如何能获得the CWnd of the client area

jessenqq 2005-11-22 12:23:39
如何能获得the CWnd of the client area?请教了
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菜牛 2005-11-22
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看你具体的框架类型了。如果是SDI,用C...Frame::GetActiveView()就是客户区视图窗口。
Kudeet 2005-11-22
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CRect rc;
GetClientRect(&rc);
jessenqq 2005-11-22
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我是想得到客户区的HWnd
Contents Chapter 1: The Microsoft Developer Studio The Microsoft Developer Studio The Project Workspace Project Workspace Window Project Configurations Managing Complex Projects Project Settings Converting Projects Source Code Files Resource Scripts ResourceView Creating New Resources Identifying Resources Dialog Boxes String Tables Accelerator Tables Menus Icons, Bitmaps and Cursors Version Resources Custom Resources The Visual C++ Compiler Compiling on the Command Line The Foundation Classes MFC Source Code Header Files MFC Libraries Summary Chapter 2: The Wizards and The Gallery AppWizard Starting AppWizard Choosing Your Application's User Interface Selecting Database Support Adding Compound Document Support Embellishing Your User Interface Adding Advanced Features Miscellaneous Options Class Names One More Step Other Application Interfaces Choose Carefully! Compiling Your Application Precompiled Header Files ClassWizard Creating a New Class The .clw File The Browser Browser Files Browsing Shortcuts Components and Controls Gallery Summary Chapter 3: The Application Architecture Hierarchy The Application Framework Generating an Application with AppWizard Understanding the Generated Code CDocument and CView CWinApp CWinThread Locating Threads CCmdTarget Commands for Classes About Message Maps How are Message Maps Created? The BEGIN_MESSAGE_MAP() Macro Inside the Message Map Filling the Holes The END_MESSAGE_MAP() Macro Unfolding the Map There's No Sense of Obligation CObject Memory Management Debugging Support Serialization Run-time Type Information Your Own Classes and CObject The Big Picture: A New Life The WinMain() Function MFC's Message Pump Application Termination Summary Chapter 4: The Document/View Architecture Documents and Views Document/View Designs The Different Views Types of Document Document/View Consciousness What are Document Templates? CSingleDocTemplate S
1,01.zip
3D Text
显示3D文字(6KB)
2,02.zip
A button within a button
按纽中的按纽(13KB)
3,03.zip
Flat Owner Drawn Buttons
浮动的自画按纽(13KB)
4,04.zip
Flat-look Buttons
浮动的工具条按纽(6KB)
5,05.zip
Showing disabled combo text in black
ComboBox的只读属性(5KB)
6,06.zip
Combobox Color Picker
选择颜色的ComboBox(6KB)
7,07.zip
Switch between drop down & drop list mode
处理drop down和drop list方式之间的转换(32KB)
8,08.zip
Drop down a popdown window instead of a dropdown list from a combobox 在ComboBox中用Drop down方式代替dropdown list方式(32KB)
9,09.zip
Change listbox width of combo boxes
在ComboBox中改变列表框的宽度(2KB)
10,10.zip
Owner Drawn Font Selection ComboBox
自画的字体选择ComboBox(5KB)
11,add.zip
This sample was developed on stage at the Washington Software Association's WinSIG meeting on the ninth of September, 1996 using Visual C++ 4.2. (13KB)
12,apibrow.zip
The project demonstrates the use of common control callback items in an MFC applicationthat manages a CListCtrl control in a CListView. (16KB)
13,colorlb.zip
The COLORLB sample shows how to implement an owner-draw list box. (53KB)
14,comper.zip
COMPER is an example of the ATL Composite Control. (123KB)
15,custfile.zip
This sample shows how to add a couple of extra buttons to a CFileDialog. (23KB)
16,custlist.zip
CUSTLIST shows how to use custom draw in a list view control. (23KB)
17,div.zip
This sample shows how floating-point exceptions may be captured and handled in an MFC application. (14KB)
18,doodads.zip
The project demonstrates many Windows common controls, including the extensive use of image lists. (83KB)
19,doubleedit.zip
DOULBEEDIT shows how to sublcass an edit control inside a form view and react to double-clicks on the edit control by handling the WM_LBTNDOUBLECLICK message. (18KB)
20,dumpsome.zip
DUMPSOME is a project for Visual C++ 4.x that shows how to write a CGI server extension which uses MFC and DAO. (8KB)
21,edpos.zip
EDPOS is a MDI-based MFC application that shows an edit control in its primary view. (35KB)
22,edstream.zip
this sample shows how to use the StreamIn() and StreamOut() members of the CRichEditCtrl class in MFC. (36KB)
23,findrich.zip
RICHFIND is a dialog-based MFC application for Visual C++ 6.0. (24KB)
24,floatlist.zip
The FloatList sample is an MFC-based SDI application with an edit view as its main window. (49KB)
25,fully.zip
FULLY shows how to make an MFC application make one of its views go full-screen active. (43KB)
26,holder.zip
HOLDER contains the Internet Explorer web browser control using CHtmlView in an MFC application. (67KB)
27,langload.zip
LANGLOAD shows how to use the LANGUAGE keyword in a resource file to mark language-specific resources. (2KB)
28,listfind.zip
This sample shows how to use the CList<> template. (9KB)
29,ndbrow.zip
This Visual C++ 6 project shows how to create an MDI application that hosts CHtmlView (20KB)
30,mfctalk.zip
MFCTALK was originally published with Mike's article on ISPAI programming with MFC in the May (23KB)
31,mfctlist.zip
MCTTLIST is a dialog-based application that provides the same functionality as the TLIST sample in the SDK. (28KB)
32,mruless.zip
MRULESS shows a way to strip the empty "Recent Files" item off the "File" menu when there are no entries in the MRU. (32KB)
33,mtprint.zip
MTPRINT demonstrates the use of a secondary thread to perform printing in an application that uses MFC's document/view architecture. (21KB)
34,multitop.zip
MULTITOP shows how to write an SDI application which has multiple top level windows and uses the MFC doc/view architecture.(30KB)
35,njfind16.zip
This 16-bit DOS tool traverses all directories on all drives on your machine and finds files which match the template you specify. (33KB)
36,noform.zip
This sample shows how to make an application that doesn't have the doc/view architecture but still offers a form in the client area of the application's main window. (33KB)
37,odcombo.zip
ODCOMBO.ZIP is a VC++ 6.0 dialog-based project that contians an onwer-drawn combo box. (23KB)
38,picknew.zip
It demonstrates calling CDocTemplate::OpenDocumentFile(). (49KB)
39,primecon.zip
PrimeCon is a VC++ 6.0 sample which uses MFC in a console application.(60KB)
40,q1.zip
Q1 is a VC++ 6.0 project that creates two threads. (79KB)
41,scrl.zip
This dialog-based application shows how to use the CListCtrl::Scroll() member. (14KB)
42,spinrange.zip
SpinRange is a VC++ 6.0 project that shows how to subclass a CSpinButtonControl to dramatically extend the range of the control. (24KB)
43,splits.zip
This VC++ 5.0 project shows how to manage views within a splitter window. (36KB)
44,stealth.zip
This SDI application shows how to create an application that doesn't show up in the task bar in Windows 95 or Windows NT 4.0. (29KB)
45,tenhook.zip
Because the Windows dialog manager eats all keystrokes, you'll need to install a Windows keyboard hook if you want to get keyboard input to your dialog without other controls getting in the way. (19KB)
46,treestore.zip
Tree views are capable of storing hierarchical data, which isn't intuitively serialized. (41KB)
47,writeres.zip
This console application shows how to bake resources into console applications. (566KB)
48,xctrl.zip
The XCTRL sample is an ATL "full control" ATL Control. (100KB)
49,Button_Tute.zip
How to get a button control wired-in and working(34KB)
50,BetterBmpButton_src.zip
An improvement on the CBitmapButton class.(22KB)
51,hoverbutton.zip
A simple drop-in class that provides a 'hot' look button using the _TrackMouseEvent function(17KB)
52,CLedButton_src.zip
A button that looks like a LED.(24KB)
53,EllipticalButtons.zip
A class that turns rectangular buttons into elliptic buttons.(29KB)
54,RoundButtons.zip
A class that turns rectangular buttons into round buttons.(17KB)
55,AniButton.zip
A class that show AVIs inside a button.(49KB)
56,CButtonST26.zip
A fully featured owner-draw button class - it's got the lot!(225KB)
57,coolbtn.zip
This article shows the use of a Push button with a drop down menu, similar to the one found in the Office 2000 suite.(31KB)
58,CustomButtons.zip
A class to make working with radio buttons easier, and another for custom drawing buttons(45KB)
59,CWBButton.zip
CWBButton is a resizable bitmap button like GTK+ or Window Blinds.(44KB)
60,ComboDropWidth.zip
A simple tutorial explaining how to set the width of a combo dropdown list so that all items are fully visible(18KB)
61,ComboBox_Tut_demo.zip
An entry level tutorial on using the CComboBox control(65KB)
62,ListBox_Tut_src.zip
An entry level tutorial on using the CListBox control(62KB)
63,BitmapPickerCombo.zip
A combo box that can be used to display bitmaps(26KB)
64,mccombobox.zip
A multicolumn, customizable, editable combobox(27KB)
65,disableditemscombobox_src.zip
combobox with disabled items(3KB)
66,checkcombo.zip
A combo box with check boxes(21KB)
67,ColourPickerCB.zip
A combobox derived class that provides a simple color picker(36KB)
68,ComboBoxInit_src.zip
Learn how to programmatically initialize a combo box.(3KB)
69,IconComboBox_src.zip
2 Freeware MFC icon selection combo box classes(19KB)
70,ComboCompletion_demo.zip
A combobox that autocompletes as you type(17KB)
71,IDComboDemo.zip
An extremely simple but useful CComboBox entension(12KB)
72,MRUCombo.zip
A combobox that encapsulates the functionality of CRecentFileList(29KB)
73,combobox_flatcombo.zip
A drop-in replacement combobox that gives your apps the flat Office-style look(53KB)
74,readonlycombo_src.zip
Show a disabled dropdown style combobox like a read only edit box.(2KB)
75,VBLikeCombo.zip
Creates a combo box similar to those in Visual Basic.(27KB)
76,ComboTree.zip
ComboBox with a tree control drop down(36KB)
77,multichecklistbox.zip
Extends the CCheckListBox class to have multiple check box columns(19KB)
78,disableditemslistbox_src.zip
Listbox with disabled items.(2KB)
79,ImageLB.zip
A list box for viewing images(25KB)
80,LVCustomDraw.zip
Using the custom-draw features in version 4.70 of the common controls to customise the look and feel of list controls(28KB)
81,ListCtrlDemo.zip
Everything you need to know about using the standard list control in your applications(68KB)
82,filedroplistctrl.zip
This article explains how to support file drag and drop in your CWnd-derived object(40KB)
83,DrivePickerList.zip
A control that shows drive names and icons like Explorer(23KB)
84,ListEditor.zip
This article shows you how you can navigate through a multi-column, editable list view(42KB)
85,LogControl_src.zip
Learn how to use printf-like functionality to debug your GUI applications.(46KB)
86,PropertyListCtrl.zip
An object properties list control than can change based on the objects state.(64KB)
87,supergrid.zip
A combination list control and tree control with checkbox capability(87KB)
88,Listview_callback.zip
Shows how to use text callbacks in list controls(16KB)
89,HeaderCtrlEx.zip
How to make the CListCtrl's header Multiline(29KB)
90,listPrint_demo.zip
Printing the contents of a CListCtrl or CListView with multiple pages(56KB)
91,TreeListCtrlGerolf.zip
A custom-drawn tree-list hybrid, with explanations on how the control was developed.(39KB)
92,PrtTView_demo.zip
Code to add printing capabilities to a Tree View(32KB)
