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using UnityEngine;
using System.Collections;
using System;
using System.Net;
using System.Net.Mail;
using System.Net.Security;
using System.Security.Cryptography.X509Certificates;
public class TryDemo : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
void OnGUI() {
if (GUI.Button(new Rect(0, 50, 100, 40), "Capture")) {
Debug.Log("Capture Screenshot");
Application.CaptureScreenshot("screen.png");
}
if (GUI.Button(new Rect(0, 0, 100, 40), "Send")) {
SendEmail();
}
}
private void SendEmail()
{
MailMessage mail = new MailMessage();
mail.From = new MailAddress("youraddress@gmail.com");
mail.To.Add("youraddress@qq.com");
mail.Subject = "Test Mail";
mail.Body = "This is for testing SMTP mail from GMAIL";
mail.Attachments.Add(new Attachment("screen.png"));
SmtpClient smtpServer = new SmtpClient("smtp.gmail.com");
smtpServer.Port = 587;
smtpServer.Credentials = new System.Net.NetworkCredential("youraddress@gmail.com", "yourpassword")as ICredentialsByHost;
smtpServer.EnableSsl = true;
ServicePointManager.ServerCertificateValidationCallback =
delegate(object s, X509Certificate certificate, X509Chain chain, SslPolicyErrors sslPolicyErrors)
{ return true; };
smtpServer.Send(mail);
Debug.Log("success");
}
}
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