哪里有 "The C++ Programming Language "第3版??

wenliang_d 2000-01-05 09:28:00
哪里有 "The C++ Programming Language "第3版??
无论中英文,无论free还是有偿!
谢谢,最好Mail me duan_wliang@cvicse.com
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darkay 2001-03-07
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我也想要一本msginfo@21cn.com
aggie 2001-03-07
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去Amazon吧,我那天去查了一下,要$59,嘻嘻
wenliang_d 2001-03-06
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各位,如果没有burntorun() 提供的地址http://go7.163.com/~yourplace/Book/book.htm
我肯定会为每一位需要该书的人mail过去,但是既然大家已经来到这里,可定可以上网(除非在网吧不方便),大家可以亲自去下载!
joyce009 2001-03-06
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不好意思,我下载不了,可以发给我吗?
yxjoyce@21cn.com

谢谢!!!!
jimgreen 2001-03-05
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to wenliang_d();
能寄给我你的 C++ Program Language 吗?非常感谢!!
my email is: clfsoft@etang.com
micrack 2001-03-04
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我爱burntorun和spy,如果非要我在后面加上时间,那就是一万年!!!!!!!!
感谢呀!!!!!!!!!!!!!!!!!!!!!!!!!!!!
项目管理PMO 2001-03-04
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很感谢你,syp。
fangkuntao 2001-03-04
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to wenliang_d();
能寄给我你的 C++ Program Language 吗?非常感谢!!
My E-mail:fktmessagedog@china.com
fiddleman 2001-03-04
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To wenliang_d():
能寄给我你的 C++ Program Language 吗?
谢谢!!
My E-mail: savagesky@sohu.com
sissi 2001-03-04
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to wenliang_()
would you give me C++ PROGRAM language?
to my email:
yw713@sina.com
thank you very much!!!!!
syp 2001-03-03
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http://go7.163.com/~yourplace/(yourplace.126.com)是我的网站,我现在在韩国,工作太忙。没有时间更新,真是对不起大家。
syp
LiangBK 2001-03-03
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syp() burntorun
好站,个人站就应该搞成这样,小而精
希望早点能看到syp() 兄继续更新
vcyzq 2001-03-03
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怎么全都是英文版的啊??看得很吃力,哪里有中文版的啊??有了别忘了告诉我啊!多谢了!!
email:ilove555@163.net
Mahyar 2001-02-20
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据说机械要出中文版,还没出来
ed9er 2001-02-20
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to burntorun:
你太好了!我不但当到了这个第三版,还当到了另外两本非常好的书,其中一本是我找了很久的!而且都是CHM!感谢!
wenliang_d 2001-02-16
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谢谢大家, 我已经买到该书,从浙大买的,另外也从网上找到电子版。
codingcoding 2001-02-16
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书店里没有,学校里有人影印的,好象是计算机系的一些人
burntorun 2001-02-16
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http://go7.163.com/~yourplace/Book/book.htm
myan 2001-02-16
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wenliang_d, 我想要, 请与my518@263.net联系. 十分感谢!!!
wenliang_d 2001-02-16
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下载地址忘了,pdf文件,压缩后约4M,谁想要,告诉我如何发给你?
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Now updated for the newest C++14 standard Paperback: 624 pages Publisher: Prentice Hall; 3 edition (December 30, 2015) Language: English ISBN-10: 0134314301 ISBN-13: 978-0134314303 Learning C++ Doesn’t Have to Be Difficult! Have you ever wanted to learn programming? Have you ever wanted to learn the C++ language behind many of today’s hottest games, business programs, and even advanced spacecraft? C++ Without Fear, Third Edition, is the ideal way to get started. Now updated for the newest C++14 standard and the free Microsoft Visual C++ Community Edition, it will quickly make you productive with C++ even if you’ve never written a line of code! Brian Overland has earned rave reviews for this book’s approach to teaching C++. He starts with short, simple examples you can easily enter and run. Within a couple of chapters, you’ll be creating useful utilities, playing games, and solving puzzles. Everything’s simplified to its essentials, patiently explained, and clearly illustrated with practical examples and exercises that help you make progress quickly. Overland reveals the “whys” and “tricks” behind each C++ language feature. And you’ll never get bogged down in complex or pointless examples: He keeps you 100% focused on learning what works and what matters—while having fun! This new and improved edition Covers installing and using the free Microsoft Visual C++ Community Edition—but you can use any version of C++ Explains valuable improvements in the new C++14 standard Modularizes C++14 coverage so it’s easy to write code that works with older versions Teaches with even more puzzles, games, and relevant exercises Offers more “why” and “how-to” coverage of object orientation, today’s #1 approach to programming Presents more ways to use Standard Template Library (STL) code to save time and get more done Contains an expanded reference section for all your day-to-day programming Whether you want to learn C++ programming for pleasure or you’re considering a career in programming, this book is an outstanding choice.
