关于CheckBox选中时的显示样式问题。

ghy3 2005-10-08 05:32:23
CheckBox在选中时默认的是在框中显示“√”,如果想要在选中时框中显示为“×”,这个问题怎么解决?在CB中选择控件的调色板中的CheckBox的图标也是“×”,但是在使用中就又变为对号了。是不是有哪个属性可以修改这个显示问题,我是没有找到。求教各位高手。
...全文
717 4 打赏 收藏 转发到动态 举报
写回复
用AI写文章
4 条回复
切换为时间正序
请发表友善的回复…
发表回复
ccrun.com 2005-10-09
  • 打赏
  • 举报
回复
你可以自己写一个CheckBox控件,自己画这个×号。
以前cker老大曾写过一个类似的代码,我给你贴出来。

// 通过继承实现不同的CheckBox风格
// 代码作者:cker
//---------------------------------------------------------------------------
class TXCheckBox : public TCustomControl
{
private:
bool FDown;
TCheckBoxState FState;
bool FFocused;
TColor FCheckColor;
public:
__fastcall TXCheckBox(TComponent* AOwner);
protected:
void __fastcall Paint();

DYNAMIC void __fastcall MouseDown(TMouseButton Button, TShiftState Shift, int X, int Y);
DYNAMIC void __fastcall MouseUp(TMouseButton Button, TShiftState Shift, int X, int Y);
DYNAMIC void __fastcall MouseMove(TShiftState Shift, int X, int Y);

DYNAMIC void __fastcall KeyDown(Word &Key, TShiftState Shift);
DYNAMIC void __fastcall KeyUp(Word &Key, TShiftState Shift);

void __fastcall SetDown(bool Value);
void __fastcall SetState(TCheckBoxState Value);
void __fastcall SetChecked(bool Value);
bool __fastcall GetChecked();
void __fastcall SetCheckColor(TColor Value);
void __fastcall SetCaption(const TCaption& Value);
TCaption __fastcall GetCaption();

DYNAMIC void __fastcall DoEnter(void);
DYNAMIC void __fastcall DoExit(void);

__published:
__property TCaption Caption = {read=GetCaption, write=SetCaption};
__property TColor CheckColor = {read=FCheckColor, write=SetCheckColor, default=clBlack};
__property bool Checked = {read=GetChecked, write=SetChecked, default=false};
__property bool Down = {read=FDown, write=SetDown, default=false};
__property DragCursor;
__property DragMode;
__property Enabled;
__property Font;
__property ParentFont;
__property PopupMenu;
__property ShowHint;
__property TCheckBoxState State = {read=FState, write=SetState, default=cbUnchecked};
__property TabOrder;
__property TabStop;
__property OnClick;
__property OnDragDrop;
__property OnDragOver;
__property OnEndDrag;
__property OnKeyDown;
__property OnKeyPress;
__property OnKeyUp;
__property OnMouseDown;
__property OnMouseMove;
__property OnMouseUp;
};

__fastcall TXCheckBox::TXCheckBox(TComponent* AOwner):TCustomControl(AOwner)
{
Width = 200;
Height = 20;
ParentColor = false;
Color = clBtnFace;
}

void __fastcall TXCheckBox::Paint()
{
const int BW = 12;

int BL, BT, BR, BB;
int TX, TY, TW, TH;

TRect Rect;

Canvas->Font = Font;

BT = (Height / 2)-(BW / 2);
BB = BT + BW;
BL = 1;
BR = BW + 1;

Canvas->Brush->Color = FDown ? clBtnFace : clWhite;

Canvas->Pen->Width = 1;
Canvas->Pen->Color = clBtnFace;
Canvas->Rectangle(BL, BT, BR, BB);

Canvas->Pen->Color = clBtnShadow;
Canvas->MoveTo(BL, BB);
Canvas->LineTo(BL, BT);
Canvas->LineTo(BR, BT);

Canvas->Pen->Color = clBtnHighlight;
Canvas->LineTo(BR, BB);
Canvas->LineTo(BL, BB);

Canvas->Pen->Color = cl3DDkShadow;
Canvas->MoveTo(BL + 1, BB - 1);
Canvas->LineTo(BL + 1, BT + 1);
Canvas->LineTo(BR - 1, BT + 1);

Canvas->Pen->Color = cl3DLight;
Canvas->LineTo(BR - 1, BB - 1);
Canvas->LineTo(BL + 1, BB - 1);

Canvas->Brush->Color = clBtnFace;

