pocketpc 串口接收数据问题

dabaishaflyw 2006-12-06 11:46:51
第一次写串口的程序,一点思路也没有,我用的开发工具是c#.net(compact framework),发现没有现成的类可以调用,我查了些资料,好象是调windowce 的api
,具体该怎么做呀?大家帮我看看呀!如果能给个例子,那就太感谢了,分不够可以加.谢谢了
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pengju 2006-12-08
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serialPort —— VS2005
pengju 2006-12-08
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希望能对你有些帮助
pengju 2006-12-08
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private void serialPort_DataReceived(object sender, SerialDataReceivedEventArgs e)
{

this.Invoke(new EventHandler(AddRecieve));
}
private void AddRecieve(object s, EventArgs e)
{

string st = serialPort.ReadExisting();
StringBuilder sb = new StringBuilder(); ;
sb.Append(st);
try
{

richTextBox1.AppendText(st);
}
catch (Exception ex)
{
MessageBox.Show(ex.Message);
}
}
dabaishaflyw 2006-12-06
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我用的开发工具是Microsoft Visual Studio .NET 2003 ,compact framework c#.net,和这个有关系么?我把你的代码全部粘了过来,老是出现上边的错误.215553826 (QQ),可以加我么,我想问你下,谢谢了
Koala_sea 2006-12-06
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这里其实你只需要Read、Write这两个方法。其他的都不需要。还有就是要赋初值啊。比如端口速率。。。。。。
Koala_sea 2006-12-06
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不能啊。我特意编译了一下。没有问题的
dabaishaflyw 2006-12-06
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还有就是Array.Copy(BufBytes, OutBytes, BytesRead);这个方法出现错误说是: 重载“Copy”方法未获取“3”参数
dabaishaflyw 2006-12-06
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谢谢Koala_sea(阳光总在风雨后),我把你的代码用了一下,出现这个问题
类型或命名空间名称“Generic”在类或命名空间“System.Collections”中不存在(是否缺少程序集引用?),是什么原因呀?
Koala_sea 2006-12-06
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public void Write(byte[] WriteBytes)
{
if (hComm != INVALID_HANDLE_VALUE)
{
OVERLAPPED ovlCommPort = new OVERLAPPED();
int BytesWritten = 0;
WriteFile(hComm, WriteBytes, WriteBytes.Length, ref BytesWritten, ref ovlCommPort);
}
else
{
throw (new ApplicationException("串口未打开!"));
}
}
}
public class HexCon
{
// 把十六进制字符串转换成字节型和把字节型转换成十六进制字符串 converter hex string to byte and byte to hex string
public static string ByteToString(byte[] InBytes)
{
string StringOut = "";
foreach (byte InByte in InBytes)
{
StringOut = StringOut + String.Format("{0:X2} ", InByte);
}
return StringOut;
}
//public static byte[] StringToByte(string InString)
//{
// string[] ByteStrings;
// ByteStrings = InString.Split(" ".ToCharArray());
// byte[] ByteOut;
// ByteOut = new byte[ByteStrings.Length - 1];
// for (int i = 0; i == ByteStrings.Length - 1; i++)
// {
// ByteOut[i] = Convert.ToByte(("0x" + ByteStrings[i]));
// }
// return ByteOut;
//}
public static byte[] StringToByte(string InString)
{
string[] ByteStrings;
ByteStrings = InString.Split(" ".ToCharArray());
byte[] ByteOut;
ByteOut = new byte[ByteStrings.Length];
for (int i = 0; i <= ByteStrings.Length - 1; i++)
{
ByteOut[i] = Convert.ToByte(ByteStrings[i], 16);
}
return ByteOut;
}
}