学习并掌握C++2.0(11+14+17+20)的新特性,学习线程及线程池的应用 ---------------------------------------------------给小白学员的3年学习路径及计划技术方面分三块:1.纯开发技术方向2.音视频流媒体专业方向3.项目实战---------------------------------------------------1.纯开发技术方向(1) C++必须要过硬(至少学会10本经典好书)(2) 系统级编程(Windows、Linux),必须特别熟练系统API,灵活运用(3) 框架与工具(Qt、MFC):必须精通其中一种。(4) 架构与设计模式:需要提升一个高度,不再是简单的编码,而是思维模式。(5) 驱动级别(如果有兴趣,可以深入到驱动级:包括Windows、Linux)(6) 最好学习点Java+Html+javascript等WEB技术。2.音视频流媒体专业方向(1) 音视频流媒体基础理论:   必须认真学会,否则看代码就是看天书(2) 编解码方向:精通h.264,h.265(hevc), 包括理论和各个开源库(ffmpeg,libx264,libx265,...)。(3) 直播方向:  精通各种直播协议(rtsp,rtmp,hls,http-flv,...), 钻研各个开源库(live555,darwin,srs,zlmediakit,crtmpserver,...)(4) 视频监控:  理论+开源库(onvif+281818)(EasyMonitor、iSpy、ZoneMinder(web)、...) 3.项目实战(1) Qt项目:  至少要亲手练习10个实战项目(网络服务器、多线程、数据库、图像处理、多人聊天、等等)(2)音视频项目:包括编解码、视频监控、直播等各个方向,都需要亲手实战项目,包括视频服务器、后台管理系统、前端播放器(多端)---------------------------------------------------  第1章 C++11新特性 41). nullptr关键字与新语法 42). auto和decltype类型推导 6 auto讲解 6 auto示例 7 decltype 83). for区间迭代 94). 初始化列表 105). 模板增强 11外部模板 11类型别名模板 12默认模板参数 126). 构造函数 13委托构造 13继承构造 147). Lambda 表达式 158). 新增容器 20std::array 20std::forward_list 21无序容器 22元组 std::tuple 239). 正则表达式 2610). 语言级线程支持 28多线程库简介 2811). 右值引用和move语义 31右值引用和move语义 32转移左值 3412). constexpr 35第2章 C++14新特性 36Lambda 函数 36类型推导 37返回值类型推导(Return type deduction) 37泛型lambda 39[[弃用的]]  [[deprecated]]属性 40二进制数字和数字分隔符 41第3章 C++17新特性 42安装GCC10.2 42安装msys2-x86_64-20200720 42更新镜像 42更新软件库 43安装 MinGW64 等必要的软件 43环境变量Path 43编译命令 43constexpr 44typename 45折叠表达式 47结构化绑定 48条件分支语句初始化 49聚合初始化 50嵌套命名空间 52lambda表达式捕获*this的值 53改写/继承构造函数 54用auto作为非类型模板参数 55__has_include 56fallthrough 57nodiscard 57maybe_unused 58第4章 C++20新特性 59编译命令 59concept 59typename 60explicit 61constinit 62位域变量的默认成员初始化 62指定初始化 63基于范围的for循环初始化 64放宽基于范围的for循环,新增自定义范围方法 65嵌套内联命名空间 66允许用圆括弧的值进行聚合初始化 67unicode字符串字面量 68允许转换成未知边界的数组 68likely和unlikely 69第5章 C++2.0(11/14/17/20)总结与分析 705.1 C语言与C++ 715.2 语言可用性的强化 725.2.1 常量 725.2.2 变量及其初始化 735.2.3 类型推导 745.2.4 控制流 765.2.5 模板 775.2.6 面向对象 815.3 语言运行期的强化 835.3.1 Lambda 表达式 835.3.2 右值引用 865.4 容器 885.4.1 线性容器 885.4.2 无序容器 895.4.3 元组 895.5 智能指针与内存管理 905.5.1 RAII 与引用计数 905.5.2 std::shared_ptr 905.5.3 std::unique_ptr 915.5.4 std::weak_ptr 91第6章 C++2.0多线程原理与实战 93什么是并发 93并发的方式 93为什么使用并发 95线程简介 96创建线程的三种方式 971. 通过函数 972.通过类对象创建线程 993.通过lambda表达式创建线程 101thread线程的使用 101互斥量与临界区 105期物Future 111条件变量 112原子操作 114内存模型 118第7章 C++2.0线程池原理与实战 120线程与线程池的基本原理 1201)、线程 1202)、线程的生命周期 1213)、什么是单线程和多线程 1214)、线程池 1225)、四种常见的线程池 123线程池的架构与流程 123线程池代码实战 125    
