高人帮忙看一下,我这段改exe文件中图标的代码,怎么不对。
// 改函数用来更新exe中的资源
int SetRes(LPSTR szImageName, //image file to set resource
LPSTR szResType,
LPSTR szResName,
LPVOID pData,
DWORD cbData
)
{
HANDLE hExe = BeginUpdateResource(szImageName, 0);
if (hExe==NULL) throw("BeginUpdateResource");
int res = UpdateResource(
hExe,
szResType,
szResName,
MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL), /*language*/
pData,
cbData
);
if (!res) throw("UpdateResource");
if (!EndUpdateResource(hExe, 0)) throw("EndUpdateResource");
return 1;
}
//该函数枚举源Exe中的所有图标,设置到另一个exe中去
BOOL CALLBACK EnumIconProc(
HMODULE hModule, // module handle
LPCTSTR lpszType, // resource type
LPTSTR lpszName, // resource name
LONG lParam // application-defined parameter
)
{
HRSRC hRes = FindResource(hModule, lpszName, RT_ICON);
if (hRes == NULL) throw("Could not locate icon resource.");
// Load the icon into global memory.
HGLOBAL hResLoad = LoadResource(hModule, hRes);
if (hResLoad == NULL) throw("Could not load icon.");
// Lock the dialog box into global memory.
LPVOID pData = LockResource(hResLoad);
if (pData == NULL) throw("Could not lock Icon.");
DWORD cbData = SizeofResource(hModule, hRes);
if (lParam)
{
SetRes((LPSTR)lParam,
RT_ICON,
lpszName,
pData,
cbData
);
}
return TRUE;
}
//改函数把一个Exe中的图标转入到另一个函数中去。
int SetExeIcon(LPSTR szLoadFrom, LPSTR szSetTo)
{
HMODULE hExe = LoadLibrary(szLoadFrom);
if (hExe == NULL)
{
throw("Could not load icon exe.");
}
EnumResourceNames(hExe, // module handle
RT_ICON, // resource type
(ENUMRESNAMEPROC) EnumIconProc, // callback function
(LONG)szSetTo // application-defined parameter
);
FreeLibrary(hExe);
return 1;
}