用ACE:init()会导致内存泄漏?
BOOL CAbccltApp::InitInstance()
{
ACE::init();
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
CAbccltDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// task1.stop();
ACE::fini();
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
只要调用ACE:init();就会导致内存泄漏?
Detected memory leaks!
Dumping objects ->
{61} normal block at 0x008B47C8, 6 bytes long.
Data: < > 00 00 00 00 00 00
{47} normal block at 0x008B4200, 33 bytes long.
Data: < C > 00 43 00 CD CD CD CD CD CD CD CD CD CD CD CD CD
{46} normal block at 0x008B2C88, 40 bytes long.
Data: < |L > 14 7C 4C 10 16 00 00 00 00 00 00 00 00 00 00 00
Object dump complete.
The thread 0x3F4 has exited with code 2 (0x2).