本书是UML创始人Grady Booch的代表作之一,书中介绍的概念都基于牢固的理论基础。同时,本书又是一本注重实效的书,面向架构师和软件开发者等软件工程实践者的实际需要。本书通过大量例子说明了基本概念,解释了方法,并展示了在不同领域的成功应用。全书分为理论和应用两部分。理论部分深刻剖析了面向对象分析与设计 (OOAD)的概念和方法。应用部分连续列出了5个不同类型、不同领域的应用,描述如何从初始阶段到移交阶段将OOAD理论和方法应用到项目中。应用部分所涉及的领域包括系统架构、数据获取、密码分析、控制系统和Web开发,还给出了一些关于重要问题的有效建议,包括分类、实现策略和高性价比的项目管理。 Amazon.com Review In this eagerly awaited second edition, Grady Booch draws upon the rich and varied results of those projects and offers improved methods for object development and a new, unified notation. With numerous examples implemented in C++, Booch illustrates essential concepts, explains the method, and shows successful applications in a variety of fields. Booch also gives pragmatic advice on a host of issues, including classification, implementation strategies, and cost-effective project management. A two-time winner of Software Development's coveted Jolt Cola Product Excellence Award! --This text refers to the Hardcover edition. Product Description Object-Oriented Design with Applications has long been the essential reference to object-oriented technology, which, in turn, has evolved to join the mainstream of industrial-strength software development. In this third edition--the first revision in 13 years--readers can learn to apply object-oriented methods using new paradigms such as Java, the Unified Modeling Language (UML) 2.0, and .NET. The authors draw upon their rich and varied experience to offer improved methods for object development and numerous examples that tackle the complex problems faced by software engineers, including systems architecture, data acquisition, cryptoanalysis, control systems, and Web development. They illustrate essential concepts, explain the method, and show successful applications in a variety of fields. You'll also find pragmatic advice on a host of issues, including classification, implementation strategies, and cost-effective project management. New to this new edition are * An introduction to the new UML 2.0, from the notation's most fundamental and advanced elements with an emphasis on key changes * New domains and contexts * A greatly enhanced focus on modeling--as eagerly requested by readers--with five chapters that each delve into one phase of the overall development lifecycle. * Fresh approaches to reasoning about complex systems * An examination of the conceptual foundation of the widely misunderstood fundamental elements of the object model, such as abstraction, encapsulation, modularity, and hierarchy * How to allocate the resources of a team of developers and mange the risks associated with developing complex software systems * An appendix on object-oriented programming languages This is the seminal text for anyone who wishes to use object-oriented technology to manage the complexity inherent in many kinds of systems.

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