93,treelist.zip
A tree control / list control hybrid(81KB)
94,FileTree_src.zip
Implements a tree control similar to the left hand side of Windows Explorer.(46KB)
95,TreeOpt_src.zip
A freeware MFC class to provide a tree options control.(32KB)
96,ShTree.zip
A very simple manager for shared folders using tree control drag & drop (42KB)
97,NetworkTreeCtrl.zip
A CWaitingTreeCtrl-derived class to display network resources(40KB)
98,ProgressHourglassFX.zip
Two animation provider classes to add animation effects to any CWaitingTreeCtrl-derived class(33KB)
99,ShellTreeCtrl.zip
A CWaitingTreeCtrl-derived class to display Shell's resources(39KB)
100,WaitingTreeCtrl_src.zip
A CTreeCtrl derived class that populates the branches of a tree only when necessary, with optional visual effects.(5KB)
101,PathPicker.zip
An article on Browsing my computer and the network using a TreeCtrl(82KB)
102,Tree2Excel.zip
This article is a light sample showing how to iterate and export a tree control content to an Excel file.(44KB)
103,lbtab.zip
A better looking tab control(89KB)
104,CXTabControl_demo.zip
An easier tab control(32KB)
105,ResizableProperties.zip
Two CPropertySheet/CPropertyPage derived classes to implement resizable property sheets or wizard dialogs with MFC(96KB)
106,saprefs.zip
A base class for a prefereneces dialog, similar to that used in Netscape(39KB)
107,wizardpropertysheet_src.zip
A simply class to turn CPropertySheet into wizard mode without needing to alert the property pages within(2KB)
108,AutoRichEditCtrl.zip
CAutoRichEditCtrl - automate rich edit formatting and RTF handling(49KB)
109,AutomaticSplitter.zip
A tutorial that shows how to automatically split a view, and also how to indicate which view has the focus(31KB)
110,usefulsplitter.zip
An extension to MFCs CSplitterWnd that provides splitter locking and dynamic view replacement(25KB)
111,rulers_src.zip
Using fixed panes to add rulers to your view(5KB)
112,StaticCtrl_Tut_demo.zip
An entry level tutorial on using the CStatic control(64KB)
113,rotated_bevel.zip
A bevelline control that displays vertical and horizontal text(83KB)
114,Ticker.zip
A class that provides a news/stock ticker for your MFC applications(47KB)
115,StaticCounter.zip
A control to display time, floating point numbers or integers using an LED digital-style display(41KB)
116,CStaticTime.zip
A control to display times and numbers using an LED digital-style display(52KB)
117,alexf_histogram.zip
A simple histogram control for displaying data(23KB)
118,static_fader.zip
A CStatic class that gently fades text into view(99KB)
119,CLabel_demo.zip
A fully stocked owner drawn CStatic class(52KB)
120,DigiString.zip
A control to display text or numbers with a 14 or 7 segment display(176KB)
121,cstatic_filespec.zip
Lightweight class for displaying long filespecs that may need to be truncated(16KB)
122,tip_static.zip
A tip-of-the-day control that uses a cool sliding effect to show each tip(133KB)
123,UsingCtrlsInDialogs_Tut_demo.zip
An entry level tutorial on using one of the Windows Common Controls in a dialog(42KB)
124,CmdUIDemo.zip
A C++/MFC sample how to implement UI notifications for user-defined controls(15KB)
125,SubclassDemo.zip
An introduction to subclassing the Windows common controls using MFC(19KB)
126,CustomControl.zip
An introduction to creating custom controls using MFC(22KB)
127,graph2d.zip
A comprehensive set of classes for displaying 2 dimensional data(386KB)
128,3dMeter_demo.zip
An Analog Meter Control for displaying real-time data(42KB)
129,analog_meter.zip
A control that displays a numerical value as an analog meter(45KB)
130,oscope.zip
A control that graphically displays numerical information(31KB)
131,swing_demo.zip
A set of MFC classes the duplicate the Java Swing look and feel(76KB)
132,ReportCtrl.zip
An Outlook 98/2000 Style SuperGrid Report Control that tries to overcome some of the weaknesses of other implementations.(179KB)
133,controls_pager.zip
This article presents a wrapper class for the pager control(28KB)
134,RulerCtrl.zip
A simple ruler control to allow users to set margins or indents(21KB)
135,CSizer.zip
A class that provides the ability to move and size controls at run-time (34KB)
136,controls_avi_demo.zip
Demonstrates the use of the windows animation control(145KB)
137,CMapPin_src.zip
A Freeware MFC class to implement Map pins.(286KB)
138,CFCtrl.zip
The simplest way to change color, font or set blinking mode for any standard control(53KB)
139,CPushPin_src.zip
A Freeware MFC PushPin button class.(15KB)
140,CWndSlider.zip
An article on using an Outlook style window slider control.(98KB)
141,cxwndAnimate_demo.zip
An animation control that uses a bitmap imagelist instead of an AVI file(25KB)
142,hyperlink.zip
A simple drop-in hyperlink control(28KB)
143,ViewObjSnap.zip
How to take a snapshot of an OCX without using HWNDs.(38KB)
144,lbspin.zip
A spin button whose arrows automatically disable themselves when they are at their maximum or minimum value.(27KB)
145,SubclassWnd_demo.zip
A plug in class that allows you to intercept and handle messages for any window class(266KB)
146,resize_at_runtime_demo.zip
A method to allow the user to visually resize and position any control at run time(15KB)
147,RoundSliderCtrl.zip
A round slider control to allow users to adjust an angle or similar values(90KB)
148,EasyFavorite.zip
An application demonstrating the windows Thumbnail control(42KB)
149,TGroupBox.zip
A very simple group box replacement to enhance your user interface(3KB)
150,WndImg.zip
An easy-to-use control to display bitmaps (stretch, scale, tile)(128KB)
151,URLCell_src.zip
A new class that adds hyperlink support to the MFC Grid Control(3KB)
152,gridctrl.zip
A fully featured MFC grid control for displaying tabular data. The grid is a custom control derived from CWnd(381KB)
153,GridTreeCtrl.zip
A set of classes derived from CGridCtrl that embed a tree control, button controls, and virtual cells within the grid(221KB)
154,gridctrl_demo220.zip
Explains how to use comboboxes to edit cells in the MFC Grid Control(203KB)
155,AddHTMLy.zip
A quick and simple example of using MSHTML to modify the DOM(36KB)
156,Process_HTMLFORM.zip
A simple method to processing HTML forms From a CHtmlView(60KB)
157,ColorButton.zip
A simple modification to Chris Maunder's "Office 97 style Colour Picker" control(44KB)
158,ColorSpace_demo.zip
A replacement color picker control allowing you full visual control over RGB and HSB selections(288KB)
159,ColorDlg.zip
A simple color chooser dialog that uses slifer controls to allow the user to combine different RGB values(37KB)
160,choicelistbutton_demo.zip
A dropdown menu button with checkbox menu items(25KB)
161,HotList.zip
A control for selecting items from a list, with tool tips and mouse tracking(33KB)
162,colour_picker.zip
A simple drop in color chooser control(54KB)
163,progresswnd.zip
A popup window containing a progress control and cancel button - no resource file needed(34KB)
164,ProgressCtrlX.zip
An enhanced progress control that supports gradient shading, formatted text, 'snake' and reverse modes, and vertical modes(80KB)
165,GradientProgressCtrl.zip
Subclasses the standard CProgressCtrl to allow for gradient fills. Supports vertical progress controls as well.(52KB)
166,piectrl.zip
A progress control with a difference(149KB)
167,text_progressctrl_demo.zip
A smooth progress control with text(15KB)
168,ProgressBar.zip
An easy way to add a progress control to a status bar(33KB)
169,ProgressTimeToComplete.zip
A progress control that tells the user how long an operation has left to complete(26KB)
170,IProgressDialog_demo.zip
A wrapper class for the progress dialog provided by IE 5.(20KB)
171,rotary.zip
A rotary knob similar to that used in the Windows 2000 CD Player(67KB)
172,SizeDemo.zip
An MS-Word like drop down window for creating tables(37KB)
173,ToolTipEx.zip
A drop-in multiline extendable tooltip control(1052KB)
174,Multiline_Titletips_demo.zip
A class that allows you to display data for a control that is otherwise not large enough to display the full text(23KB)
175,CHtmlView_Search_demo.zip
Could be used to create a Visual C++ like search combo for CHtmlViews...
Update: Now you can highlight all matching words!(36KB)
176,AssociationGrid.zip
Grid control with vertical column headers.(85KB)
1,01.zipMFC Extension LibraryMFC扩展界面库, 使用Visual C++ 6.0(15KB)2,02.zipVisual Studio style UIVisual Studio风格的界面效果(15KB)3,03.zipInternet Explorer 4 style UIIE4.0风格的界面效果(29KB)4,04.zipOutlook Style UIOutlook风格的界面效果(16KB)5,05.zipDynamic child window repositioning动态改变对话框的大小, 对话框中的控件相应改变(15KB)6,06.zipEnhanced list control增强的List控件(43KB)7,07.zipCDialog using animated control在CDialog中使用动画(12KB)8,08.zipOpen Dialog with Bitmap Preview位图预览的打开文件对话框(43KB)9,09.zipStandard file open dialog with preview标准位图预览的打开文件对话框(24KB)10,10.zipBitmap Dialog Class位图对话框类(13KB)11,11.zipClass for Browsing shell namespace with your own dialog显示目录的树型结构, 可用于目录的选择(31KB)12,12.zipUsing ON_UPDATE_COMMAND_UI with dialogs在对话框中使用ON_UPDATE_COMMAND_UI(13KB)13,13.zipUsing ON_UPDATE_COMMAND_UI with dialogs (2)使用ON_UPDATE_COMMAND_UI(11KB)14,14.zipModeless child dialog in a Main Dialog with corrected tab order非模式对话框在主对话框中的TAB顺序(21KB)15,15.zipCostumizing CFileDialog定制的CFileDialog(22KB)16,16.zipAttaching Elements to Borders一个可以在对话框中改变按纽位置、大小的容器(26KB)17,17.zipScrolling credits dialog滚动信用对话框(12KB)18,18.zipColor Dialog with Persistent Custom Colors对话框继承了上一次的颜色风格(12KB)19,19.zipA Base Dialog Class for Modal/Modeless Dialog with Custom Background Color自定义背景的对话框(13KB)20,20.zipParse IP addresses解析IP地址(12KB)21,21.zipParse phone fields解析电话区域(11KB)22,22.zipChanging the default file open/save dialogs in an MFC doc/view application初始化对话框和支持动态数据交换(DDX)(15KB)23,23.zipDialog with Splash Screen Example Code...Splash对话框的例子(18KB)24,24.zipClass to select directory选择目录的类(13KB)25,25.zipClass to select directory (Enhancements)增强的选择目录的类(12KB)26,26.zipDirectory Picker Dialog目录采集对话框(42KB)27,27.zipSimple way to change dialog's background and text colors改变对话框背景颜色和文字颜色的简单途径(11KB)28,28.zipA Simple Dialog Layout Manager一个简单的对话框设计管理器(19KB)29,29.zipUsing Buttons on a Dialog Bar with CCmdUI通过CCmdUI在对话框条中使用按纽(19KB)30,30.zipDisplay help for dialog controls on the status bar在状态条中显示对话框中控件的帮助信息(12KB)31,31.zipDragging a dialog by clicking anywhere on it点击任何地方拖动对话框(11KB)32,32.zipSplash screen with text on it that uses its own thread通过自己的线程在Splash对话框中显示文字(136KB)33,33.zipCreating an expanding dialog创建一个可扩展的对话框(15KB)34,34.zipExpanding/Contracting Dialog Box扩展/缩小对话框(24KB)35,35.zipCFileDialog class that only displays folders让CFileDialog只显示目录(很有用)(2KB)36,36.zipFolder Browsing Dialog目录浏览对话框(3KB)37,37.zipFont dialog with custom text preview & color字体对话框中增加字体和颜色的预览(12KB)38,38.zipEmbedding an HTML Help window into a dialog嵌入一个超文本(HTML)的帮助窗口到对话框中(22KB)39,39.zipDialog which can be used as MDI child window使用MDI子窗口的对话框(13KB)40,40.zipConvert modal dialogs to modeless将模式对话框转换成非模式对话框(12KB)41,41.zipNetscape 4.x Preferences Dialog类似Netscape 4.x参数选择的对话框(7KB)42,42.zipHandling OnUpdate() processing for menu itemsOnUpdate()处理菜单项(5KB)43,43.zipOptions Tree Dialog树状的配置对话框(25KB)44,44.zipCustomizing the font dialog定制的字体对话框(4KB)45,45.zipSizable dialogs at its easiest轻松改变对话框的大小(5KB)46,46.zipA Snap Size Dialog Class一个捕获对话框大小的类(5KB)47,47.zipCSplitterWnd in a Dialog based Application一个基于对话框的应用(6KB)48,48.zipSplash Screen with 256 color support支持256色的Splash对话框(7KB)49,49.zipSubselection Dialog 子项选择的对话框(5KB)50,50.zipSwitching dialog boxes in a dialog-based application在基于对话框应用中切换对话框(5KB)51,51.zipBetter Tip of the Day dialog典型的Did you konw...