void main(void)
{
WSADATA wsaData;
SOCKET ListeningSocket;
SOCKET NewConnection;
SOCKADDR_IN ServerAddr;
SOCKADDR_IN ClientAddr;
int ClientAddrLen;
int Port = 5150;
int Ret;
char DataBuffer[1024];
// Initialize Winsock version 2.2
if ((Ret = WSAStartup(MAKEWORD(2,2), &wsaData)) != 0)
{
// NOTE: Since Winsock failed to load we cannot use WSAGetLastError
// to determine the error code as is normally done when a Winsock
// API fails. We have to report the return status of the function.
printf("WSAStartup failed with error %d\n", Ret);
return;
}
// Create a new socket to listening for client connections.
if ((ListeningSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP))
== INVALID_SOCKET)
{
printf("socket failed with error %d\n", WSAGetLastError());
WSACleanup();
return;
}
// Setup a SOCKADDR_IN structure that will tell bind that we
// want to listen for connections on all interfaces using port
// 5150. Notice how we convert the Port variable from host byte
// order to network byte order.
printf("We successfully got a connection from %s:%d.\n",
inet_ntoa(ClientAddr.sin_addr), ntohs(ClientAddr.sin_port));
// At this point you can do two things with these sockets. Await
// for more connections by calling accept again on ListeningSocket
// and start sending or receiving data on NewConnection. For
// simplicity We will stop listening for more connections by closing
// ListeningSocket. We will start sending and receiving data on
// NewConnection.
closesocket(ListeningSocket);
// Start sending and receiving data on NewConnection. For simplicity,
// we will just receive some data and report how many bytes were
// received.
printf("We are waiting to receive data...\n");
if ((Ret = recv(NewConnection, DataBuffer, sizeof(DataBuffer), 0))
== SOCKET_ERROR)
{
printf("recv failed with error %d\n", WSAGetLastError());
closesocket(NewConnection);
WSACleanup();
return;
}
printf("We successfully received %d byte(s).\n", Ret);
// For this application we do not plan to do anything else with the
// connection so we will just close the connection.
printf("We are now going to close the client connection.\n");
closesocket(NewConnection);
// When your application is finished handling the connections
// call WSACleanup.