}
Koala_sea 2006-12-06
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[DllImport("kernel32.dll")]
private static extern bool WriteFile(
int hFile, // 通信设备句柄 handle to file
byte[] lpBuffer, // 数据缓冲区 data buffer
int nNumberOfBytesToWrite, // 多少字节等待写入 number of bytes to write
ref int lpNumberOfBytesWritten, // 已经写入多少字节 number of bytes written
ref OVERLAPPED lpOverlapped // 溢出缓冲区 overlapped buffer
);
[DllImport("kernel32.dll")]
private static extern bool CloseHandle(
int hObject // handle to object
);
[DllImport("kernel32.dll")]
private static extern uint GetLastError();
public void Open()
{
DCB dcbCommPort = new DCB();
COMMTIMEOUTS ctoCommPort = new COMMTIMEOUTS();
// 打开串口 OPEN THE COMM PORT.
hComm = CreateFile(PortNum, GENERIC_READ | GENERIC_WRITE, 0, 0, OPEN_EXISTING, 0, 0);
// 如果串口没有打开,就打开 IF THE PORT CANNOT BE OPENED, BAIL OUT.
if (hComm == INVALID_HANDLE_VALUE)
{
throw (new ApplicationException("非法操作,不能打开串口!"));
}
// 设置通信超时时间 SET THE COMM TIMEOUTS.
GetCommTimeouts(hComm, ref ctoCommPort);
ctoCommPort.ReadTotalTimeoutConstant = ReadTimeout;
ctoCommPort.ReadTotalTimeoutMultiplier = 0;
ctoCommPort.WriteTotalTimeoutMultiplier = 0;
ctoCommPort.WriteTotalTimeoutConstant = 0;
SetCommTimeouts(hComm, ref ctoCommPort);
// 设置串口 SET BAUD RATE, PARITY, WORD SIZE, AND STOP BITS.
GetCommState(hComm, ref dcbCommPort);
dcbCommPort.BaudRate = BaudRate;
dcbCommPort.flags = 0;
//dcb.fBinary=1;
dcbCommPort.flags |= 1;
if (Parity > 0)
{
//dcb.fParity=1
dcbCommPort.flags |= 2;
}
dcbCommPort.Parity = Parity;
dcbCommPort.ByteSize = ByteSize;
dcbCommPort.StopBits = StopBits;
if (!SetCommState(hComm, ref dcbCommPort))
{
//uint ErrorNum=GetLastError();
throw (new ApplicationException("非法操作,不能打开串口!"));
}
//unremark to see if setting took correctly
//DCB dcbCommPort2 = new DCB();
//GetCommState(hComm, ref dcbCommPort2);
Opened = true;
}
public void Close()
{
if (hComm != INVALID_HANDLE_VALUE)
{
CloseHandle(hComm);
}
}
public byte[] Read(int NumBytes)
{
byte[] BufBytes;
//byte[] OutBytes;
BufBytes = new byte[NumBytes];
if (hComm != INVALID_HANDLE_VALUE)
{
OVERLAPPED ovlCommPort = new OVERLAPPED();
int BytesRead = 0;
ReadFile(hComm, BufBytes, NumBytes, ref BytesRead, ref ovlCommPort);
OutBytes = new byte[BytesRead];
Array.Copy(BufBytes, OutBytes, BytesRead);
strNum = BytesRead;
}
else
{
throw (new ApplicationException("串口未打开!"));
}
return OutBytes;
}
Koala_sea 2006-12-06
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using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
namespace ComPort
{
public class Port
{
public byte[] OutBytes;
public int strNum;
public string PortNum;
public int BaudRate;
public byte ByteSize;
public byte Parity; // 0-4=no,odd,even,mark,space
public byte StopBits; // 0,1,2 = 1, 1.5, 2
public int ReadTimeout;
//comm port win32 file handle
private int hComm = -1;
public bool Opened = false;
//win32 api constants
private const uint GENERIC_READ = 0x80000000;
private const uint GENERIC_WRITE = 0x40000000;
private const int OPEN_EXISTING = 3;
private const int INVALID_HANDLE_VALUE = -1;
[StructLayout(LayoutKind.Sequential)]
public struct DCB
{
//taken from c struct in platform sdk
public int DCBlength; // sizeof(DCB)
public int BaudRate; // 指定当前波特率 current baud rate
// these are the c struct bit fields, bit twiddle flag to set
public int fBinary; // 指定是否允许二进制模式,在windows95中必须主TRUE binary mode, no EOF check
public int fParity; // 指定是否允许奇偶校验 enable parity checking
public int fOutxCtsFlow; // 指定CTS是否用于检测发送控制,当为TRUE是CTS为OFF,发送将被挂起。 CTS output flow control
public int fOutxDsrFlow; // 指定CTS是否用于检测发送控制 DSR output flow control
public int fDtrControl; // DTR_CONTROL_DISABLE值将DTR置为OFF, DTR_CONTROL_ENABLE值将DTR置为ON, DTR_CONTROL_HANDSHAKE允许DTR"握手" DTR flow control type
public int fDsrSensitivity; // 当该值为TRUE时DSR为OFF时接收的字节被忽略 DSR sensitivity
public int fTXContinueOnXoff; // 指定当接收缓冲区已满,并且驱动程序已经发送出XoffChar字符时发送是否停止。TRUE时,在接收缓冲区接收到缓冲区已满的字节XoffLim且驱动程序已经发送出XoffChar字符中止接收字节之后,发送继续进行。 FALSE时,在接收缓冲区接收到代表缓冲区已空的字节XonChar且驱动程序已经发送出恢复发送的XonChar之后,发送继续进行。XOFF continues Tx
