what's COM?STL?

huxiaoyong 2002-06-09 12:41:38
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waYeah 2002-06-09
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完全同意楼上的说法。具体的你可以看看关于COM的书,STL在C++里有介绍。
lcacao 2002-06-09
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COM是个开放的组件标准,它有很强的扩充和扩展能力.还有个“COM+”很不错,可以到 win2000 上感觉感觉,COM+并不是COM的新版本,我们可以把它理解为COM的新发展,或者为COM更高层次上的应用。COM+的底层结构仍然以COM为基础,它几乎包容了COM的所有内容。COM+不再局限于COM的组件技术,它更加注重于分布式网络应用的设计和实现,已经成为Microsoft系统平台策略和软件发展策略的一部分 COM+继承了COM几乎全部的优势,同时又避免了COM实现方面的一些不足。

至于STL就是标准模版库。(Standard Template Library)STL是一些“容器”的集合,这些“容器”有list,vector,set,map等,STL也是算法和其他一些组件的集合。这里的“容器”和算法的集合指的是世界上很多聪明人很多年的杰作。

STL的目的是标准化组件,这样你就不用重新开发它们了。你可以仅仅使用这些现成的组件。STL现在是C++的一部分,因此不用额外安装什麽。它被内建在你的编译器之内。因为STL的list是一个简单的容器。
The Standard Template Library, or STL, is a C++ library of container classes, algorithms, and iterators; it provides many of the basic algorithms and data structures of computer science. The STL is a generic library, meaning that its components are heavily parameterized: almost every component in the STL is a template. You should make sure that you understand how templates work in C++ before you use the STL.
Like many class libraries, the STL includes container classes: classes whose purpose is to contain other objects. The STL includes the classes vector, list, deque, set, multiset, map, multimap, hash_set, hash_multiset, hash_map, and hash_multimap. Each of these classes is a template, and can be instantiated to contain any type of object. You can, for example, use a vector<int> in much the same way as you would use an ordinary C array, except that vector eliminates the chore of managing dynamic memory allocation by hand.
The C++ language has a long history, dating back to the 1980s. Recently it has undergone a renaissance, with major new features being intro duced in 2011 and 2014. At press time, the C++17 standard is just around the corner. C++11 practically doubled the size of the standard library, adding such headers as , , and . C++17 doubles the library again, with additions such as , , and . A programmer who’s been spending time writing code instead of watching the standardization process might fairly feel that the standard library has gotten away fromhim--that there’s so many new things in the library that he'll never be able to master the whole thing, or even to sort the wheat fromthe chaff. After all, who wants to spend a month reading technical documentation on std::locale and std::ratio , just to find out that they aren't useful in your daily work? In this book, I'll teach you the most important features of the C++17 standard library. In the interest of brevity, I omit some parts, such as the aforementioned ; but we'll cover the entire modern STL (every standard container and every standard algorithm), plus such imp ortant topics as smart pointers, randomnumbers, regular expressions, and the new-in-C++17 library. I'll teach by example. You'll learn to build your own iterator type; your own memory allocator using std::pmr::memory_resource ; your own thread pool using std::future . I'll teach concepts beyond what you'd find in a reference manual. You'll learn the difference between monomorphic, polymorphic, and generic algorithms (Chapter 1 , Classical Polymorphism and Generic Programming ); what it means for std::string or std::any to be termed a "vocabulary type"(Chapter 5 , Vocabulary Types ); and what we might expect fromfuture C++ standards in 2020 and beyond. I assume that you are already reasonably familiar with the core language of C++11; for example, that you already understand how to write class and function templates, the difference between lvalue and rvalue references, and so on.
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