NoFantasy —— Beta Sprint Essays5
| Course for This Assignment | 2401_MU_SE_FZU |
|---|---|
| Team Name | NoFantasy |
| Assignment Requirements | Teamwork—beta Spring |
| Objectives of This Assignment | Beta Sprint |
| Other References | No Reference |
1. SCRUM Section
1.1 Team Achievements
| Team Member | Task Completed | Time Spent | Issues Encountered | Tomorrow's Arrangement |
|---|---|---|---|---|
| Liu Zhe | Final polish and animations for PPT presentation | 2h | None | Conduct mock defense with teammates |
| You CongHan | Reviewed and corrected flow of the entire PPT | 2h | Minor inconsistencies in style | Align with team for final style consistency |
| Lin YuLiang | Simplified complex slides in technical sections | 2h | Needed external review for clarity | Conduct technical rehearsal |
| Ou ZhiHua | Backend error handling and log improvements | 3h | None | Prepare backend for integration testing |
| Lin Yi | Completed database performance tuning | 2h | None | Conduct final round of database stress testing |
| Xu MingJun | Coordinated integration testing with front-end and back-end teams | 4h | Some APIs failed during testing | Resolve issues with Ou ZhiHua and Lin Yi |
| Guo ShaoSong | Added Alpha blog visuals and finalized blog content | 2h | None | Share final blog draft with the team |
| Gao Yu | Published Alpha blog on team's website | 1h | None | Ensure blog formatting and accessibility |
| Wang ZiChong | Promoted Alpha blog on team’s social media | 1h | None | Respond to any feedback or comments received |
| Huang XingCheng | Fixed UI bugs reported during testing | 2h | Some bugs required deeper investigation | Complete fixes and verify stability |
| Zhou ShiHao | Improved interactive features for smoother performance | 2h | None | Collaborate with testing team for validation |
| Hou JiaAo | Verified front-end and back-end integration for all features | 3h | Integration test highlighted minor issues | Work with all teams to resolve final issues |
The general functional module has been realized, and large and small errors have been encountered in the process of realizing the design and coding. Here are some cases:
- When realizing the motion trajectory, Tencent map component is loaded in the wechat developer tool, but it cannot be displayed and realized on the interface. The following is the style in the wechat developer tool.

Analysis reason: The demo is a simulator, and the position information is not loaded correctly.
Solution:Through the developer tools in the real machine debugging on their own mobile phone.
The effect is as follows

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