对话框(26KB)52,52.zipToolbars and Statusbars on Dialogs在对话框中增加工具条和状态条(7KB)53,53.zipTooltips in modal dialog boxes在模式对话框中实现工具提示(6KB)54,54.zipTooltips for dialog controls实现对话框控件的工具提示(4KB)55,55.zipTransparent Dialog透明的对话框(5KB)56,56.zipViewing Dialog Template Resources at Runtime运行时看对话框模板资源(5KB)57,57.zipAlternative Wizard Dialog一个Wizard对话框, 在安装程序中也有用(5KB)58,58.zipAVLTree实现AVL(Addison-Velski and Landis)树结构(5KB)59,59.zipTemplate class to manipulate bits of undefined type一个操作未知类型的模板库(5KB)60,60.zipBlowfish EncryptionBlowfish加密算法加密(4KB)61,61.zipBlowfish encryption classBlowfish加密类(5KB)62,62.zipExpression Evaluation数学公式识别类(5KB)63,63.zipA Y2.038K-Safe Replacement for CTimeCTime的替换类(5KB)64,64.zipIterating through List Containers关于List容器的话题(5KB)65,65.zipLexical Analyser词汇分析(8KB)66,66.zipLocales and Facets in Visual C++VC++的许多细节话题(10KB)67,67.zipA Generalized Parsing Class for MFC一个普通的MFC解析类(5KB)68,69.zipCreating Singleton Objects using Visual C++使用VC++创建一个单独的对象(9KB)69,69.zipSmart Pointers and other Pointer classes指针类(5KB)70,70.zipSortable CObArray class对CObArray类排序(5KB)71,71.zipSortable CObList class对CObList类排序(6KB)72,72.zipExtension to the STL find_if and for_each扩充STL库(5KB)73,73.zipChange from child window to popup window (and back) 将一个子窗口改成弹出式窗口(5KB)74,74.zipRestoring Window Position With Multiple Monitors在多层监视器中恢复窗口的位置(5KB)75,75.zipTransparent Window透明的窗口(6KB)76,CenterMDIWnd_demo.zipCenter CMDIChildWnds in the client area of the main frame window(151KB)77,TabbedMDI.zipA variation on the MDI that indicates the open child windows in a tab control. (400KB)78,AdvancedPrev.zipA simple class that helps provide faster Print Preview within MFC Doc/View applications(38KB)79,mditab.zipA dockable bar containing a tabbed list of open windows(91KB)80,CloseUnusedDocs_src.zipClosing unused MDI documents with 1 line of code(2KB)81,graphfx_demo.zipA Doc/View framework for displaying graphical data(192KB)82,WindowsManager.zipImplementing "Windows..." dialog(39KB)83,MultiMRUList_src.zipThis article describes how to maintain the separate MRU list for each document type that is needed in some applications(26KB)84,MultiTop.zipAllows an application to have multiple top-level windows. (22KB)85,PersistFrames.zipA collection of classes that allows MFC SDI and MDI applications to remember the positions and sizes of their main frame and child frame windows. (71KB)86,step0.zipA series of articles that resulted from experimenting with adding Drag and Drop features to my existing application. (16KB)87,undo.zipEasily add Undo/Redo to your CDocument/CView Based Applciation(2KB)88,PropertyView.zipA "Property Sheet"-like view class for MFC (108KB)89,DocViewWTL.zipA library that provides the easiest way to get loosely coupled components. (156KB)90,Dialog2.zipA step by step tutorial showing how to create your first windows program using MFC(112KB)91,MyMDIApp.zipA brief step-by-step tutorial that demonstrates creating an SDI and MDI based applications using the MFC Doc/View architecture.(54KB)92,sditutorial_demo.zipA brief step-by-step tutorial that demonstrates creating an SDI based application that does not use the MFC Doc/View architecture.(15KB)93,QuickWin.zipRedirect stdin, stdout and stderr into a window(125KB)94,GradientTitleBar.zipThis article shows you how to give your Win95/NT4 modeless dialogs a Win98/W2K like gradient title bar.(42KB)95,MsgBoxDemo.zipThe system Message Box that is closed atuomatically after some time(21KB)96,step1.zipSimple step by step article explaining how to create a modeless dialog box as child window.(21KB)97,step2.zipSimple step by step article explaining how to create a modeless dialog box as sibling of the app's main window.(22KB)98,ResizableDialog.zipA CDialog derived class to implement resizable dialogs with MFC (98KB)99,CenterAnywhere_demo.zipThis is a good replacement for CWnd::CenterWindow() that works. (43KB)100,CardDialog.zipA auto-sizing dialog used to store and display smaller child dialogs(22KB)101,scrolling_credits.zipA Scrolling Credits Dialog(209KB)102,snapdialog.zipDialog class that implement a snap-to-screen-border feature like Winamp(16KB)103,messagebox.zipA class which encapsulates MessageBoxIndirect.(18KB)104,rfldlg.zipThis article demonstrates how to add a recent file list to a dialog based application(25KB)105,dialogspl_demo.zipSplash screens are not only for Doc/View based applications(142KB)106,CClockCtrl_src.zipA Freeware MFC class to display an analog clock.(17KB)107,ChildDlg.zipChild Dialog (Sub Forms)(29KB)108,CIconDialog_src.zipA Freeware MFC dialog class to select an icon.(12KB)109,CPushPinFrame_src.zipA Freeware MFC PushPin property page dialog class.(19KB)110,showhide.zipA neat way to show/hide groups of related controls(13KB)111,ResizeCtrl.zipA resize control to implement resizable dialogs with MFC(38KB)112,DDXFile_src.zipA Freeware DDX routine for selecting a filename.(29KB)113,DynWindow_src.zipDescribes a method to implement resizable child windows.(108KB)114,DynamicDialog.zipCreate dialogs dynamically, and easily, without the need for a dialog resource script.(40KB)115,DlgExpand.zipThis article shows gives you the ability to make your dialogs expand or contract, depending on how much information the user wishes to view(15KB)116,TipDemo.zipImproved Tip-of-the-Day Dialog(149KB)117,layoutmgr.zipA framework to provide automatic layout control for dialogs and forms(101KB)118,MainWndPlacement.zipSave/restore the main window size at application exit/startup with a single function call in MDI, SDI and dialog based applications.(29KB)119,sizer_demo.zipAn article on extendable layout management classes(27KB)120,Splasher_src.zipAn improved splash screen component for MFC.(62KB)121,StackDialog.zipCreating a stacked dialog such as Netscape's 'Preferences' dialog(22KB)122,bitmappreviewdialog_src.zipThis article describes a completely object oriented standard file open dialog with preview.(12KB)123,subselect_dialog.zipSubselection Dialog(123KB)124,TabDialog.zipA docking dialog that auto-expands when the mouse passes over it(35KB)125,TcxMsgBox.zipTCX Message Box (derived from CWnd)(35KB)126,ToolTips.zipA demonstration of how to show tooltips in modal dialog bozes(23KB)127,UpdateModalDlg_demo.zipHow to update a modal dialog contents using a callback function(17KB)128,WinampWnd_demo.zipAn article discussing a Plugin for Nullsoft Winamp which looks and behaves like the Winamp UI.(43KB)129,Skins.zipA mini library to build Bitmap based skinnable apps.(174KB)130,FaderWnd_demo.zipAn MFC class to fade any window with only one line of code.(28KB)131,Win2kFileDlg.zipEver wanted to use the new Office 2000 file dialogs on Win 95/98/NT/Me, including the file previewing? Well now you can.(76KB)132,win2000fd.zipHow to show the new Common File Dialog in MFC Apps in Windows 2000(36KB)133,Wizard2000.zipCreate Windows 2000 style Wizards with white backgrounds(109KB)134,FileExportDialog.zipAdding filters to the Open File dialog(24KB)135,customize_dialog.zipCustomizing the Windows Common File Open Dialog(15KB)136,SelectFolder.zipThe windows 'Select Folder' dialog with some extra functionality(41KB)137,animate_dlg.zipAnimated Icon on Titlebar of a Dialog based Application(34KB)138,BmpDlg.zipBitmap Dialog Class(52KB)139,namespace.zipClass for Browsing shell namespace with your own dialog(78KB)140,OnUpdate_demo.zipHandling OnUpdate() processing for menu items(10KB)141,DialogUpdates.zipUsing ON_UPDATE_COMMAND_UI with all controls in a Dialog(18KB)142,override.zipCustomizing the font dialog(4KB)143,cmdlg.zipCostumizing CFileDialog(31KB)144,custom_open.zipCustom Open File or Save as Dialog(25KB)145,ColorFormView.zipCFormView Class with Custom Background Color(33KB)146,Banner.zipAnimated Background Banner(88KB)147,MDIClient.zipA Custom MDI Client Class(42KB)148,html_help_view.zipHTML Help In CView Window(5KB)149,MDIPreview_demo.zipPrint Preview in MDI Frame(20KB)150,zoom_scale.zipAdd Zoom and Scale Capabilities to CScrollView(338KB)151,autopan.zipAuto-Panning Windows(44KB)152,autopan2.zipMicrosoft Internet Explorer like Intellimouse AutoScroll(42KB)153,intellipan.zipIntellimouse panning (improved Auto-Panning Windows)(5KB)154,intellipan2.zipIntellimouse panning 2 (A universal Auto-Panning solution)(12KB)155,bigscroll.zipBreaking the CScrollView 32768 size limitation with CBigScrollView(90KB)156,variable_splitter.zipVariable splitter views(58KB)157,TabbedViews_src.zipTabbed Views(78KB)158,animate_icon_src.zipAnimated Icon on Titlebar of a window(48KB)159,msdi1632.zipMultiSingle (MSDI) Document interface(77KB)160,msdidao.zipMultiSingle (MSDI) Document interface with DAO doc(508KB)161,ScreenSwitch_demo.zipMultiple Views Using SDI(26KB)162,multiview.zipMultiple views for a single document (MDI) 3(86KB)163,WinMenu_demo.zipHome made MDI windows list in Window menu(21KB)164,SdiMulti.zipSDI Interface with Multi-Views and Multi-Splitters(88KB)165,DocViewInDll_demo.zipSeparating the views of an MDI application into different DLLs(60KB)166,MultiFrame_demo.zipMultiple frame windows in SDI application(76KB)167,mrcext.zipResizable Docking Window(862KB)168,sizing.zipSizing TabControlBar(46KB)169,devstudio.zipAnother DevStudio-alike DialogBar(43KB)170,docking.zipResizable Docking Window 2(98KB)171,simple_splitter.zipGeneral Purpose Splitter Class(43KB)172,cxysplitter.zipA pair of splitter classes used in dialogbox(21KB)173,dynamic_splitter.zipSplitter Window - "True" dynamic splitter window(52KB)174,outlook_style.zipOutook Style Splitter Bar(59KB)175,minsplit.zipMinimum size splitter(36KB)176,scrbsplt.zipRemoving and reapplying splitter windows on-the-fly in Scribble with a custom splitter window class(157KB)177,switchviews_in_splitter.zipSwitching views in splitter panes (SDI)(44KB)178,rulers_src.zipImplementing Rulers inside of Splitter Panes(5KB)179,dynamic1.zipDifferent Views In Dynamic Splitter(202KB)180,dialogstartupanimation.zipThis sample shows you how to create dialog startup animation like that of Window 98'menu(18KB)181,yqeditgridcontrol.zipa grid control that enable keyboard input. That is to say, you can write data in it. (31KB)182,switchmdiviews.zipThis sample shows you how to switch from one view to the other in a MDI splitter window application(31KB) 183,yqmdireplaceview.zipThis sample shows you how to replace different views in a MDI splitter window application(36KB) 184,switchview.zipThis sample shows you how to switch from one MDI window to another by using the "Ctrl Tab" key.(29KB) 185,filterreturnkey.zipThis sample shows you how to trap, filter the ENTER and ESCAPE key of a dialog box (17KB)186,filterkey.zipThis sample shows you how to filter a certain key and mask that key(18KB)187,editenter.zipThis sample shows you how to use RETURN key to switch among edit controls of a dialog box(18KB)188,dialoghook.zipThis sample shows you how to set keyboard hook function of a dialog box to trap RETURN ,ESCAPE key.(17KB) 189,contexthelp.zipThis sample shows you how to create context sensitive help of a control of a dialog box(26KB) 190,traparrokey.zipThis sample describes how to trap arrow keys in an control of a dialog box (18KB)191,yqadvancedbtn.zipOwner draw hot button support both bitmap and icon, with flat, gripper property. (108KB)192,drawlistbo.zipOwner draw CTabCtrl with flat gripper property (40KB)193,startupanimation.zipCreate Window startup animation, including several kind of animation style, very interesting(23KB) 194,flatlistbox.zipusing a unique way to implement flat attribute( other than those published on the codegurn), as well as hot ,gripper attribute.