function mkRect(x, y, w, h)
{
var s = this.stroke;
this.mkDiv(x, y, w, s);
this.mkDiv(x+w, y, s, h);
this.mkDiv(x, y+h, w+s, s);
this.mkDiv(x, y+s, s, h-s);
}
function mkRectDott(x, y, w, h)
{
this.drawLine(x, y, x+w, y);
this.drawLine(x+w, y, x+w, y+h);
this.drawLine(x, y+h, x+w, y+h);
this.drawLine(x, y, x, y+h);
}
function jsgFont()
{
this.PLAIN = 'font-weight:normal;';
this.BOLD = 'font-weight:bold;';
this.ITALIC = 'font-style:italic;';
this.ITALIC_BOLD = this.ITALIC + this.BOLD;
this.BOLD_ITALIC = this.ITALIC_BOLD;
}
var Font = new jsgFont();
function jsgStroke()
{
this.DOTTED = -1;
}
var Stroke = new jsgStroke();
function jsGraphics(id, wnd)
{
this.setColor = new Function('arg', 'this.color = arg.toLowerCase();');
function pntCnvDom()
{
var x = document.createRange();
x.setStartBefore(this.cnv);
x = x.createContextualFragment(jg_fast? this.htmRpc() : this.htm);
this.cnv.appendChild(x);
this.htm = '';
}
function mkLin(x1, y1, x2, y2)
{
if (x1 > x2)
{
var _x2 = x2;
var _y2 = y2;
x2 = x1;
y2 = y1;
x1 = _x2;
y1 = _y2;
}
var dx = x2-x1, dy = Math.abs(y2-y1),
x = x1, y = y1,
yIncr = (y1 > y2)? -1 : 1;
if (dx >= dy)
{
var pr = dy<<1,
pru = pr - (dx<<1),
p = pr-dx,
ox = x;
while ((dx--) > 0)
{
++x;
if (p > 0)
{
this.mkDiv(ox, y, x-ox, 1);
y += yIncr;
p += pru;
ox = x;
}
else p += pr;
}
this.mkDiv(ox, y, x2-ox+1, 1);
}
else
{
var pr = dx<<1,
pru = pr - (dy<<1),
p = pr-dy,
oy = y;
if (y2 <= y1)
{
while ((dy--) > 0)
{
if (p > 0)
{
this.mkDiv(x++, y, 1, oy-y+1);
y += yIncr;
p += pru;
oy = y;
}
else
{
y += yIncr;
p += pr;
}
}
this.mkDiv(x2, y2, 1, oy-y2+1);
}
else
{
while ((dy--) > 0)
{
y += yIncr;
if (p > 0)
{
this.mkDiv(x++, oy, 1, y-oy);
p += pru;
oy = y;
}
else p += pr;
}
this.mkDiv(x2, oy, 1, y2-oy+1);
}
}
}
function mkLin2D(x1, y1, x2, y2)
{
if (x1 > x2)
{
var _x2 = x2;
var _y2 = y2;
x2 = x1;
y2 = y1;
x1 = _x2;
y1 = _y2;
}
var dx = x2-x1, dy = Math.abs(y2-y1),
x = x1, y = y1,
yIncr = (y1 > y2)? -1 : 1;
var s = this.stroke;
if (dx >= dy)
{
if (s-3 > 0)
{
var _s = (s*dx*Math.sqrt(1+dy*dy/(dx*dx))-dx-(s>>1)*dy) / dx;
_s = (!(s-4)? Math.ceil(_s) : Math.round(_s)) + 1;
}
else var _s = s;
var ad = Math.ceil(s/2);
var pr = dy<<1,
pru = pr - (dx<<1),
p = pr-dx,
ox = x;
while ((dx--) > 0)
{
++x;
if (p > 0)
{
this.mkDiv(ox, y, x-ox+ad, _s);
y += yIncr;
p += pru;
ox = x;
}
else p += pr;
}
this.mkDiv(ox, y, x2-ox+ad+1, _s);
}
else
{
if (s-3 > 0)
{
var _s = (s*dy*Math.sqrt(1+dx*dx/(dy*dy))-(s>>1)*dx-dy) / dy;
_s = (!(s-4)? Math.ceil(_s) : Math.round(_s)) + 1;
}
else var _s = s;
var ad = Math.round(s/2);
var pr = dx<<1,
pru = pr - (dy<<1),
p = pr-dy,
oy = y;
if (y2 <= y1)
{
++ad;
while ((dy--) > 0)
{
if (p > 0)
{
this.mkDiv(x++, y, _s, oy-y+ad);
y += yIncr;
p += pru;
oy = y;
}
else
{
y += yIncr;
p += pr;
}
}
this.mkDiv(x2, y2, _s, oy-y2+ad);
}
else
{
while ((dy--) > 0)
{
y += yIncr;
if (p > 0)
{
this.mkDiv(x++, oy, _s, y-oy+ad);
p += pru;
oy = y;
}
else p += pr;
}
this.mkDiv(x2, oy, _s, y2-oy+ad+1);
}
}
}
function mkLinDott(x1, y1, x2, y2)
{
if (x1 > x2)
{
var _x2 = x2;
var _y2 = y2;
x2 = x1;
y2 = y1;
x1 = _x2;
y1 = _y2;
}
var dx = x2-x1, dy = Math.abs(y2-y1),
x = x1, y = y1,
yIncr = (y1 > y2)? -1 : 1,
drw = true;
if (dx >= dy)
{
var pr = dy<<1,
pru = pr - (dx<<1),
p = pr-dx;
while ((dx--) > 0)
{
if (drw) this.mkDiv(x, y, 1, 1);
drw = !drw;
if (p > 0)
{
y += yIncr;
p += pru;
}
else p += pr;
++x;
}
if (drw) this.mkDiv(x, y, 1, 1);
}
else
{
var pr = dx<<1,
pru = pr - (dy<<1),
p = pr-dy;
while ((dy--) > 0)
{
if (drw) this.mkDiv(x, y, 1, 1);
drw = !drw;
y += yIncr;
if (p > 0)
{
++x;
p += pru;
}
else p += pr;
}
if (drw) this.mkDiv(x, y, 1, 1);
}
}
function mkOv(left, top, width, height)
{
var a = width>>1, b = height>>1,
wod = width&1, hod = (height&1)+1,
cx = left+a, cy = top+b,
x = 0, y = b,
ox = 0, oy = b,
aa = (a*a)<<1, bb = (b*b)<<1,
st = (aa>>1)*(1-(b<<1)) + bb,
tt = (bb>>1) - aa*((b<<1)-1),
w, h;
while (y > 0)
{
if (st < 0)
{
st += bb*((x<<1)+3);
tt += (bb<<1)*(++x);
}
else if (tt < 0)
{
st += bb*((x<<1)+3) - (aa<<1)*(y-1);
tt += (bb<<1)*(++x) - aa*(((y--)<<1)-3);
w = x-ox;
h = oy-y;
if (w&2 && h&2)
{
this.mkOvQds(cx, cy, -x+2, ox+wod, -oy, oy-1+hod, 1, 1);
this.mkOvQds(cx, cy, -x+1, x-1+wod, -y-1, y+hod, 1, 1);
}
else this.mkOvQds(cx, cy, -x+1, ox+wod, -oy, oy-h+hod, w, h);
ox = x;
oy = y;
}
else
{
tt -= aa*((y<<1)-3);
st -= (aa<<1)*(--y);
}
}
this.mkDiv(cx-a, cy-oy, a-ox+1, (oy<<1)+hod);
this.mkDiv(cx+ox+wod, cy-oy, a-ox+1, (oy<<1)+hod);
}