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Layer Application Layer 2.4 ADDRESSING Physical Address Internet Address Port Address 2.5 TCP/IP VERSIONS Version4 Version5 Version6 2.6 SUMMARY 2.7 PRACTICE SET Multiple Choice Exercises Chapter3 Underlying Technologies 3.1 TRANSMISSION MEDIA Guided Media Unguided Media 3.2 LOCAL AREA NETWORKS(LANS) Ethernet Token Ring Fiber Distributed Data Interface(FDDI) 3.3 SWITCHING Circuit Switching Packet Switching Message Switching 3.4 WIDE AREA NETWORKS(WANS) Point-to-Point Protocol(PPP) X.25 60 Frame Relay Asynchronous Transfer Mode(ATM) 3.5 CONNECTING DEVICES Repeaters Bridges Routers Gateways 3.6 SUMMARY 3.7 PRACTICE SET Multiple Choice Exercises Programming Exercises Chapter4 IP Addressing 4.1 DECIMAL NOTATION 4.2 CLASSES Class A Class B Class C Class D Class E Determining the Class of an Address Extracting Netid and Hostid Multihomed Devices Location Not Names 4.3 SPECIAL ADDRDSSES Network Address Direct Broadcast Address Limited Broadcast Address This Host on This Network Specific Host 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MULTICAST ROUTING DVMRP MOSPF 13.6 SUMMARY 13.7 PRACTICE SET Multiple Choice Exercises Programming Exercises Chapter14 Application Layer and Client-Server Model 14.1 CLIENT-SERVER MODEL Client Server 14.2 CONCURRENCY Concurrency in Clients Concurrency in Servers 14.3 PROCESSES Concept Process Identification Process Creation 14.4 SUMMARY 14.5 PRACTICE SET Multiple Choice Exercises Programming Exercises Chapter15 BOOTP and DHCP 15.1 BOOTP Packet Format Operation UDP Ports Using TFTP Relay Agent 15.2 DYNAMIC HOST CONFIGURATION PROTOCOL(DHCP) Leasing DHCP Operation Packet Format 15.3 SUMMARY 15.4 PRACTICE SET Multiple Choice Exercises Programming Exercises Chapter16 Domain Name System&#40;DNS&#41; 16.1 NAME SPACE Flat Name Space Hierarchical Name Space 16.2 DOMAIN NAME SPACE Label Domain Name Domain 16.3 DISTRIBUTION OF NAME SPACE Hierarchy of Name Servers Zone Primary and Secondary Servers 16.4 DNS IN THE INTERNET Generic Domains Country Domains Inverse Domain 16.5 RESOLUTION Resolver 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BROWSER ARCHITECTURE 23.3 STATIC DOCUMENTS 23.4 HTML Structure of a Web Page Tags Examples 23.5 DYNAMIC DOCUMENTS 23.6 COMMON GATEWAY INTERFACE(CGI) CGI Program Environment Variables Input Output Examples 23.7 ACTIVE DOCUMENTS Creation Compilation and Execution 23.8 JAVA Classes and Objects Instantiation Ingeritance Packages Skeleton of an Applet Creation and Compilation HTML Document Examples 23.9 SUMMARY 23.10 PRACTICE SET Multiple Choice Exercises Programming Exercises Chapter24 Socket Interface 24.1 SOME DEFINITIONS Data Types Defined Internet Address Structure Internet Socket Address Structure 24.2 SOCKETS Socket Types 24.3 BYTE ORDERING Big-Endian Byte Order Little-Endian Byte Order Network Byte Order Byte-Order Transformation 24.4 ADDRESS TRANSFORMATION 24.5 MYTE MAINPULATION FUNCTIONS 24.6 INFORMATION ABOUT REMOTE HOST 24.7 SOCKET SYSTEM CALLS Socket Bind Connect Listen Accept Sendto Recvfrom Read Write Close 24.8 CONNECTIONLESS ITERATIVE SERVER Server Client 24.9 UDP CLIENT-SERVER PROGRAMS Server Program Client Program 24.10 CONNECTION-ORIENTED CONCURRENT SERVER Server Client 24.11 TCP CLIENT-SERVER PROGRAMS Server Program Client Program 24.12 SUMMARY 24.13 PRACTICE SET Multiple Choice Exercises Programming Exercises Chapter25 Next Generation:IPv6 and ICMPv6 25.1 IPV6 25.2 IPV6 ADDRESSES Hexadecimal Colon Notation Categories of Addresses Address Space Assignment 25.3 IPV6 PACKET FORMAT Base Header Priority Flow Label Comparison between IPv4 and IPv6 Headers Extension Headers Comparison between IPv4 and IPv6 25.4 ICMPV6 Error Reporting Query 25.5 TRANSITION FROM IPV4 TO IPV6 Dual Stack Tunneling Header Translation 25.6 SUMMARY 25.7 PRACTICE SET Multiple Choice Exercises Programming Exercises AppendixA ASCII Code AppendixB Numbering Systems and Transformation B.1 NUMBERING SYSTEMS Decimal Numbers Binary Numbers Octal Numbers Hexadecimal Numbers B.2 TRANSFORMATION From Other Systems to Decimal From Decimal to Other Systems From Binary to Octal or Hexadecimal From Octal or Hexadecimal to Binary AppendixC Representation of Binary Numbers C.1 UNSIGNED NUMBERS C.2 SIGNED NUMBERS Sign-and-Magnitude One’Complement Two’Complement C.3 MORE ABOUT ONE’COMPLEMENT Finding the Complement Addign Two Numbers AppendixD Error Detection D.1 TYPES OF ERRORS Single-Bit Error Multiple-Bit Error Burst Error D.2 DETECTION Redundancy Vertical Redundancy Check(VRC) Longitudinal Redundancy Check(LRC) Cyclic Redundancy Check(CRC) Checksum AppendixE Encryption/Decryption E.1 CONVENTIONAL METHODS DES E.2 PUBLIC KEY METHODS RSA Encryption E.3 AUTHENTICATION AppendixF MIB Objects F.1 SYSTEM GROUP F.2 INTERFACE GROUP F.3 IP GROUP F.4 ICMP GROUP F.5 TCP GROUP F.6 UDP GROUP AppendixG High-Level Data Link Control(HDLC) G.1 STATION TYPES G.2 CONFIGURATIONS G.3 MODES OF COMMUNICATION NRM ARM ABM G.4 FRAMES G.5 MORE ABOUT FRAMES I-frames S-frames U-frames G.6 LINK ACCESS PROCEDURES(LAPS) LAPB LAPD LAPM AppendixH Project H.1 PROJECT H.2 PROJECT LLC MAC AppendixI ASN.1 I.1 DATA TYPES AND VALUES Simple Type Structured Type Tags Subtyping Values I.2 MODULES AND MACROS Modules Macros AppendixJ Spanning Tree J.1 SPANNING TREES AND BRIDGES Algorithm Forming the Spanning Tree Example J.2 SPANNING TREES AND MULTICAST ROUTING AppendixK Contact Addresses AppendixL RFCs AppendixM UDP and TCP Ports Solutions Acronyms Glossary References Index
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