(21KB) 195,yqhoteditctrl.zipCreate edit control with Hot , flat, gripper. separator attributes (21KB)196,3dmdishadow.zipCreate 3D shadow of a MDI frame windows(32KB) 197,3dsdishadow.zipCreate 3D shadow of a SDI frame windows(29KB)198,getfile.zipA DDX routine for MFC to retrieve filenames(29KB)199,splasher.zipAn improved splash screen component for MFC(62KB)200,pushpin.zipA pushpin button MFC class(12KB)201,getfolder.zipA DDX routine for MFC to retrieve folders(30KB)202,ntray.zipAn MFC class to manipulate tray icons(17KB)203,hlinkctrl.zipAn MFC class to support hyperlinks on windows and dialogs(16KB)204,icondialog.zipAn icon selection dialog class for MFC(12KB)205,pushpinframe.zipAn MFC class to provide property dialogs ala Developer Studio(16KB)206,mappin.zipAn MFC class to implement map pins(286KB)207,iconcombobox.zip2 MFC classes to implement icon selection combo boxes(19KB)208,menuex_demo.zipImplementing an Ownerdrawn menu (35KB)209,bcmenu261.zipCool Owner Drawn Menus with BitmapsVersion 2.61(70KB)210,dynmenu.zipSome handy functions for adding and deleting submenus and menuitems in runtime (16KB)211,gradientmenu.zipCreate Popup menus in MFC with a gradient and text on the left side (89KB)212,menuicon_demo.zipGive your apps a unique look by adding a logo to your menu(48KB)213,bcgbappwizard.zipBCGControlBar library version 4.6(2121KB)214,mpcstatusbar.zipAn enhanced CStatusBar to easily and dynamically add/remove controls on a status bar (48KB)215,textonlystatusbar.zipAn easy to use and implement Text Only Status Bar with Tool tip text extracted from the status bar panes. (39KB)216,progressbar.zipShowing progress bar in a status bar pane(33KB)217,sizecbar_src.zipDevStudio-like docking window (64KB)218,sizing_tabct1_demo.zipCreates a dockable and resizable control bar. (46KB)219,dockview.zipA fairly simple way to incoporate views into sizing control bars(69KB)220,spin_slide_toolbar.zipHow to create toolbars with spinners and/or sliders(48KB)221,tearoffrebars_prj.zipThis article Implements the functionality similar to the Office 2000 toolbars(26KB)222,flatbar.zipA flat toolbar implementation that does not require the updated common controls library from Internet Explorer. (197KB)223,toolbar_droparrow_demo.zipDemonstrates how to use the new toolbar styles to add dropdown arrows to toolbar buttons (28KB)224,dynamictb.zipA simple tutorial that shows how to dynamically replace toolbars at runtime (35KB)225,toolbar_docking_demo.zipDemonstrates how to dock toolbars side-by-side (29KB)226,tapetoolbar.zipA spectacular variation on toolbars (35KB)227,chevions.zipAn introduction to using the cool new toolbar chevrons (18KB)228,toolgroupmanager.zipA reusable template class for managing multiple toolbars, only one of which is displayed at a time(30KB)229,toolbar_hotbuttons_demo.zipDemonstrates how to add rollover buttons to your toolbar(30KB)230,toolbar.zipWTL Tool Bar Drop-Down Extension(64KB)231,win95asm.zipIntroduction to Menus(113KB)232,outbar.zipCGfxOutBarCtrl, an Outlook98 bar-like control(163KB)233,tabstatus.zipAdvanced UI - MDI list in the status bar (and a custom Window List dialog)(62KB)234,gfxlist.zipList Control - Enhanced list control(1544KB)235,maillook.zipInternet Mail Look(42KB)236,cdxcdynamic.zipDynamic child window repositioning for dialogs, property sheets, form views and any other CWnd derived classes. (227KB)237,voicecmd.zipVoice Command Enabling Your Software (27KB)238,cj60lib.zipMFC Extension Library - CJ60 Version 6.07(1100KB)239,infobar.zipInformation Bar (62KB)240,switcher.zipA Switcher Control (like the Windows Task Bar) (40KB)
stdafx.h的代码// This is a part of the Microsoft Foundation Classes C++ library. // Copyright (C) 1992-1998 Microsoft Corporation // All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference and related // electronic documentation provided with the library. // See these sources for detailed information regarding the // Microsoft Foundation Classes product. #ifndef __AFXWIN_H__ #ifndef RC_INVOKED #define __AFXWIN_H__ ///////////////////////////////////////////////////////////////////////////// // Make sure 'afx.h' is included first #ifndef __AFX_H__ #include #endif // Note: WINDOWS.H already included from AFXV_W32.H #ifndef _INC_SHELLAPI #include #endif #ifndef __AFXRES_H__ #include // standard resource IDs #endif #ifndef __AFXCOLL_H__ #include // standard collections #endif #ifdef _AFX_MINREBUILD #pragma component(minrebuild, off) #endif #ifndef _AFX_FULLTYPEINFO #pragma component(mintypeinfo, on) #endif #ifndef _AFX_NOFORCE_LIBS #pragma comment(lib, "uuid.lib") #endif #ifdef _INC_WINDOWSX // The following names from WINDOWSX.H collide with names in this header #undef SubclassWindow #undef CopyRgn #endif #ifdef _AFX_PACKING #pragma pack(push, _AFX_PACKING) #endif ///////////////////////////////////////////////////////////////////////////// // Classes declared in this file class CSize; class CPoint; class CRect; //CObject //CException //CSimpleException class CResourceException;// Win resource failure exception class CUserException; // Message Box alert and stop operation class CGdiObject; // CDC drawing tool class CPen; // a pen / HPEN wrapper class CBrush; // a brush / HBRUSH wrapper class CFont; // a font / HFONT wrapper class CBitmap; // a bitmap / HBITMAP wrapper class CPalette; // a palette / HPALLETE wrapper class CRgn; // a region / HRGN wrapper class CDC; // a Display Context / HDC wrapper class CClientDC; // CDC for client of window class CWindowDC; // CDC for entire window class CPaintDC; // embeddable BeginPaint struct helper class CMenu; // a menu / HMENU wrapper class CCmdTarget; // a target for user commands class CWnd; // a window / HWND wrapper class CDialog; // a dialog // standard windows controls class CStatic; // Static control class CButton; // Button control class CListBox; // ListBox control class CCheckListBox;// special listbox with checks class CComboBox; // ComboBox control class CEdit; // Edit control class CScrollBar; // ScrollBar control // frame windows class CFrameWnd; // standard SDI frame class CMDIFrameWnd; // standard MDI frame class CMDIChildWnd; // standard MDI child class CMiniFrameWnd;// half-height caption frame wnd // views on a document class CView; // a view on a document class CScrollView; // a scrolling view class CWinThread; // thread base class class CWinApp; // application base class class CDocTemplate; // template for document creation class CSingleDocTemplate;// SDI support class CMultiDocTemplate; // MDI support class CDocument; // main document abstraction // Helper classes class CCmdUI; // Menu/button enabling class CDataExchange; // Data exchange and validation context class CCommandLineInfo; // CommandLine parsing helper class CDocManager; // CDocTemplate manager object ///////////////////////////////////////////////////////////////////////////// // Type modifier for message handlers #ifndef afx_msg #define afx_msg // intentional placeholder #endif #undef AFX_DATA #define AFX_DATA AFX_CORE_DATA ///////////////////////////////////////////////////////////////////////////// // CSize - An extent, similar to Windows SIZE structure. class CSize : public tagSIZE { public: // Constructors // construct an uninitialized size CSize(); // create from two integers CSize(int initCX, int initCY); // create from another size CSize(SIZE initSize); // create from a point CSize(POINT initPt); // create from a DWORD: cx = LOWORD(dw) cy = HIWORD(dw) CSize(DWORD dwSize); // Operations BOOL operator==(SIZE size) const; BOOL operator!=(SIZE size) const; void operator+=(SIZE size); void operator-=(SIZE size); // Operators returning CSize values CSize operator+(SIZE size) const; CSize operator-(SIZE size) const; CSize operator-() const; // Operators returning CPoint values CPoint operator+(POINT point) const; CPoint operator-(POINT point) const; // Operators returning CRect values CRect operator+(const RECT* lpRect) const; CRect operator-(const RECT* lpRect) const; }; ///////////////////////////////////////////////////////////////////////////// // CPoint - A 2-D point, similar to Windows POINT structure. class CPoint : public tagPOINT { public: // Constructors // create an uninitialized point CPoint(); // create from two integers CPoint(int initX, int initY); // create from another point CPoint(POINT initPt); // create from a size CPoint(SIZE initSize); // create from a dword: x = LOWORD(dw) y = HIWORD(dw) CPoint(DWORD dwPoint); // Operations // translate the point void Offset(int xOffset, int yOffset); void Offset(POINT point); void Offset(SIZE size); BOOL operator==(POINT point) const; BOOL operator!=(POINT point) const; void operator+=(SIZE size); void operator-=(SIZE size); void operator+=(POINT point); void operator-=(POINT point); // Operators returning CPoint values CPoint operator+(SIZE size) const; CPoint operator-(SIZE size) const; CPoint operator-() const; CPoint operator+(POINT point) const; // Operators returning CSize values CSize operator-(POINT point) const; // Operators returning CRect values CRect operator+(const RECT* lpRect) const; CRect operator-(const RECT* lpRect) const; }; ///////////////////////////////////////////////////////////////////////////// // CRect - A 2-D rectangle, similar to Windows RECT structure. typedef const RECT* LPCRECT; // pointer to read/only RECT class CRect : public tagRECT { public: // Constructors // uninitialized rectangle CRect(); // from left, top, right, and bottom CRect(int l, int t, int r, int b); // copy constructor CRect(const RECT& srcRect); // from a pointer to another rect CRect(LPCRECT lpSrcRect); // from a point and size CRect(POINT point, SIZE size); // from two points CRect(POINT topLeft, POINT bottomRight); // Attributes (in addition to RECT members) // retrieves the width int Width() const; // returns the height int Height() const; // returns the size CSize Size() const; // reference to the top-left point CPoint& TopLeft(); // reference to the bottom-right point CPoint& BottomRight(); // const reference to the top-left point const CPoint& TopLeft() const; // const reference to the bottom-right point const CPoint& BottomRight() const; // the geometric center point of the rectangle CPoint CenterPoint() const; // swap the left and right void SwapLeftRight(); static void SwapLeftRight(LPRECT lpRect); // convert between CRect and LPRECT/LPCRECT (no need for &) operator LPRECT(); operator LPCRECT() const; // returns TRUE if rectangle has no area BOOL IsRectEmpty() const; // returns TRUE if rectangle is at (0,0) and has no area BOOL IsRectNull() const; // returns TRUE if point is within rectangle BOOL PtInRect(POINT point) const; // Operations // set rectangle from left, top, right, and bottom void SetRect(int x1, int y1, int x2, int y2); void SetRect(POINT topLeft, POINT bottomRight); // empty the rectangle void SetRectEmpty(); // copy from another rectangle void CopyRect(LPCRECT lpSrcRect); // TRUE if exactly the same as another rectangle BOOL EqualRect(LPCRECT lpRect) const; // inflate rectangle's width and height without // moving its top or left void InflateRect(int x, int y); void InflateRect(SIZE size); void InflateRect(LPCRECT lpRect); void InflateRect(int l, int t, int r, int b); // deflate the rectangle's width and height without // moving its top or left void DeflateRect(int x, int y); void DeflateRect(SIZE size); void DeflateRect(LPCRECT lpRect); void DeflateRect(int l, int t, int r, int b); // translate the rectangle by moving its top and left void OffsetRect(int x, int y); void OffsetRect(SIZE size); void OffsetRect(POINT point); void NormalizeRect(); // set this rectangle to intersection of two others BOOL IntersectRect(LPCRECT lpRect1, LPCRECT lpRect2); // set this rectangle to bounding union of two others BOOL UnionRect(LPCRECT lpRect1, LPCRECT lpRect2); // set this rectangle to minimum of two others BOOL SubtractRect(LPCRECT lpRectSrc1, LPCRECT lpRectSrc2); // Additional Operations void operator=(const RECT& srcRect); BOOL operator==(const RECT& rect) const; BOOL operator!