbrite, InXile, The Chinese Room, and even developers like Marmoset, Samsung and Unity themselves. I'm super excited about this, as it's my first asset release; which I hope is the start of a longer commitment to keep this up-to-date and as good as possible :)

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