小米REDMI Book 14 2025参数 评测 酷睿Core5-210H性能

2301_80084862 2025-03-04 11:43:20

小米REDMI Book 14 2025采用了经典的银色外观设计,简约而不失时尚感。它的尺寸为长312.24mm、宽220.15mm、高16.9mm,重量仅为1.36kg,这使得它成为了一款真正意义上的轻薄本,便于携带,无论是上下班途中还是外出旅行都能轻松应对。

显示效果

该款笔记本配备了一块14英寸的LCD显示屏,分辨率为2240*1400,屏幕比例为16:10,这种比例被广泛认为是观看文档、浏览网页以及进行其他日常工作的最佳选择。此外,屏幕亮度达到了300nits,并且拥有100%sRGB色域覆盖,确保了色彩的准确性和丰富的视觉体验。对于那些需要精确色彩的专业人士来说,如设计师或摄影师,这样的显示质量无疑是巨大的加分项。

小米REDMI Book 14 2025国补活动直降800机会不容错过  https://u.jd.com/GOjyDCZ

强大的硬件配置

小米REDMI Book 14 2025搭载了全新的英特尔酷睿Core5-210H处理器,8核心12线程的设计加上最高可达4.8GHz的最大睿频频率,让这款笔记本在处理多任务时表现得游刃有余。内置的48EU核显单元虽然不是独立显卡,但对于大多数用户来说已经足够使用,特别是在日常办公和娱乐方面。此外,它还配备了1TB的高速硬盘和16GB内存,既满足了大量数据存储的需求,也保证了系统运行的流畅度。

长续航与快充技术

电池寿命往往是用户购买笔记本时考虑的重要因素之一。小米REDMI Book 14 2025在这方面同样表现出色,它拥有一块容量为56Wh的大电池,在播放本地1080P视频的情况下可以持续使用长达16.7小时。更值得一提的是,通过其疾速充电技术,只需32分钟即可将电量充至50%,大大缩短了等待时间。同时,养护充电功能允许用户根据自己的需求设置目标充电电量,有助于延长电池的整体使用寿命。

操作系统与软件生态

预装的Xiaomi HyperOS2操作系统是一个以人为中心,AI全面赋能的操作系统,致力于打造一个涵盖人、车、家全生态链的服务平台。这意味着用户不仅可以享受到更加智能便捷的操作体验,还能无缝连接到小米生态系统中的其他设备和服务,极大地提升了生活效率和便利性。

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The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 7 Development, bringing this definitive guide up-to-date with Apple’s latest and greatest iOS 7 SDK, as well as with the latest version of Xcode. There’s coverage of brand-new technologies, including a new chapter on Apple’s Sprite Kit framework for game development, as well as significant updates to existing material. You’ll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 7-specific project templates, and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 7 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 7 SDK, and then guides you though the creation of your first simple application. From there, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! What you’ll learn Everything you need to know to develop your own bestselling iPhone and iPad apps Filled with examples Best practices for optimizing your code and delivering great user experiences What data persistence is, and why it’s important Get started with building cool, crisp user interfaces What and how to use Table Views How to draw to the screen using Core Graphics What geo app development features the new iOS brings to the iPhone How to get your app to work with iCloud and more Who this book is for This book is for aspiring iPhone app developers, new to the iOS SDK. Some prior experience with Objective-C is recommended but not required. Table of Contents Chapter 1: Welcome to the Jungle Chapter 2: Appeasing the Tiki Gods Chapter 3: Handling Basic Interaction Chapter 4: More User Interface Fun Chapter 5: Autorotation and Autosizing Chapter 6: Multiview Applications Chapter 7: Tab Bars and Pickers Chapter 8: Introduction to Table Views Chapter 9: Navigation Controllers and Table Views Chapter 10: Collection View Chapter 11: iPad Considerations Chapter 12: Application Settings and User Defaults Chapter 13: Basic Data Persistence Chapter 14: Documents and iCloud Chapter 15: Grand Central Dispatch, Background Processing, and You Chapter 16: Drawing with Core Graphics Chapter 17: Getting Started with Sprite Kit Chapter 18: Taps, Touches, and Gestures Chapter 19: Where Am I? Finding Your Way with Core Location and Map Kit Chapter 20: Whee! Gyro and Accelerometer! Chapter 21: The Camera and Photo Library Chapter 22: Application Localization Book Details Title: Beginning iOS 7 Development: Exploring the iOS SDK Author: David Mark, Fredrik Olsson, Jack Nutting, Jeff LaMarche Length: 720 pages Edition: 1 Language: English Publisher: Apress Publication Date: 2014-03-19 ISBN-10: 143026022X ISBN-13: 9781430260226

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