关于在ScrollWindow()后处理WM_PAINT的使用逻辑。
《WINDOWS程序设计》中P101-P107的SYSMETS3的代码逻辑我有点不理解。希望高手指点迷津。我把部分代码贴出来:
case WM_VSCROLL:
// Get all the vertial scroll bar information
si.cbSize = sizeof (si) ;
si.fMask = SIF_ALL ;
GetScrollInfo (hwnd, SB_VERT, &si) ;
// Save the position for comparison later on
iVertPos = si.nPos ;
switch (LOWORD (wParam))
{
case SB_TOP:
si.nPos = si.nMin ;
break ;
case SB_BOTTOM:
si.nPos = si.nMax ;
break ;
case SB_LINEUP:
si.nPos -= 1 ;
break ;
case SB_LINEDOWN:
si.nPos += 1 ;
break ;
case SB_PAGEUP:
si.nPos -= si.nPage ;
break ;
case SB_PAGEDOWN:
si.nPos += si.nPage ;
break ;
case SB_THUMBTRACK:
si.nPos = si.nTrackPos ;
break ;
default:
break ;
}
// Set the position and then retrieve it. Due to adjustments
// by Windows it may not be the same as the value set.
si.fMask = SIF_POS ;
SetScrollInfo (hwnd, SB_VERT, &si, TRUE) ;
GetScrollInfo (hwnd, SB_VERT, &si) ;
// If the position has changed, scroll the window and update it
if (si.nPos != iVertPos)
{
ScrollWindow (hwnd, 0, cyChar * (iVertPos - si.nPos),
NULL, NULL) ;
UpdateWindow (hwnd) ;
}
return 0 ;
case WM_PAINT :
hdc = BeginPaint (hwnd, &ps) ;
// Get vertical scroll bar position
si.cbSize = sizeof (si) ;
si.fMask = SIF_POS ;
GetScrollInfo (hwnd, SB_VERT, &si) ;
iVertPos = si.nPos ;
// Get horizontal scroll bar position
GetScrollInfo (hwnd, SB_HORZ, &si) ;
iHorzPos = si.nPos ;
// Find painting limits
iPaintBeg = max (0, iVertPos + ps.rcPaint.top / cyChar) ;
iPaintEnd = min (NUMLINES - 1,
iVertPos + ps.rcPaint.bottom / cyChar) ;
for (i = iPaintBeg ; i <= iPaintEnd ; i++)
{
x = cxChar * (1 - iHorzPos) ;
y = cyChar * (i - iVertPos) ;
TextOut (hdc, x, y,
sysmetrics[i].szLabel,
lstrlen (sysmetrics[i].szLabel)) ;
TextOut (hdc, x + 22 * cxCaps, y,
sysmetrics[i].szDesc,
lstrlen (sysmetrics[i].szDesc)) ;
SetTextAlign (hdc, TA_RIGHT | TA_TOP) ;
TextOut (hdc, x + 22 * cxCaps + 40 * cxChar, y, szBuffer,
wsprintf (szBuffer, TEXT ("%5d"),
GetSystemMetrics (sysmetrics[i].iIndex))) ;
SetTextAlign (hdc, TA_LEFT | TA_TOP) ;
}
EndPaint (hwnd, &ps) ;
return 0 ;
我主要是// Find painting limits那的代码不太理解,请高手指点。