=(const RECT& rect) const; void operator+=(POINT point); void operator+=(SIZE size); void operator+=(LPCRECT lpRect); void operator-=(POINT point); void operator-=(SIZE size); void operator-=(LPCRECT lpRect); void operator&=(const RECT& rect); void operator|=(const RECT& rect); // Operators returning CRect values CRect operator+(POINT point) const; CRect operator-(POINT point) const; CRect operator+(LPCRECT lpRect) const; CRect operator+(SIZE size) const; CRect operator-(SIZE size) const; CRect operator-(LPCRECT lpRect) const; CRect operator&(const RECT& rect2) const; CRect operator|(const RECT& rect2) const; CRect MulDiv(int nMultiplier, int nDivisor) const; }; #ifdef _DEBUG // Diagnostic Output CDumpContext& AFXAPI operator<<(CDumpContext& dc, SIZE size); CDumpContext& AFXAPI operator<<(CDumpContext& dc, POINT point); CDumpContext& AFXAPI operator<<(CDumpContext& dc, const RECT& rect); #endif //_DEBUG // Serialization CArchive& AFXAPI operator<<(CArchive& ar, SIZE size); CArchive& AFXAPI operator<<(CArchive& ar, POINT point); CArchive& AFXAPI operator<>(CArchive& ar, SIZE& size); CArchive& AFXAPI operator>>(CArchive& ar, POINT& point); CArchive& AFXAPI operator>>(CArchive& ar, RECT& rect); ///////////////////////////////////////////////////////////////////////////// // Standard exceptions class CResourceException : public CSimpleException // resource failure { DECLARE_DYNAMIC(CResourceException) public: CResourceException(); // Implementation public: CResourceException(BOOL bAutoDelete); CResourceException(BOOL bAutoDelete, UINT nResourceID); virtual ~CResourceException(); }; class CUserException : public CSimpleException // general user visible alert { DECLARE_DYNAMIC(CUserException) public: CUserException(); // Implementation public: CUserException(BOOL bAutoDelete); CUserException(BOOL bAutoDelete, UINT nResourceID); virtual ~CUserException(); }; void AFXAPI AfxThrowResourceException(); void AFXAPI AfxThrowUserException(); ///////////////////////////////////////////////////////////////////////////// // CGdiObject abstract class for CDC SelectObject class CGdiObject : public CObject { DECLARE_DYNCREATE(CGdiObject) public: // Attributes HGDIOBJ m_hObject; // must be first data member operator HGDIOBJ() const; HGDIOBJ GetSafeHandle() const; static CGdiObject* PASCAL FromHandle(HGDIOBJ hObject); static void PASCAL DeleteTempMap(); BOOL Attach(HGDIOBJ hObject); HGDIOBJ Detach(); // Constructors CGdiObject(); // must Create a derived class object BOOL DeleteObject(); // Operations int GetObject(int nCount, LPVOID lpObject) const; UINT GetObjectType() const; BOOL CreateStockObject(int nIndex); BOOL UnrealizeObject(); BOOL operator==(const CGdiObject& obj) const; BOOL operator!=(const CGdiObject& obj) const; // Implementation public: virtual ~CGdiObject(); #ifdef _DEBUG virtual void Dump(CDumpContext& dc) const; virtual void AssertValid() const; #endif }; ///////////////////////////////////////////////////////////////////////////// // CGdiObject subclasses (drawing tools) class CPen : public CGdiObject { DECLARE_DYNAMIC(CPen) public: static CPen* PASCAL FromHandle(HPEN hPen); // Constructors CPen(); CPen(int nPenStyle, int nWidth, COLORREF crColor); CPen(int nPenStyle, int nWidth, const LOGBRUSH* pLogBrush, int nStyleCount = 0, const DWORD* lpStyle = NULL); BOOL CreatePen(int nPenStyle, int nWidth, COLORREF crColor); BOOL CreatePen(int nPenStyle, int nWidth, const LOGBRUSH* pLogBrush, int nStyleCount = 0, const DWORD* lpStyle = NULL); BOOL CreatePenIndirect(LPLOGPEN lpLogPen); // Attributes operator HPEN() const; int GetLogPen(LOGPEN* pLogPen); int GetExtLogPen(EXTLOGPEN* pLogPen); // Implementation public: virtual ~CPen(); #ifdef _DEBUG virtual void Dump(CDumpContext& dc) const; #endif }; class CBrush : public CGdiObject { DECLARE_DYNAMIC(CBrush) public: static CBrush* PASCAL FromHandle(HBRUSH hBrush); // Constructors CBrush(); CBrush(COLORREF crColor); // CreateSolidBrush CBrush(int nIndex, COLORREF crColor); // CreateHatchBrush CBrush(CBitmap* pBitmap); // CreatePatternBrush BOOL CreateSolidBrush(COLORREF crColor); BOOL CreateHatchBrush(int nIndex, COLORREF crColor); BOOL CreateBrushIndirect(const LOGBRUSH* lpLogBrush); BOOL CreatePatternBrush(CBitmap* pBitmap); BOOL CreateDIBPatternBrush(HGLOBAL hPackedDIB, UINT nUsage); BOOL CreateDIBPatternBrush(const void* lpPackedDIB, UINT nUsage); BOOL CreateSysColorBrush(int nIndex); // Attributes operator HBRUSH() const; int GetLogBrush(LOGBRUSH* pLogBrush); // Implementation public: virtual ~CBrush(); #ifdef _DEBUG virtual void Dump(CDumpContext& dc) const; #endif }; class CFont : public CGdiObject { DECLARE_DYNAMIC(CFont) public: static CFont* PASCAL FromHandle(HFONT hFont); // Constructors CFont(); BOOL CreateFontIndirect(const LOGFONT* lpLogFont); BOOL CreateFont(int nHeight, int nWidth, int nEscapement, int nOrientation, int nWeight, BYTE bItalic, BYTE bUnderline, BYTE cStrikeOut, BYTE nCharSet, BYTE nOutPrecision, BYTE nClipPrecision, BYTE nQuality, BYTE nPitchAndFamily, LPCTSTR lpszFacename); BOOL CreatePointFont(int nPointSize, LPCTSTR lpszFaceName, CDC* pDC = NULL); BOOL CreatePointFontIndirect(const LOGFONT* lpLogFont, CDC* pDC = NULL); // Attributes operator HFONT() const; int GetLogFont(LOGFONT* pLogFont); // Implementation public: virtual ~CFont(); #ifdef _DEBUG virtual void Dump(CDumpContext& dc) const; #endif }; class CBitmap : public CGdiObject { DECLARE_DYNAMIC(CBitmap) public: static CBitmap* PASCAL FromHandle(HBITMAP hBitmap); // Constructors CBitmap(); BOOL LoadBitmap(LPCTSTR lpszResourceName); BOOL LoadBitmap(UINT nIDResource); BOOL LoadOEMBitmap(UINT nIDBitmap); // for OBM_/OCR_/OIC_ BOOL LoadMappedBitmap(UINT nIDBitmap, UINT nFlags = 0, LPCOLORMAP lpColorMap = NULL, int nMapSize = 0); BOOL CreateBitmap(int nWidth, int nHeight, UINT nPlanes, UINT nBitcount, const void* lpBits); BOOL CreateBitmapIndirect(LPBITMAP lpBitmap); BOOL CreateCompatibleBitmap(CDC* pDC, int nWidth, int nHeight); BOOL CreateDiscardableBitmap(CDC* pDC, int nWidth, int nHeight); // Attributes operator HBITMAP() const; int GetBitmap(BITMAP* pBitMap); // Operations DWORD SetBitmapBits(DWORD dwCount, const void* lpBits); DWORD GetBitmapBits(DWORD dwCount, LPVOID lpBits) const; CSize SetBitmapDimension(int nWidth, int nHeight); CSize GetBitmapDimension() const; // Implementation public: virtual ~CBitmap(); #ifdef _DEBUG virtual void Dump(CDumpContext& dc) const; #endif }; class CPalette : public CGdiObject { DECLARE_DYNAMIC(CPalette) public: static CPalette* PASCAL FromHandle(HPALETTE hPalette); // Constructors CPalette(); BOOL CreatePalette(LPLOGPALETTE lpLogPalette); BOOL CreateHalftonePalette(CDC* pDC); // Attributes operator HPALETTE() const; int GetEntryCount(); UINT GetPaletteEntries(UINT nStartIndex, UINT nNumEntries, LPPALETTEENTRY lpPaletteColors) const; UINT SetPaletteEntries(UINT nStartIndex, UINT nNumEntries, LPPALETTEENTRY lpPaletteColors); // Operations void AnimatePalette(UINT nStartIndex, UINT nNumEntries, LPPALETTEENTRY lpPaletteColors); UINT GetNearestPaletteIndex(COLORREF crColor) const; BOOL ResizePalette(UINT nNumEntries); // Implementation virtual ~CPalette(); }; class CRgn : public CGdiObject { DECLARE_DYNAMIC(CRgn) public: static CRgn* PASCAL FromHandle(HRGN hRgn); operator HRGN() const; // Constructors CRgn(); BOOL CreateRectRgn(int x1, int y1, int x2, int y2); BOOL CreateRectRgnIndirect(LPCRECT lpRect); BOOL CreateEllipticRgn(int x1, int y1, int x2, int y2); BOOL CreateEllipticRgnIndirect(LPCRECT lpRect); BOOL CreatePolygonRgn(LPPOINT lpPoints, int nCount, int nMode); BOOL CreatePolyPolygonRgn(LPPOINT lpPoints, LPINT lpPolyCounts, int nCount, int nPolyFillMode); BOOL CreateRoundRectRgn(int x1, int y1, int x2, int y2, int x3, int y3); BOOL CreateFromPath(CDC* pDC); BOOL CreateFromData(const XFORM* lpXForm, int nCount, const RGNDATA* pRgnData); // Operations void SetRectRgn(int x1, int y1, int x2, int y2); void SetRectRgn(LPCRECT lpRect); int CombineRgn(CRgn* pRgn1, CRgn* pRgn2, int nCombineMode); int CopyRgn(CRgn* pRgnSrc); BOOL EqualRgn(CRgn* pRgn) const; int OffsetRgn(int x, int y); int OffsetRgn(POINT point); int GetRgnBox(LPRECT lpRect) const; BOOL PtInRegion(int x, int y) const; BOOL PtInRegion(POINT point) const; BOOL RectInRegion(LPCRECT lpRect) const; int GetRegionData(LPRGNDATA lpRgnData, int nCount) const; // Implementation virtual ~CRgn(); }; ///////////////////////////////////////////////////////////////////////////// // The device context class CDC : public CObject { DECLARE_DYNCREATE(CDC) public: // Attributes HDC m_hDC; // The output DC (must be first data member) HDC m_hAttribDC; // The Attribute DC operator HDC() const; HDC GetSafeHdc() const; // Always returns the Output DC CWnd* GetWindow() const; static CDC* PASCAL FromHandle(HDC hDC); static void PASCAL DeleteTempMap(); BOOL Attach(HDC hDC); // Attach/Detach affects only the Output DC HDC Detach(); virtual void SetAttribDC(HDC hDC); // Set the Attribute DC virtual void SetOutputDC(HDC hDC); // Set the Output DC virtual void ReleaseAttribDC(); // Release the Attribute DC virtual void ReleaseOutputDC(); // Release the Output DC BOOL IsPrinting() const; // TRUE if being used for printing CPen* GetCurrentPen() const; CBrush* GetCurrentBrush() const; CPalette* GetCurrentPalette() const; CFont* GetCurrentFont() const; CBitmap* GetCurrentBitmap() const; // for bidi and mirrored localization DWORD GetLayout() const; DWORD SetLayout(DWORD dwLayout); // Constructors CDC(); BOOL CreateDC(LPCTSTR lpszDriverName, LPCTSTR lpszDeviceName, LPCTSTR lpszOutput, const void* lpInitData); BOOL CreateIC(LPCTSTR lpszDriverName, LPCTSTR lpszDeviceName, LPCTSTR lpszOutput, const void* lpInitData); BOOL CreateCompatibleDC(CDC* pDC); BOOL DeleteDC(); // Device-Context Functions virtual int SaveDC(); virtual BOOL RestoreDC(int nSavedDC); int GetDeviceCaps(int nIndex) const; UINT SetBoundsRect(LPCRECT lpRectBounds, UINT flags); UINT GetBoundsRect(LPRECT lpRectBounds, UINT flags); BOOL ResetDC(const DEVMODE* lpDevMode); // Drawing-Tool Functions CPoint GetBrushOrg() const; CPoint SetBrushOrg(int x, int y); CPoint SetBrushOrg(POINT point); int EnumObjects(int nObjectType, int (CALLBACK* lpfn)(LPVOID, LPARAM), LPARAM lpData); // Type-safe selection helpers public: virtual CGdiObject* SelectStockObject(int nIndex); CPen* SelectObject(CPen* pPen); CBrush* SelectObject(CBrush* pBrush); virtual CFont* SelectObject(CFont* pFont); CBitmap* SelectObject(CBitmap* pBitmap); int SelectObject(CRgn* pRgn); // special return for regions CGdiObject* SelectObject(CGdiObject* pObject); // CGdiObject* provided so compiler doesn't use SelectObject(HGDIOBJ) // Color and Color Palette Functions COLORREF GetNearestColor(COLORREF crColor) const; CPalette* SelectPalette(CPalette* pPalette, BOOL bForceBackground); UINT RealizePalette(); void UpdateColors(); // Drawing-Attribute Functions