What the deffrence between DEBUG an RELEASE mode ?

liuxiaowei 2001-04-04 02:03:00
I wrote a program.
It works well in DEBUG mode,but in RELEASE mode it dosen't work,Why ?
Who can tell me the deffrence between DEBUG an RELEASE mode ?
Thanks .
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zaiqian 2001-04-04
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release是发行版本。
debug是调试版本,带有调试信息。当有错误时,它会问是否要调试,是的话则调出VC进行调试,当然它的文件比release的大,因为它带有附加的调试信息,便于你调试。
panda_w 2001-04-04
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你是在同一台机器上运行的吗?一般情况下release是发行版本,忽略了一些调试宏,而debug则调试版本,不该会有这种毛病的。
笔记本的风扇控制 ---------------------------------------- 09 November 2006. Summary of changes for version 20061109: 1) ACPI CA Core Subsystem: Optimized the Load ASL operator in the case where the source operand is an operation region. Simply map the operation region memory, instead of performing a bytewise read. (Region must be of type SystemMemory, see below.) Fixed the Load ASL operator for the case where the source operand is a region field. A buffer object is also allowed as the source operand. BZ 480 Fixed a problem where the Load ASL operator allowed the source operand to be an operation region of any type. It is now restricted to regions of type SystemMemory, as per the ACPI specification. BZ 481 Additional cleanup and optimizations for the new Table Manager code. AcpiEnable will now fail if all of the required ACPI tables are not loaded (FADT, FACS, DSDT). BZ 477 Added #pragma pack(8/4) to acobject.h to ensure that the structures in this header are always compiled as aligned. The ACPI_OPERAND_OBJECT has been manually optimized to be aligned and will not work if it is byte-packed. Example Code and Data Size: These are the sizes for the OS- independent acpica.lib produced by the Microsoft Visual C++ 6.0 32- bit compiler. The debug version of the code includes the debug output trace mechanism and has a much larger code and data size. Previous Release: Non-Debug Version: 78.1K Code, 17.1K Data, 95.2K Total Debug Version: 155.4K Code, 63.1K Data, 218.5K Total Current Release: Non-Debug Version: 77.9K Code, 17.0K Data, 94.9K Total Debug Version: 155.2K Code, 63.1K Data, 218.3K Total 2) iASL Compiler/Disassembler and Tools: Fixed a problem where the presence of the _OSI predefined control method within complex expressions could cause an internal compiler error. AcpiExec: Implemented full region support for multiple address spaces. SpaceId is now part of the REGION object. BZ 429 ---------------------------------------- 11 Oc
Contents Acknowledgments xxxi About the Authors xxxiii Introduction 1 Who Should Read This Book 1 Key Questions Answered in This Book 2 How This Book Is Structured 2 An Overview of Changes in This Edition 3 Development Environments Used in This Book 5 Supplementary Materials Available 6 Where to Find More Information 6 Conventions Used in This Book 7 Contacting the Authors 7 I: An Overview of the Android Platform 1 Introducing Android 11 A Brief History of Mobile Software Development 11 Way Back When 11 “The Brick” 13 Wireless Application Protocol (WAP) 15 Proprietary Mobile Platforms 17 The Open Handset Alliance 18 Google Goes Wireless 18 Forming the Open Handset Alliance 19 Manufacturers: Designing Android Devices 19 Mobile Operators: Delivering the Android Experience 20 Apps Drive Device Sales: Developing Android Applications 21 Taking Advantage of All Android Has to Offer 22 The Android Marketplace: Where We Are Now 22 Android Platform Differences 23 Android: A Next-Generation Platform 23 Free and Open Source 25 Familiar and Inexpensive Development Tools 25xii Contents Reasonable Learning Curve for Developers 26 Enabling Development of Powerful Applications 26 Rich, Secure Application Integration 26 No Costly Obstacles for Development 27 A “Free Market” for Applications 27 A Growing Platform 28 The Android Platform 29 Android’s Underlying Architecture 29 Security and Permissions 31 Exploring Android Applications 32 Summary 36 Quiz Questions 36 Exercises 36 References and More Information 36 2 Setting Up Your Android Development Environment 37 Configuring Your Development Environment 37 Configuring Your Operating System for Device Debugging 39 Configuring Your Android Hardware for Debugging 39 Upgrading the Android SDK 42 Problems with the Android Software Development Kit 42 Exploring the Android SDK 43 Understanding the An

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