acceptex 接受链接的问题?

cracker234 2012-05-19 02:42:18
如题,当客户端connect进来但没有发送任何数据,这时候ACCEPTEX这个函数没有接到任何通知或者反映,使用wsagetlasterror也没有什么特殊错误,我想用ACCEPTEX能判断出connnect且还无数据发送就有反映,现在这个函数只有当第一条数据发送后才有反映,accept这个函数我还不想用。而且如果第一链接进来但是不发送任何数据,之后其他的链接即使发送数据了也进不来了,不知道有清楚的吗?
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cracker234 2012-05-19
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I try again
Eleven 2012-05-19
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第4个参数设置为0试试看

BOOL AcceptEx(
__in SOCKET sListenSocket,
__in SOCKET sAcceptSocket,
__in PVOID lpOutputBuffer,
__in DWORD dwReceiveDataLength,
__in DWORD dwLocalAddressLength,
__in DWORD dwRemoteAddressLength,
__out LPDWORD lpdwBytesReceived,
__in LPOVERLAPPED lpOverlapped
);


dwReceiveDataLength
The number of bytes in lpOutputBuffer that will be used for actual receive data at the beginning of the buffer. This size should not include the size of the local address of the server, nor the remote address of the client; they are appended to the output buffer. If dwReceiveDataLength is zero, accepting the connection will not result in a receive operation. Instead, AcceptEx completes as soon as a connection arrives, without waiting for any data.
源码,有注释 // IOCPServer.h: interface for the CIOCPServer class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_IOCPSERVER_H__3BBFA68A_31AC_42BB_806B_0D858AF0A861__INCLUDED_) #define AFX_IOCPSERVER_H__3BBFA68A_31AC_42BB_806B_0D858AF0A861__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #pragma once #pragma comment(lib,"Ws2_32.lib") #pragma comment(lib,"Mswsock.lib") #include #include #define BUFFER_SIZE 1024*4//I/O请求的缓冲区大小 #define MAX_THREAD 2 //I/O服务器线程数量 //缓冲区对象,它包含了在套接字上处理I/O操作的必要信息 struct CIOCPBuffer { WSAOVERLAPPED ol; SOCKET sClient; //AcceptEx接收的客户套接字 char *buff; //I/0操作使用的缓冲区 int nLen; //buff缓冲区(使用的)大小 ULONG nSequenceNumber;//此I/O的序列号 int nOperation; //操作类型 CIOCPBuffer *pNext; }; //per-Handle数据,它包含了一个套接字的信息 struct CIOCPContext { SOCKET s; //套接字句柄 SOCKADDR_IN addrLocal; //连接的本地地址 SOCKADDR_IN addrRemote;//连接的远程地址 BOOL bClosing; //套接字是否关闭 int nOutStandingRecv; //此套接字上抛出的重叠操作的数量 int nOutStandingSend; ULONG nReadSequence; //安排给接受的下一个序列号 ULONG nCurrentReadSequence;//当前要读的序列号 CIOCPBuffer *pOutOfOrderReads;//记录没有按顺序完成的读I/O CRITICAL_SECTION Lock; //保护这个结构 CIOCPContext *pNext; }; class CIOCPServer //处理线程 { public: CIOCPServer(void); ~CIOCPServer(void); //开始服务 BOOL Start(int nPort=4567,int nMaxConnections=2000, int nMaxFreeBuffers=200,int nMaxFreeContexts=100,int nInitialReads=4); //停止服务 void Shutdown(); //关闭一个连接和关闭所有连接 void CloseAConnection(CIOCPContext *pContext); void CloseAllConnection(); //取得当前的连接数量 ULONG GetCurrentConnection() { return m_nCurrentConnection; }; //向指定客户发送文本 BOOL SendText(CIOCPContext *pContext,char *pszText,int nLen); protected: //申请和释放缓冲区对象 CIOCPBuffer*AllocateBuffer(int nLen); void ReleaseBuffer(CIOCPBuffer *pBuffer); //申请和释放套接字上下文 CIOCPContext *AllocateContext(SOCKET s); void ReleaseContext(CIOCPContext *pContext); //释放空闲缓冲区对象列表和空闲上下文对象列表 void FreeBuffers(); void FreeContexts(); //向连接列表中添加一个连接 BOOL AddAConnection(CIOCPContext *pContext); //插入和移除未决的接受请求 BOOL InsertPendingAccept(CIOCPBuffer *pBuffer); BOOL RemovePendingAccept(CIOCPBuffer *pBuffer); //取得下一个要读取的 CIOCPBuffer *GetNextReadBuffer(CIOCPContext *pContext,CIOCPBuffer *pBuffer); //投递接受I/O,发送I/0,接受I/O BOOL PostAccept(CIOCPBuffer *pBuffer); BOOL PostSend(CIOCPContext *pContext,CIOCPBuffer *pBuffer); BOOL PostRecv(CIOCPContext *pContext,CIOCPBuffer *pBuffer); //事件通知函数 void HandleIO(DWORD dwKey,CIOCPBuffer *pBuffer,DWORD dwTrans,int nError); //建立一个新的连接 virtual void OnConnectionEstablished(CIOCPContext *pContext,CIOCPBuffer*); //一个连接关闭 virtual void OnConnectionClosing(CIOCPContext *pContext,CIOCPBuffer*); //在一个连接上发生错误 virtual void OnConnectionError(CIOCPContext *pContext,CIOCPBuffer*,int nError); //在一个连接上的读操作完成 virtual void OnReadCompleted(CIOCPContext *pContext,CIOCPBuffer*); //在一个连接上写操作完成 virtual void OnWriteCompleted(CIOCPContext *pContext,CIOCPBuffer*); protected: //记录空闲结构信息 CIOCPBuffer *m_pFreeBufferList; CIOCPContext *m_pFreeContextList; int m_nFreeBufferCount; int m_nFreeContextCount; CRITICAL_SECTION m_FreeBufferListLock; CRITICAL_SECTION m_FreeContextListLock; //记录抛出的Accept请求 CIOCPBuffer *m_pPendingAccepts; long m_nPendingAcceptCount; CRITICAL_SECTION m_PendingAcceptsLock; //记录连接列表 CIOCPContext *m_pConnectionList; int m_nCurrentConnection; CRITICAL_SECTION m_ConnectionListLock; //用于投递Accept请求 HANDLE m_hAcceptEvent; HANDLE m_hRepostEvent; LONG m_nRepostCount; //服务器监听端口 int m_nPort; int m_nInitialAccepts; int m_nInitialReads; int m_nMaxAccepts; int m_nMaxSends; int m_nMaxFreeBuffers; int m_nMaxFreeContexts; int m_nMaxConnections; //监听线程 HANDLE m_hListenThread; //完成端口句柄 HANDLE m_hCompletion; //监听套接字句柄 SOCKET m_sListen; //AcceptEx函数地址 LPFN_ACCEPTEX m_lpfnAcceptEx; //GetAcceptExSockaddrs函数地址 LPFN_GETACCEPTEXSOCKADDRS m_lpfnGetAcceptExSockaddrs; //用于通知监听线程退出 BOOL m_bShutDown; //记录服务是否启动 BOOL m_bServerStarted; private://线程函数 static DWORD WINAPI _ListenThreadProc(LPVOID lpParam); static DWORD WINAPI _WorkerThreadProc(LPVOID lpParam); }; #endif // !defined(AFX_IOCPSERVER_H__3BBFA68A_31AC_42BB_806B_0D858AF0A861__INCLUDED_)

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