TX = BR + 5;
TY = (Height / 2) + (Canvas->Font->Height / 2) + 1;
TW = Canvas->TextWidth(Caption);
TH = Canvas->TextHeight(Caption);
Canvas->TextOut(TX, TY, Caption);

switch(State)
{
case cbChecked:
{
Canvas->Pen->Color = FCheckColor;
Canvas->Pen->Width = 2;
BT--;
BB--;

Canvas->MoveTo(BL + 3, BT + 4);
Canvas->LineTo(BR - 3, BB - 2);
Canvas->MoveTo(BR - 3, BT + 4);
Canvas->LineTo(BL + 3, BB - 2);
}
break;
case cbGrayed:
{
if(Down)
{
Canvas->Pen->Color = clBtnFace;
Canvas->Brush->Color = clBtnFace;
Canvas->Rectangle(BL + 2, BT + 2, BR - 1, BB - 1);
}
Canvas->Brush->Color = clBtnShadow;
Canvas->Rectangle(BL + 2, BT + 2, BR - 1, BB - 1);
}
break;
}
Canvas->Brush->Color = clBtnFace;
Rect = Bounds(TX - 1, TY, TW + 3, TH + 1);
Canvas->FrameRect(Rect);
if(FFocused)
Canvas->DrawFocusRect(Rect);
}

TCaption __fastcall TXCheckBox::GetCaption()
{
return Text;
}

void __fastcall TXCheckBox::SetCaption(const TCaption& Value)
{
if (Text != Value) Text = Value;
Invalidate();
}

void __fastcall TXCheckBox::SetDown(bool Value)
{
if (FDown != Value)
{
FDown = Value;
Paint();
}
}

void __fastcall TXCheckBox::SetState(TCheckBoxState Value)
{
if (FState!= Value)
{
FState = Value;
Paint();
Click();
}
}

bool __fastcall TXCheckBox::GetChecked()
{
return State == cbChecked;
}

void __fastcall TXCheckBox::SetChecked(bool Value)
{
if (Value) State = cbChecked;
else State = cbUnchecked;
}

void __fastcall TXCheckBox::SetCheckColor( TColor Value)
{
FCheckColor = Value;
Paint();
}

void __fastcall TXCheckBox::DoEnter()
{
TCustomControl::DoEnter();
FFocused = true;
Paint();
}

void __fastcall TXCheckBox::DoExit()
{
TCustomControl::DoExit();
FFocused = false;
Paint();
}

void __fastcall TXCheckBox::MouseDown(TMouseButton Button, TShiftState Shift, int X, int Y)
{
SetFocus();
FFocused = true;
TCustomControl::MouseDown(Button, Shift, X, Y);
MouseCapture = true;
Down = true;
}

void __fastcall TXCheckBox::MouseUp(TMouseButton Button, TShiftState Shift, int X, int Y)
{
MouseCapture = false;
Down = false;
if ((X>=0) && (X<=Width) && (Y>=0) && (Y<=Height))
Checked = !Checked;
TCustomControl::MouseUp(Button, Shift, X, Y);
}

void __fastcall TXCheckBox::MouseMove(TShiftState Shift, int X, int Y)
{
if (MouseCapture)
Down = (X>=0) && (X<=Width) && (Y>=0) && (Y<=Height);
TCustomControl::MouseMove(Shift, X, Y);
}

void __fastcall TXCheckBox::KeyDown(Word &Key, TShiftState Shift)
{
if (Key == VK_SPACE) Down = true;
TCustomControl::KeyDown(Key, Shift);
}

void __fastcall TXCheckBox::KeyUp(Word &Key, TShiftState Shift)
{
if (Key == VK_SPACE)
{
Down = false;
Checked = !Checked;
}
}

测试代码:
__fastcall TForm1::TForm1(TComponent* Owner)
: TForm(Owner)
{
TXCheckBox* x = new TXCheckBox(this);
x->Parent = this;
x->Caption = "中文测试english";
x->CheckColor = clRed;
x->Left = 100;
x->Top = 100;
}
ghy3 2005-10-09
  • 打赏
  • 举报
回复
多谢老妖,看来只有重写代码了。
webwalker 2005-10-08
  • 打赏
  • 举报
回复
学习
特招 2005-10-08
  • 打赏
  • 举报
回复
up

13,825

社区成员

发帖
与我相关
我的任务
社区描述
C++ Builder相关内容讨论区
社区管理员
  • 基础类社区
加入社区
  • 近7日
  • 近30日
  • 至今
社区公告
暂无公告

试试用AI创作助手写篇文章吧