COLORREF GetBkColor() const; int GetBkMode() const; int GetPolyFillMode() const; int GetROP2() const; int GetStretchBltMode() const; COLORREF GetTextColor() const; virtual COLORREF SetBkColor(COLORREF crColor); int SetBkMode(int nBkMode); int SetPolyFillMode(int nPolyFillMode); int SetROP2(int nDrawMode); int SetStretchBltMode(int nStretchMode); virtual COLORREF SetTextColor(COLORREF crColor); BOOL GetColorAdjustment(LPCOLORADJUSTMENT lpColorAdjust) const; BOOL SetColorAdjustment(const COLORADJUSTMENT* lpColorAdjust); // Mapping Functions int GetMapMode() const; CPoint GetViewportOrg() const; virtual int SetMapMode(int nMapMode); // Viewport Origin virtual CPoint SetViewportOrg(int x, int y); CPoint SetViewportOrg(POINT point); virtual CPoint OffsetViewportOrg(int nWidth, int nHeight); // Viewport Extent CSize GetViewportExt() const; virtual CSize SetViewportExt(int cx, int cy); CSize SetViewportExt(SIZE size); virtual CSize ScaleViewportExt(int xNum, int xDenom, int yNum, int yDenom); // Window Origin CPoint GetWindowOrg() const; CPoint SetWindowOrg(int x, int y); CPoint SetWindowOrg(POINT point); CPoint OffsetWindowOrg(int nWidth, int nHeight); // Window extent CSize GetWindowExt() const; virtual CSize SetWindowExt(int cx, int cy); CSize SetWindowExt(SIZE size); virtual CSize ScaleWindowExt(int xNum, int xDenom, int yNum, int yDenom); // Coordinate Functions void DPtoLP(LPPOINT lpPoints, int nCount = 1) const; void DPtoLP(LPRECT lpRect) const; void DPtoLP(LPSIZE lpSize) const; void LPtoDP(LPPOINT lpPoints, int nCount = 1) const; void LPtoDP(LPRECT lpRect) const; void LPtoDP(LPSIZE lpSize) const; // Special Coordinate Functions (useful for dealing with metafiles and OLE) void DPtoHIMETRIC(LPSIZE lpSize) const; void LPtoHIMETRIC(LPSIZE lpSize) const; void HIMETRICtoDP(LPSIZE lpSize) const; void HIMETRICtoLP(LPSIZE lpSize) const; // Region Functions BOOL FillRgn(CRgn* pRgn, CBrush* pBrush); BOOL FrameRgn(CRgn* pRgn, CBrush* pBrush, int nWidth, int nHeight); BOOL InvertRgn(CRgn* pRgn); BOOL PaintRgn(CRgn* pRgn); // Clipping Functions virtual int GetClipBox(LPRECT lpRect) const; virtual BOOL PtVisible(int x, int y) const; BOOL PtVisible(POINT point) const; virtual BOOL RectVisible(LPCRECT lpRect) const; int SelectClipRgn(CRgn* pRgn); int ExcludeClipRect(int x1, int y1, int x2, int y2); int ExcludeClipRect(LPCRECT lpRect); int ExcludeUpdateRgn(CWnd* pWnd); int IntersectClipRect(int x1, int y1, int x2, int y2); int IntersectClipRect(LPCRECT lpRect); int OffsetClipRgn(int x, int y); int OffsetClipRgn(SIZE size); int SelectClipRgn(CRgn* pRgn, int nMode); // Line-Output Functions CPoint GetCurrentPosition() const; CPoint MoveTo(int x, int y); CPoint MoveTo(POINT point); BOOL LineTo(int x, int y); BOOL LineTo(POINT point); BOOL Arc(int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4); BOOL Arc(LPCRECT lpRect, POINT ptStart, POINT ptEnd); BOOL Polyline(LPPOINT lpPoints, int nCount); BOOL AngleArc(int x, int y, int nRadius, float fStartAngle, float fSweepAngle); BOOL ArcTo(int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4); BOOL ArcTo(LPCRECT lpRect, POINT ptStart, POINT ptEnd); int GetArcDirection() const; int SetArcDirection(int nArcDirection); BOOL PolyDraw(const POINT* lpPoints, const BYTE* lpTypes, int nCount); BOOL PolylineTo(const POINT* lpPoints, int nCount); BOOL PolyPolyline(const POINT* lpPoints, const DWORD* lpPolyPoints, int nCount); BOOL PolyBezier(const POINT* lpPoints, int nCount); BOOL PolyBezierTo(const POINT* lpPoints, int nCount); // Simple Drawing Functions void FillRect(LPCRECT lpRect, CBrush* pBrush); void FrameRect(LPCRECT lpRect, CBrush* pBrush); void InvertRect(LPCRECT lpRect); BOOL DrawIcon(int x, int y, HICON hIcon); BOOL DrawIcon(POINT point, HICON hIcon); #if (WINVER >= 0x400) BOOL DrawState(CPoint pt, CSize size, HBITMAP hBitmap, UINT nFlags, HBRUSH hBrush = NULL); BOOL DrawState(CPoint pt, CSize size, CBitmap* pBitmap, UINT nFlags, CBrush* pBrush = NULL); BOOL DrawState(CPoint pt, CSize size, HICON hIcon, UINT nFlags, HBRUSH hBrush = NULL); BOOL DrawState(CPoint pt, CSize size, HICON hIcon, UINT nFlags, CBrush* pBrush = NULL); BOOL DrawState(CPoint pt, CSize size, LPCTSTR lpszText, UINT nFlags, BOOL bPrefixText = TRUE, int nTextLen = 0, HBRUSH hBrush = NULL); BOOL DrawState(CPoint pt, CSize size, LPCTSTR lpszText, UINT nFlags, BOOL bPrefixText = TRUE, int nTextLen = 0, CBrush* pBrush = NULL); BOOL DrawState(CPoint pt, CSize size, DRAWSTATEPROC lpDrawProc, LPARAM lData, UINT nFlags, HBRUSH hBrush = NULL); BOOL DrawState(CPoint pt, CSize size, DRAWSTATEPROC lpDrawProc, LPARAM lData, UINT nFlags, CBrush* pBrush = NULL); #endif // Ellipse and Polygon Functions BOOL Chord(int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4); BOOL Chord(LPCRECT lpRect, POINT ptStart, POINT ptEnd); void DrawFocusRect(LPCRECT lpRect); BOOL Ellipse(int x1, int y1, int x2, int y2); BOOL Ellipse(LPCRECT lpRect); BOOL Pie(int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4); BOOL Pie(LPCRECT lpRect, POINT ptStart, POINT ptEnd); BOOL Polygon(LPPOINT lpPoints, int nCount); BOOL PolyPolygon(LPPOINT lpPoints, LPINT lpPolyCounts, int nCount); BOOL Rectangle(int x1, int y1, int x2, int y2); BOOL Rectangle(LPCRECT lpRect); BOOL RoundRect(int x1, int y1, int x2, int y2, int x3, int y3); BOOL RoundRect(LPCRECT lpRect, POINT point); // Bitmap Functions BOOL PatBlt(int x, int y, int nWidth, int nHeight, DWORD dwRop); BOOL BitBlt(int x, int y, int nWidth, int nHeight, CDC* pSrcDC, int xSrc, int ySrc, DWORD dwRop); BOOL StretchBlt(int x, int y, int nWidth, int nHeight, CDC* pSrcDC, int xSrc, int ySrc, int nSrcWidth, int nSrcHeight, DWORD dwRop); COLORREF GetPixel(int x, int y) const; COLORREF GetPixel(POINT point) const; COLORREF SetPixel(int x, int y, COLORREF crColor); COLORREF SetPixel(POINT point, COLORREF crColor); BOOL FloodFill(int x, int y, COLORREF crColor); BOOL ExtFloodFill(int x, int y, COLORREF crColor, UINT nFillType); BOOL MaskBlt(int x, int y, int nWidth, int nHeight, CDC* pSrcDC, int xSrc, int ySrc, CBitmap& maskBitmap, int xMask, int yMask, DWORD dwRop); BOOL PlgBlt(LPPOINT lpPoint, CDC* pSrcDC, int xSrc, int ySrc, int nWidth, int nHeight, CBitmap& maskBitmap, int xMask, int yMask); BOOL SetPixelV(int x, int y, COLORREF crColor); BOOL SetPixelV(POINT point, COLORREF crColor); // Text Functions virtual BOOL TextOut(int x, int y, LPCTSTR lpszString, int nCount); BOOL TextOut(int x, int y, const CString& str); virtual BOOL ExtTextOut(int x, int y, UINT nOptions, LPCRECT lpRect, LPCTSTR lpszString, UINT nCount, LPINT lpDxWidths); BOOL ExtTextOut(int x, int y, UINT nOptions, LPCRECT lpRect, const CString& str, LPINT lpDxWidths); virtual CSize TabbedTextOut(int x, int y, LPCTSTR lpszString, int nCount, int nTabPositions, LPINT lpnTabStopPositions, int nTabOrigin); CSize TabbedTextOut(int x, int y, const CString& str, int nTabPositions, LPINT lpnTabStopPositions, int nTabOrigin); virtual int DrawText(LPCTSTR lpszString, int nCount, LPRECT lpRect, UINT nFormat); int DrawText(const CString& str, LPRECT lpRect, UINT nFormat); CSize GetTextExtent(LPCTSTR lpszString, int nCount) const; CSize GetTextExtent(const CString& str) const; CSize GetOutputTextExtent(LPCTSTR lpszString, int nCount) const; CSize GetOutputTextExtent(const CString& str) const; CSize GetTabbedTextExtent(LPCTSTR lpszString, int nCount, int nTabPositions, LPINT lpnTabStopPositions) const; CSize GetTabbedTextExtent(const CString& str, int nTabPositions, LPINT lpnTabStopPositions) const; CSize GetOutputTabbedTextExtent(LPCTSTR lpszString, int nCount, int nTabPositions, LPINT lpnTabStopPositions) const; CSize GetOutputTabbedTextExtent(const CString& str, int nTabPositions, LPINT lpnTabStopPositions) const; virtual BOOL GrayString(CBrush* pBrush, BOOL (CALLBACK* lpfnOutput)(HDC, LPARAM, int), LPARAM lpData, int nCount, int x, int y, int nWidth, int nHeight); UINT GetTextAlign() const; UINT SetTextAlign(UINT nFlags); int GetTextFace(int nCount, LPTSTR lpszFacename) const; int GetTextFace(CString& rString) const; BOOL GetTextMetrics(LPTEXTMETRIC lpMetrics) const; BOOL GetOutputTextMetrics(LPTEXTMETRIC lpMetrics) const; int SetTextJustification(int nBreakExtra, int nBreakCount); int GetTextCharacterExtra() const; int SetTextCharacterExtra(int nCharExtra); // Advanced Drawing #if (WINVER >= 0x400) BOOL DrawEdge(LPRECT lpRect, UINT nEdge, UINT nFlags); BOOL DrawFrameControl(LPRECT lpRect, UINT nType, UINT nState); #endif // Scrolling Functions BOOL ScrollDC(int dx, int dy, LPCRECT lpRectScroll, LPCRECT lpRectClip, CRgn* pRgnUpdate, LPRECT lpRectUpdate); // Font Functions BOOL GetCharWidth(UINT nFirstChar, UINT nLastChar, LPINT lpBuffer) const; BOOL GetOutputCharWidth(UINT nFirstChar, UINT nLastChar, LPINT lpBuffer) const; DWORD SetMapperFlags(DWORD dwFlag); CSize GetAspectRatioFilter() const; BOOL GetCharABCWidths(UINT nFirstChar, UINT nLastChar, LPABC lpabc) const; DWORD GetFontData(DWORD dwTable, DWORD dwOffset, LPVOID lpData, DWORD cbData) const; int GetKerningPairs(int nPairs, LPKERNINGPAIR lpkrnpair) const; UINT GetOutlineTextMetrics(UINT cbData, LPOUTLINETEXTMETRIC lpotm) const; DWORD GetGlyphOutline(UINT nChar, UINT nFormat, LPGLYPHMETRICS lpgm, DWORD cbBuffer, LPVOID lpBuffer, const MAT2* lpmat2) const; BOOL GetCharABCWidths(UINT nFirstChar, UINT nLastChar, LPABCFLOAT lpABCF) const; BOOL GetCharWidth(UINT nFirstChar, UINT nLastChar, float* lpFloatBuffer) const; // Printer/Device Escape Functions virtual int Escape(int nEscape, int nCount, LPCSTR lpszInData, LPVOID lpOutData); int Escape(int nEscape, int nInputSize, LPCSTR lpszInputData, int nOutputSize, LPSTR lpszOutputData); int DrawEscape(int nEscape, int nInputSize, LPCSTR lpszInputData); // Escape helpers int StartDoc(LPCTSTR lpszDocName); // old Win3.0 version int StartDoc(LPDOCINFO lpDocInfo); int StartPage(); int EndPage(); int SetAbortProc(BOOL (CALLBACK* lpfn)(HDC, int)); int AbortDoc(); int EndDoc(); // MetaFile Functions BOOL PlayMetaFile(HMETAFILE hMF); BOOL PlayMetaFile(HENHMETAFILE hEnhMetaFile, LPCRECT lpBounds); BOOL AddMetaFileComment(UINT nDataSize, const BYTE* pCommentData); // can be used for enhanced metafiles only // Path Functions BOOL AbortPath(); BOOL BeginPath(); BOOL CloseFigure(); BOOL EndPath(); BOOL FillPath(); BOOL FlattenPath(); BOOL StrokeAndFillPath(); BOOL StrokePath(); BOOL WidenPath(); float GetMiterLimit() const; BOOL SetMiterLimit(float fMiterLimit); int GetPath(LPPOINT lpPoints, LPBYTE lpTypes, int nCount) const; BOOL SelectClipPath(int nMode); // Misc Helper Functions static CBrush* PASCAL GetHalftoneBrush(); void DrawDragRect(LPCRECT lpRect, SIZE size, LPCRECT lpRectLast, SIZE sizeLast, CBrush* pBrush = NULL, CBrush* pBrushLast = NULL); void FillSolidRect(LPCRECT lpRect, COLORREF clr); void FillSolidRect(int x, int y, int cx, int cy, COLORREF clr); void Draw3dRect(LPCRECT lpRect, COLORREF clrTopLeft, COLORREF clrBottomRight); void Draw3dRect(int x, int y, int cx, int cy, COLORREF clrTopLeft, COLORREF clrBottomRight); // Implementation public: virtual ~CDC(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif // advanced use and implementation BOOL m_bPrinting; HGDIOBJ SelectObject(HGDIOBJ); // do not use for regions protected: // used for implementation of non-virtual SelectObject calls static CGdiObject* PASCAL SelectGdiObject(HDC hDC, HGDIOBJ h); }; ///////////////////////////////////////////////////////////////////////////// // CDC Helpers class CPaintDC : public CDC { DECLARE_DYNAMIC(CPaintDC) // Constructors public: CPaintDC(CWnd* pWnd); // BeginPaint // Attributes protected: HWND m_hWnd; public: PAINTSTRUCT m_ps; // actual paint struct! // Implementation public: virtual ~CPaintDC(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif }; class CClientDC : public CDC { DECLARE_DYNAMIC(CClientDC) // Constructors public: CClientDC(CWnd* pWnd); // Attributes protected: HWND m_hWnd; // Implementation public: virtual ~CClientDC(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif }; class CWindowDC : public CDC { DECLARE_DYNAMIC(CWindowDC) // Constructors public: CWindowDC(CWnd* pWnd); // Attributes protected: HWND m_hWnd; // Implementation public: virtual ~CWindowDC(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif }; ///////////////////////////////////////////////////////////////////////////// // CMenu class CMenu : public CObject { DECLARE_DYNCREATE(CMenu) public: // Constructors CMenu(); BOOL CreateMenu(); BOOL CreatePopupMenu(); BOOL LoadMenu(LPCTSTR lpszResourceName); BOOL LoadMenu(UINT nIDResource); BOOL LoadMenuIndirect(const void* lpMenuTemplate); BOOL DestroyMenu(); // Attributes HMENU m_hMenu; // must be first data member HMENU GetSafeHmenu() const; operator HMENU() const; static CMenu* PASCAL FromHandle(HMENU hMenu); static void PASCAL DeleteTempMap(); BOOL Attach(HMENU hMenu); HMENU Detach(); // CMenu Operations BOOL DeleteMenu(UINT nPosition, UINT nFlags); BOOL TrackPopupMenu(UINT nFlags, int x, int y, CWnd* pWnd, LPCRECT lpRect = 0); BOOL operator==(const CMenu& menu) const; BOOL operator!