public int fOutX; // TRUE时,接收到XoffChar之后便停止发送接收到XonChar之后将重新开始 XON/XOFF out flow control
public int fInX; // TRUE时,接收缓冲区接收到代表缓冲区满的XoffLim之后,XoffChar发送出去接收缓冲区接收到代表缓冲区空的XonLim之后,XonChar发送出去 XON/XOFF in flow control
public int fErrorChar; // 该值为TRUE且fParity为TRUE时,用ErrorChar 成员指定的字符代替奇偶校验错误的接收字符 enable error replacement
public int fNull; // eTRUE时,接收时去掉空(0值)字节 enable null stripping
public int fRtsControl; // RTS flow control
/*RTS_CONTROL_DISABLE时,RTS置为OFF
RTS_CONTROL_ENABLE时, RTS置为ON
RTS_CONTROL_HANDSHAKE时,
当接收缓冲区小于半满时RTS为ON
当接收缓冲区超过四分之三满时RTS为OFF
RTS_CONTROL_TOGGLE时,
当接收缓冲区仍有剩余字节时RTS为ON ,否则缺省为OFF*/
public int fAbortOnError; // TRUE时,有错误发生时中止读和写操作 abort on error
public int fDummy2; // 未使用 reserved
public uint flags;
public ushort wReserved; // 未使用,必须为0 not currently used
public ushort XonLim; // 指定在XON字符发送这前接收缓冲区中可允许的最小字节数 transmit XON threshold
public ushort XoffLim; // 指定在XOFF字符发送这前接收缓冲区中可允许的最小字节数 transmit XOFF threshold
public byte ByteSize; // 指定端口当前使用的数据位 number of bits/byte, 4-8
public byte Parity; // 指定端口当前使用的奇偶校验方法,可能为:EVENPARITY,MARKPARITY,NOPARITY,ODDPARITY 0-4=no,odd,even,mark,space
public byte StopBits; // 指定端口当前使用的停止位数,可能为:ONESTOPBIT,ONE5STOPBITS,TWOSTOPBITS 0,1,2 = 1, 1.5, 2
public char XonChar; // 指定用于发送和接收字符XON的值 Tx and Rx XON character
public char XoffChar; // 指定用于发送和接收字符XOFF值 Tx and Rx XOFF character
public char ErrorChar; // 本字符用来代替接收到的奇偶校验发生错误时的值 error replacement character
public char EofChar; // 当没有使用二进制模式时,本字符可用来指示数据的结束 end of input character
public char EvtChar; // 当接收到此字符时,会产生一个事件 received event character
public ushort wReserved1; // 未使用 reserved; do not use
}
[StructLayout(LayoutKind.Sequential)]
private struct COMMTIMEOUTS
{
public int ReadIntervalTimeout;
public int ReadTotalTimeoutMultiplier;
public int ReadTotalTimeoutConstant;
public int WriteTotalTimeoutMultiplier;
public int WriteTotalTimeoutConstant;
}
[StructLayout(LayoutKind.Sequential)]
private struct OVERLAPPED
{
public int Internal;
public int InternalHigh;
public int Offset;
public int OffsetHigh;
public int hEvent;
}
[DllImport("kernel32.dll")]
private static extern int CreateFile(
string lpFileName, // 要打开的串口名称
uint dwDesiredAccess, // 指定串口的访问方式,一般设置为可读可写方式
int dwShareMode, // 指定串口的共享模式,串口不能共享,所以设置为0
int lpSecurityAttributes, // 设置串口的安全属性,WIN9X下不支持,应设为NULL
int dwCreationDisposition, // 对于串口通信,创建方式只能为OPEN_EXISTING
int dwFlagsAndAttributes, // 指定串口属性与标志,设置为FILE_FLAG_OVERLAPPED(重叠I/O操作),指定串口以异步方式通信
int hTemplateFile // 对于串口通信必须设置为NULL
);
[DllImport("kernel32.dll")]
private static extern bool GetCommState(
int hFile, //通信设备句柄
ref DCB lpDCB // 设备控制块DCB
);
[DllImport("kernel32.dll")]
private static extern bool BuildCommDCB(
string lpDef, // 设备控制字符串
ref DCB lpDCB // 设备控制块
);
[DllImport("kernel32.dll")]
private static extern bool SetCommState(
int hFile, // 通信设备句柄
ref DCB lpDCB // 设备控制块
);
[DllImport("kernel32.dll")]
private static extern bool GetCommTimeouts(
int hFile, // 通信设备句柄 handle to comm device
ref COMMTIMEOUTS lpCommTimeouts // 超时时间 time-out values
);
[DllImport("kernel32.dll")]
private static extern bool SetCommTimeouts(
int hFile, // 通信设备句柄 handle to comm device
ref COMMTIMEOUTS lpCommTimeouts // 超时时间 time-out values
);
[DllImport("kernel32.dll")]
private static extern bool ReadFile(
int hFile, // 通信设备句柄 handle to file
byte[] lpBuffer, // 数据缓冲区 data buffer
int nNumberOfBytesToRead, // 多少字节等待读取 number of bytes to read
ref int lpNumberOfBytesRead, // 读取多少字节 number of bytes read
ref OVERLAPPED lpOverlapped // 溢出缓冲区 overlapped buffer
);
papper 2006-12-06
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没开发过wince程序,帮顶
gui0605 2006-12-06
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不清楚,帮顶一小下
dabaishaflyw 2006-12-06
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就是怎样调用createFile();ReadFile()这两个函数进行操作?
没有人知道么?

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