=(const CMenu& menu) const; // CMenuItem Operations BOOL AppendMenu(UINT nFlags, UINT nIDNewItem = 0, LPCTSTR lpszNewItem = NULL); BOOL AppendMenu(UINT nFlags, UINT nIDNewItem, const CBitmap* pBmp); UINT CheckMenuItem(UINT nIDCheckItem, UINT nCheck); UINT EnableMenuItem(UINT nIDEnableItem, UINT nEnable); UINT GetMenuItemCount() const; UINT GetMenuItemID(int nPos) const; UINT GetMenuState(UINT nID, UINT nFlags) const; int GetMenuString(UINT nIDItem, LPTSTR lpString, int nMaxCount, UINT nFlags) const; int GetMenuString(UINT nIDItem, CString& rString, UINT nFlags) const; BOOL GetMenuItemInfo(UINT nIDItem, LPMENUITEMINFO lpMenuItemInfo, BOOL fByPos = FALSE); CMenu* GetSubMenu(int nPos) const; BOOL InsertMenu(UINT nPosition, UINT nFlags, UINT nIDNewItem = 0, LPCTSTR lpszNewItem = NULL); BOOL InsertMenu(UINT nPosition, UINT nFlags, UINT nIDNewItem, const CBitmap* pBmp); BOOL ModifyMenu(UINT nPosition, UINT nFlags, UINT nIDNewItem = 0, LPCTSTR lpszNewItem = NULL); BOOL ModifyMenu(UINT nPosition, UINT nFlags, UINT nIDNewItem, const CBitmap* pBmp); BOOL RemoveMenu(UINT nPosition, UINT nFlags); BOOL SetMenuItemBitmaps(UINT nPosition, UINT nFlags, const CBitmap* pBmpUnchecked, const CBitmap* pBmpChecked); BOOL CheckMenuRadioItem(UINT nIDFirst, UINT nIDLast, UINT nIDItem, UINT nFlags); BOOL SetDefaultItem(UINT uItem, BOOL fByPos = FALSE); UINT GetDefaultItem(UINT gmdiFlags, BOOL fByPos = FALSE); // Context Help Functions BOOL SetMenuContextHelpId(DWORD dwContextHelpId); DWORD GetMenuContextHelpId() const; // Overridables (must override draw and measure for owner-draw menu items) virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct); virtual void MeasureItem(LPMEASUREITEMSTRUCT lpMeasureItemStruct); // Implementation public: virtual ~CMenu(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif static CMenu* PASCAL CMenu::FromHandlePermanent(HMENU hMenu); }; ///////////////////////////////////////////////////////////////////////////// // Window message map handling struct AFX_MSGMAP_ENTRY; // declared below after CWnd struct AFX_MSGMAP { #ifdef _AFXDLL const AFX_MSGMAP* (PASCAL* pfnGetBaseMap)(); #else const AFX_MSGMAP* pBaseMap; #endif const AFX_MSGMAP_ENTRY* lpEntries; }; #ifdef _AFXDLL #define DECLARE_MESSAGE_MAP() \ private: \ static const AFX_MSGMAP_ENTRY _messageEntries[]; \ protected: \ static AFX_DATA const AFX_MSGMAP messageMap; \ static const AFX_MSGMAP* PASCAL _GetBaseMessageMap(); \ virtual const AFX_MSGMAP* GetMessageMap() const; \ #else #define DECLARE_MESSAGE_MAP() \ private: \ static const AFX_MSGMAP_ENTRY _messageEntries[]; \ protected: \ static AFX_DATA const AFX_MSGMAP messageMap; \ virtual const AFX_MSGMAP* GetMessageMap() const; \ #endif #ifdef _AFXDLL #define BEGIN_MESSAGE_MAP(theClass, baseClass) \ const AFX_MSGMAP* PASCAL theClass::_GetBaseMessageMap() \ { return &baseClass;::messageMap; } \ const AFX_MSGMAP* theClass::GetMessageMap() const \ { return &theClass;::messageMap; } \ AFX_COMDAT AFX_DATADEF const AFX_MSGMAP theClass::messageMap = \ { &theClass;::_GetBaseMessageMap, &theClass;::_messageEntries[0] }; \ AFX_COMDAT const AFX_MSGMAP_ENTRY theClass::_messageEntries[] = \ { \ #else #define BEGIN_MESSAGE_MAP(theClass, baseClass) \ const AFX_MSGMAP* theClass::GetMessageMap() const \ { return &theClass;::messageMap; } \ AFX_COMDAT AFX_DATADEF const AFX_MSGMAP theClass::messageMap = \ { &baseClass;::messageMap, &theClass;::_messageEntries[0] }; \ AFX_COMDAT const AFX_MSGMAP_ENTRY theClass::_messageEntries[] = \ { \ #endif #define END_MESSAGE_MAP() \ {0, 0, 0, 0, AfxSig_end, (AFX_PMSG)0 } \ }; \ // Message map signature values and macros in separate header #include ///////////////////////////////////////////////////////////////////////////// // Dialog data exchange (DDX_) and validation (DDV_) // CDataExchange - for data exchange and validation class CDataExchange { // Attributes public: BOOL m_bSaveAndValidate; // TRUE => save and validate data CWnd* m_pDlgWnd; // container usually a dialog // Operations (for implementors of DDX and DDV procs) HWND PrepareCtrl(int nIDC); // return HWND of control HWND PrepareEditCtrl(int nIDC); // return HWND of control void Fail(); // will throw exception #ifndef _AFX_NO_OCC_SUPPORT CWnd* PrepareOleCtrl(int nIDC); // for OLE controls in dialog #endif // Implementation CDataExchange(CWnd* pDlgWnd, BOOL bSaveAndValidate); HWND m_hWndLastControl; // last control used (for validation) BOOL m_bEditLastControl; // last control was an edit item }; #include // standard DDX_ and DDV_ routines ///////////////////////////////////////////////////////////////////////////// // OLE types typedef LONG HRESULT; struct IUnknown; typedef IUnknown* LPUNKNOWN; struct IDispatch; typedef IDispatch* LPDISPATCH; struct IConnectionPoint; typedef IConnectionPoint* LPCONNECTIONPOINT; struct IEnumOLEVERB; typedef IEnumOLEVERB* LPENUMOLEVERB; typedef struct _GUID GUID; typedef GUID IID; typedef GUID CLSID; #ifndef _REFCLSID_DEFINED #define REFCLSID const CLSID & #endif typedef long DISPID; typedef unsigned short VARTYPE; typedef long SCODE; #if defined(WIN32) && !defined(OLE2ANSI) typedef WCHAR OLECHAR; #else typedef char OLECHAR; #endif typedef OLECHAR* BSTR; struct tagDISPPARAMS; typedef tagDISPPARAMS DISPPARAMS; struct tagVARIANT; typedef tagVARIANT VARIANT; struct ITypeInfo; typedef ITypeInfo* LPTYPEINFO; struct ITypeLib; typedef ITypeLib* LPTYPELIB; ///////////////////////////////////////////////////////////////////////////// // CCmdTarget // private structures struct AFX_CMDHANDLERINFO; // info about where the command is handled struct AFX_EVENT; // info about an event class CTypeLibCache; // cache for OLE type libraries ///////////////////////////////////////////////////////////////////////////// // OLE interface map handling (more in AFXDISP.H) #ifndef _AFX_NO_OLE_SUPPORT struct AFX_INTERFACEMAP_ENTRY { const void* piid; // the interface id (IID) (NULL for aggregate) size_t nOffset; // offset of the interface vtable from m_unknown }; struct AFX_INTERFACEMAP { #ifdef _AFXDLL const AFX_INTERFACEMAP* (PASCAL* pfnGetBaseMap)(); // NULL is root class #else const AFX_INTERFACEMAP* pBaseMap; #endif const AFX_INTERFACEMAP_ENTRY* pEntry; // map for this class }; #ifdef _AFXDLL #define DECLARE_INTERFACE_MAP() \ private: \ static const AFX_INTERFACEMAP_ENTRY _interfaceEntries[]; \ protected: \ static AFX_DATA const AFX_INTERFACEMAP interfaceMap; \ static const AFX_INTERFACEMAP* PASCAL _GetBaseInterfaceMap(); \ virtual const AFX_INTERFACEMAP* GetInterfaceMap() const; \ #else #define DECLARE_INTERFACE_MAP() \ private: \ static const AFX_INTERFACEMAP_ENTRY _interfaceEntries[]; \ protected: \ static AFX_DATA const AFX_INTERFACEMAP interfaceMap; \ virtual const AFX_INTERFACEMAP* GetInterfaceMap() const; \ #endif #endif //!_AFX_NO_OLE_SUPPORT ///////////////////////////////////////////////////////////////////////////// // OLE dispatch map handling (more in AFXDISP.H) #ifndef _AFX_NO_OLE_SUPPORT struct AFX_DISPMAP_ENTRY; struct AFX_DISPMAP { #ifdef _AFXDLL const AFX_DISPMAP* (PASCAL* pfnGetBaseMap)(); #else const AFX_DISPMAP* pBaseMap; #endif const AFX_DISPMAP_ENTRY* lpEntries; UINT* lpEntryCount; DWORD* lpStockPropMask; }; #ifdef _AFXDLL #define DECLARE_DISPATCH_MAP() \ private: \ static const AFX_DISPMAP_ENTRY _dispatchEntries[]; \ static UINT _dispatchEntryCount; \ static DWORD _dwStockPropMask; \ protected: \ static AFX_DATA const AFX_DISPMAP dispatchMap; \ static const AFX_DISPMAP* PASCAL _GetBaseDispatchMap(); \ virtual const AFX_DISPMAP* GetDispatchMap() const; \ #else #define DECLARE_DISPATCH_MAP() \ private: \ static const AFX_DISPMAP_ENTRY _dispatchEntries[]; \ static UINT _dispatchEntryCount; \ static DWORD _dwStockPropMask; \ protected: \ static AFX_DATA const AFX_DISPMAP dispatchMap; \ virtual const AFX_DISPMAP* GetDispatchMap() const; \ #endif #endif //!_AFX_NO_OLE_SUPPORT ///////////////////////////////////////////////////////////////////////////// // OLE Document Object command target handling #ifndef _AFX_NO_DOCOBJECT_SUPPORT struct AFX_OLECMDMAP_ENTRY { const GUID* pguid; // id of the command group ULONG cmdID; // OLECMD ID UINT nID; // corresponding WM_COMMAND message ID }; struct AFX_OLECMDMAP { #ifdef _AFXDLL const AFX_OLECMDMAP* (PASCAL* pfnGetBaseMap)(); #else const AFX_OLECMDMAP* pBaseMap; #endif const AFX_OLECMDMAP_ENTRY* lpEntries; }; #ifdef _AFXDLL #define DECLARE_OLECMD_MAP() \ private: \ static const AFX_OLECMDMAP_ENTRY _commandEntries[]; \ protected: \ static AFX_DATA const AFX_OLECMDMAP commandMap; \ static const AFX_OLECMDMAP* PASCAL _GetBaseCommandMap(); \ virtual const AFX_OLECMDMAP* GetCommandMap() const; \ #else #define DECLARE_OLECMD_MAP() \ private: \ static const AFX_OLECMDMAP_ENTRY _commandEntries[]; \ protected: \ static AFX_DATA const AFX_OLECMDMAP commandMap; \ virtual const AFX_OLECMDMAP* GetCommandMap() const; \ #endif #ifdef _AFXDLL #define BEGIN_OLECMD_MAP(theClass, baseClass) \ const AFX_OLECMDMAP* PASCAL theClass::_GetBaseCommandMap() \ { return &baseClass;::commandMap; } \ const AFX_OLECMDMAP* theClass::GetCommandMap() const \ { return &theClass;::commandMap; } \ AFX_COMDAT AFX_DATADEF const AFX_OLECMDMAP theClass::commandMap = \ { &theClass;::_GetBaseCommandMap, &theClass;::_commandEntries[0] }; \ AFX_COMDAT const AFX_OLECMDMAP_ENTRY theClass::_commandEntries[] = \ { \ #else #define BEGIN_OLECMD_MAP(theClass, baseClass) \ const AFX_OLECMDMAP* theClass::GetCommandMap() const \ { return &theClass;::commandMap; } \ AFX_COMDAT AFX_DATADEF const AFX_OLECMDMAP theClass::commandMap = \ { &baseClass;::commandMap, &theClass;::_commandEntries[0] }; \ AFX_COMDAT const AFX_OLECMDMAP_ENTRY theClass::_commandEntries[] = \ { \ #endif #define END_OLECMD_MAP() \ {NULL, 0, 0} \ }; \ class COleCmdUI; #endif //!_AFX_NO_DOCOBJECT_SUPPORT ///////////////////////////////////////////////////////////////////////////// // OLE event sink map handling (more in AFXDISP.H) #ifndef _AFX_NO_OCC_SUPPORT struct AFX_EVENTSINKMAP_ENTRY; struct AFX_EVENTSINKMAP { #ifdef _AFXDLL const AFX_EVENTSINKMAP* (PASCAL* pfnGetBaseMap)(); #else const AFX_EVENTSINKMAP* pBaseMap; #endif const AFX_EVENTSINKMAP_ENTRY* lpEntries; UINT* lpEntryCount; }; #ifdef _AFXDLL #define DECLARE_EVENTSINK_MAP() \ private: \ static const AFX_EVENTSINKMAP_ENTRY _eventsinkEntries[]; \ static UINT _eventsinkEntryCount; \ protected: \ static AFX_DATA const AFX_EVENTSINKMAP eventsinkMap; \ static const AFX_EVENTSINKMAP* PASCAL _GetBaseEventSinkMap(); \ virtual const AFX_EVENTSINKMAP* GetEventSinkMap() const; \ #else #define DECLARE_EVENTSINK_MAP() \ private: \ static const AFX_EVENTSINKMAP_ENTRY _eventsinkEntries[]; \ static UINT _eventsinkEntryCount; \ protected: \ static AFX_DATA const AFX_EVENTSINKMAP eventsinkMap; \ virtual const AFX_EVENTSINKMAP* GetEventSinkMap() const; \ #endif #endif //!_AFX_NO_OCC_SUPPORT ///////////////////////////////////////////////////////////////////////////// // OLE connection map handling (more in AFXDISP.H) #ifndef _AFX_NO_OLE_SUPPORT struct AFX_CONNECTIONMAP_ENTRY { const void* piid; // the interface id (IID) size_t nOffset; // offset of the interface vtable from m_unknown }; struct AFX_CONNECTIONMAP { #ifdef _AFXDLL const AFX_CONNECTIONMAP* (PASCAL* pfnGetBaseMap)(); // NULL is root class #else const AFX_CONNECTIONMAP* pBaseMap; #endif const AFX_CONNECTIONMAP_ENTRY* pEntry; // map for this class }; #ifdef _AFXDLL #define DECLARE_CONNECTION_MAP() \ private: \ static const AFX_CONNECTIONMAP_ENTRY _connectionEntries[]; \ protected: \ static AFX_DATA const AFX_CONNECTIONMAP connectionMap; \ static const AFX_CONNECTIONMAP* PASCAL _GetBaseConnectionMap(); \ virtual const AFX_CONNECTIONMAP* GetConnectionMap() const; \ #else #define DECLARE_CONNECTION_MAP() \ private: \ static const AFX_CONNECTIONMAP_ENTRY _connectionEntries[]; \ protected: \ static AFX_DATA const AFX_CONNECTIONMAP connectionMap; \ virtual const AFX_CONNECTIONMAP* GetConnectionMap() const; \ #endif #endif //!_AFX_NO_OLE_SUPPORT ///////////////////////////////////////////////////////////////////////////// // CCmdTarget proper #ifndef _AFX_NO_OCC_SUPPORT class COccManager; // forward reference (see ..\src\occimpl.h) #endif #ifdef _AFXDLL class CCmdTarget : public CObject #else class AFX_NOVTABLE CCmdTarget : public CObject #endif { DECLARE_DYNAMIC(CCmdTarget) protected: public: // Constructors CCmdTarget(); // Attributes LPDISPATCH GetIDispatch(BOOL bAddRef); // retrieve IDispatch part of CCmdTarget static CCmdTarget* PASCAL FromIDispatch(LPDISPATCH lpDispatch); // map LPDISPATCH back to CCmdTarget* (inverse of GetIDispatch) BOOL IsResultExpected(); // returns TRUE if automation function should return a value // Operations void EnableAutomation(); // call in constructor to wire up IDispatch void EnableConnections(); // call in constructor to wire up IConnectionPointContainer void BeginWaitCursor(); void EndWaitCursor(); void RestoreWaitCursor(); // call after messagebox #ifndef _AFX_NO_OLE_SUPPORT // dispatch OLE verbs through the message map BOOL EnumOleVerbs(LPENUMOLEVERB* ppenumOleVerb); BOOL DoOleVerb(LONG iVerb, LPMSG lpMsg, HWND hWndParent, LPCRECT lpRect); #endif // Overridables // route and dispatch standard command message types // (more sophisticated than OnCommand) virtual BOOL OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo); #ifndef _AFX_NO_OLE_SUPPORT // called when last OLE reference is released virtual void OnFinalRelease(); #endif #ifndef _AFX_NO_OLE_SUPPORT // called before dispatching to an automation handler function virtual BOOL IsInvokeAllowed(DISPID dispid); #endif #ifndef _AFX_NO_OLE_SUPPORT // support for OLE type libraries void EnableTypeLib(); HRESULT GetTypeInfoOfGuid(LCID lcid, const GUID& guid, LPTYPEINFO* ppTypeInfo); virtual BOOL GetDispatchIID(IID* pIID); virtual UINT GetTypeInfoCount(); virtual CTypeLibCache* GetTypeLibCache(); virtual HRESULT GetTypeLib(LCID lcid, LPTYPELIB* ppTypeLib); #endif // Implementation public: virtual ~CCmdTarget(); #ifdef _DEBUG virtual void Dump(CDumpContext& dc) const; virtual void AssertValid() const; #endif #ifndef _AFX_NO_OLE_SUPPORT void GetNotSupported(); void SetNotSupported(); #endif protected: friend class CView; CView* GetRoutingView(); CFrameWnd* GetRoutingFrame(); static CView* PASCAL GetRoutingView_(); static CFrameWnd* PASCAL GetRoutingFrame_(); DECLARE_MESSAGE_MAP() // base class - no {{ }} macros #ifndef _AFX_NO_DOCOBJECT_SUPPORT DECLARE_OLECMD_MAP() friend class COleCmdUI; #endif #ifndef _AFX_NO_OLE_SUPPORT DECLARE_DISPATCH_MAP() DECLARE_CONNECTION_MAP() DECLARE_INTERFACE_MAP() #ifndef _AFX_NO_OCC_SUPPORT DECLARE_EVENTSINK_MAP() #endif // !_AFX_NO_OCC_SUPPORT // OLE interface map implementation public: // data used when CCmdTarget is made OLE aware long m_dwRef; LPUNKNOWN m_pOuterUnknown; // external controlling unknown if != NULL DWORD m_xInnerUnknown; // place-holder for inner controlling unknown public: // advanced operations void EnableAggregation(); // call to enable aggregation void ExternalDisconnect(); // forcibly disconnect LPUNKNOWN GetControllingUnknown(); // get controlling IUnknown for aggregate creation // these versions do not delegate to m_pOuterUnknown DWORD InternalQueryInterface(const void*, LPVOID* ppvObj); DWORD InternalAddRef(); DWORD InternalRelease(); // these versions delegate to m_pOuterUnknown DWORD ExternalQueryInterface(const void*, LPVOID* ppvObj); DWORD ExternalAddRef(); DWORD ExternalRelease(); // implementation helpers LPUNKNOWN GetInterface(const void*); LPUNKNOWN QueryAggregates(const void*); // advanced overrideables for implementation virtual BOOL OnCreateAggregates(); virtual LPUNKNOWN GetInterfaceHook(const void*); // OLE automation implementation protected: struct XDispatch { DWORD m_vtbl; // place-holder for IDispatch vtable #ifndef _AFX_NO_NESTED_DERIVATION size_t m_nOffset; #endif } m_xDispatch; BOOL m_bResultExpected; // member variable-based properties void GetStandardProp(const AFX_DISPMAP_ENTRY* pEntry, VARIANT* pvarResult, UINT* puArgErr); SCODE SetStandardProp(const AFX_DISPMAP_ENTRY* pEntry, DISPPARAMS* pDispParams, UINT* puArgErr); // DISPID to dispatch map lookup static UINT PASCAL GetEntryCount(const AFX_DISPMAP* pDispMap); const AFX_DISPMAP_ENTRY* PASCAL GetDispEntry(LONG memid); static LONG PASCAL MemberIDFromName(const AFX_DISPMAP* pDispMap, LPCTSTR lpszName); // helpers for member function calling implementation static UINT PASCAL GetStackSize(const BYTE* pbParams, VARTYPE vtResult); #ifdef _PPC_ SCODE PushStackArgs(BYTE* pStack, const BYTE* pbParams, void* pResult, VARTYPE vtResult, DISPPARAMS* pDispParams, UINT* puArgErr, VARIANT* rgTempVars, UINT nSizeArgs); #else SCODE PushStackArgs(BYTE* pStack, const BYTE* pbParams, void* pResult, VARTYPE vtResult, DISPPARAMS* pDispParams, UINT* puArgErr, VARIANT* rgTempVars); #endif SCODE CallMemberFunc(const AFX_DISPMAP_ENTRY* pEntry, WORD wFlags, VARIANT* pvarResult, DISPPARAMS* pDispParams, UINT* puArgErr); friend class COleDispatchImpl; #ifndef _AFX_NO_OCC_SUPPORT public: // OLE event sink implementation BOOL OnEvent(UINT idCtrl, AFX_EVENT* pEvent, AFX_CMDHANDLERINFO* pHandlerInfo); protected: const AFX_EVENTSINKMAP_ENTRY* PASCAL GetEventSinkEntry(UINT idCtrl, AFX_EVENT* pEvent); #endif // !_AFX_NO_OCC_SUPPORT // OLE connection implementation struct XConnPtContainer { DWORD m_vtbl; // place-holder for IConnectionPointContainer vtable #ifndef _AFX_NO_NESTED_DERIVATION size_t m_nOffset; #endif } m_xConnPtContainer; #ifdef _AFXDLL AFX_MODULE_STATE* m_pModuleState; friend class CInnerUnknown; friend UINT APIENTRY _AfxThreadEntry(void* pParam); #endif virtual BOOL GetExtraConnectionPoints(CPtrArray* pConnPoints); virtual LPCONNECTIONPOINT GetConnectionHook(const IID& iid); friend class COleConnPtContainer; #endif //!_AFX_NO_OLE_SUPPORT }; class CCmdUI // simple helper class { public: // Attributes UINT m_nID; UINT m_nIndex; // menu item or other index // if a menu item CMenu* m_pMenu; // NULL if not a menu CMenu* m_pSubMenu; // sub containing menu item // if a popup sub menu - ID is for first in popup // if from some other window CWnd* m_pOther; // NULL if a menu or not a CWnd // Operations to do in ON_UPDATE_COMMAND_UI virtual void Enable(BOOL bOn = TRUE); virtual void SetCheck(int nCheck = 1); // 0, 1 or 2 (indeterminate) virtual void SetRadio(BOOL bOn = TRUE); virtual void SetText(LPCTSTR lpszText); // Advanced operation void ContinueRouting(); // Implementation CCmdUI(); BOOL m_bEnableChanged; BOOL m_bContinueRouting; UINT m_nIndexMax; // last + 1 for iterating m_nIndex CMenu* m_pParentMenu; // NULL if parent menu not easily determined // (probably a secondary popup menu) BOOL DoUpdate(CCmdTarget* pTarget, BOOL bDisableIfNoHndler); }; // special CCmdUI derived classes are used for other UI paradigms // like toolbar buttons and status indicators // pointer to afx_msg member function #ifndef AFX_MSG_CALL #define AFX_MSG_CALL #endif typedef void (AFX_MSG_CALL CCmdTarget::*AFX_PMSG)(void); enum AFX_DISPMAP_FLAGS { afxDispCustom = 0, afxDispStock = 1 }; struct AFX_DISPMAP_ENTRY { LPCTSTR lpszName; // member/property name long lDispID; // DISPID (may be DISPID_UNKNOWN) LPCSTR lpszParams; // member parameter description WORD vt; // return value type / or type of property AFX_PMSG pfn; // normal member On or, OnGet AFX_PMSG pfnSet; // special member for OnSet size_t nPropOffset; // property offset AFX_DISPMAP_FLAGS flags;// flags (e.g. stock/custom) }; struct AFX_EVENTSINKMAP_ENTRY { AFX_DISPMAP_ENTRY dispEntry; UINT nCtrlIDFirst; UINT nCtrlIDLast; }; // DSC Sink state/reason codes passed to MFC user event handlers enum DSCSTATE { dscNoState = 0, dscOKToDo, dscCancelled, dscSyncBefore, dscAboutToDo, dscFailedToDo, dscSyncAfter, dscDidEvent }; enum DSCREASON { dscNoReason = 0, dscClose, dscCommit, dscDelete, dscEdit, dscInsert, dscModify, dscMove }; ///////////////////////////////////////////////////////////////////////////// // CWnd implementation // structures (see afxext.h) struct CCreateContext; // context for creating things struct CPrintInfo; // print preview customization info struct AFX_MSGMAP_ENTRY { UINT nMessage; // windows message UINT nCode; // control code or WM_NOTIFY code UINT nID; // control ID (or 0 for windows messages) UINT nLastID; // used for entries specifying a range of control id's UINT nSig; // signature type (action) or pointer to message # AFX_PMSG pfn; // routine to call (or special value) }; ///////////////////////////////////////////////////////////////////////////// // CWnd - a Microsoft Windows application window class COleDropTarget; // for more information see AFXOLE.H class COleControlContainer; class COleControlSite; // CWnd::m_nFlags (generic to CWnd) #define WF_TOOLTIPS 0x0001 // window is enabled for tooltips #define WF_TEMPHIDE 0x0002 // window is temporarily hidden #define WF_STAYDISABLED 0x0004 // window should stay disabled #define WF_MODALLOOP 0x0008 // currently in modal loop #define WF_CONTINUEMODAL 0x0010 // modal loop should continue running #define WF_OLECTLCONTAINER 0x0100 // some descendant is an OLE control #define WF_TRACKINGTOOLTIPS 0x0400 // window is enabled for tracking tooltips // CWnd::m_nFlags (specific to CFrameWnd) #define WF_STAYACTIVE 0x0020 // look active even though not active #define WF_NOPOPMSG 0x0040 // ignore WM_POPMESSAGESTRING calls #define WF_MODALDISABLE 0x0080 // window is disabled #define WF_KEEPMINIACTIVE 0x0200 // stay activate even though you are deactivated // flags for CWnd::RunModalLoop #define ML

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