在vs2008下面使用libssh2 进行ssh 连接服务器遇到的问题

yy191730 2013-03-07 08:45:07
我在虚拟机上有一个服务器,然后用代码去连接,当发送的命令是“uptime”的时候可以读出返回值,但是发送“top”命令就不行了。为什么呢,请大神赐教。

/*
* Sample showing how to use libssh2 to execute a command remotely.
*
* The sample code has fixed values for host name, user name, password
* and command to run.
*
* Run it like this:
*
* $ ./ssh2_exec 127.0.0.1 user password "uptime"
*
*/

#include "libssh2_config.h"
#include <libssh2.h>

#ifdef HAVE_WINSOCK2_H
#include <winsock2.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
#include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
#include <netinet/in.h>
#endif
#ifdef HAVE_SYS_SELECT_H
#include <sys/select.h>
#endif
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
#include <arpa/inet.h>
#endif

#include <time.h>
#include <sys/types.h>
#include <stdlib.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>

static int waitsocket(int socket_fd, LIBSSH2_SESSION *session)
{
struct timeval timeout;
int rc;
fd_set fd;
fd_set *writefd = NULL;
fd_set *readfd = NULL;
int dir;

timeout.tv_sec = 10;
timeout.tv_usec = 0;

FD_ZERO(&fd);

FD_SET(socket_fd, &fd);

/* now make sure we wait in the correct direction */
dir = libssh2_session_block_directions(session);


if(dir & LIBSSH2_SESSION_BLOCK_INBOUND)
readfd = &fd;

if(dir & LIBSSH2_SESSION_BLOCK_OUTBOUND)
writefd = &fd;

rc = select(socket_fd + 1, readfd, writefd, NULL, &timeout);

return rc;
}

int main(int argc, char *argv[])
{
const char *hostname = "192.168.1.107";
const char *commandline = "top\n";
const char *username = "zhubb";
const char *password = "123";
unsigned long hostaddr;
int sock;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
LIBSSH2_CHANNEL *channel;
int rc;
int exitcode;
char *exitsignal=(char *)"none";
int bytecount = 0;
size_t len;
LIBSSH2_KNOWNHOSTS *nh;
int type;

#ifdef WIN32
WSADATA wsadata;
WSAStartup(MAKEWORD(2,0), &wsadata);
#endif
if (argc > 1)
/* must be ip address only */
hostname = argv[1];

if (argc > 2) {
username = argv[2];
}
if (argc > 3) {
password = argv[3];
}
if (argc > 4) {
commandline = argv[4];
}

rc = libssh2_init (0);

if (rc != 0) {
fprintf (stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}

hostaddr = inet_addr(hostname);

/* Ultra basic "connect to port 22 on localhost"
* Your code is responsible for creating the socket establishing the
* connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);

sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if (connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}

/* Create a session instance */
session = libssh2_session_init();

if (!session)
return -1;

/* tell libssh2 we want it all done non-blocking */
libssh2_session_set_blocking(session, 0);


/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
while ((rc = libssh2_session_handshake(session, sock)) ==

LIBSSH2_ERROR_EAGAIN);
if (rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}

nh = libssh2_knownhost_init(session);

if(!nh) {
/* eeek, do cleanup here */
return 2;
}

/* read all hosts from here */
libssh2_knownhost_readfile(nh, "known_hosts",

LIBSSH2_KNOWNHOST_FILE_OPENSSH);

/* store all known hosts to here */
libssh2_knownhost_writefile(nh, "dumpfile",

LIBSSH2_KNOWNHOST_FILE_OPENSSH);

fingerprint = libssh2_session_hostkey(session, &len, &type);

if(fingerprint) {
struct libssh2_knownhost *host;
#if LIBSSH2_VERSION_NUM >= 0x010206
/* introduced in 1.2.6 */
int check = libssh2_knownhost_checkp(nh, hostname, 22,

fingerprint, len,
LIBSSH2_KNOWNHOST_TYPE_PLAIN|
LIBSSH2_KNOWNHOST_KEYENC_RAW,
&host);
#else
/* 1.2.5 or older */
int check = libssh2_knownhost_check(nh, hostname,

fingerprint, len,
LIBSSH2_KNOWNHOST_TYPE_PLAIN|
LIBSSH2_KNOWNHOST_KEYENC_RAW,
&host);
#endif
fprintf(stderr, "Host check: %d, key: %s\n", check,
(check <= LIBSSH2_KNOWNHOST_CHECK_MISMATCH)?
host->key:"<none>");

/*****
* At this point, we could verify that 'check' tells us the key is
* fine or bail out.
*****/
}
else {
/* eeek, do cleanup here */
return 3;
}
libssh2_knownhost_free(nh);


if ( strlen(password) != 0 ) {
/* We could authenticate via password */
while ((rc = libssh2_userauth_password(session, username, password)) ==

LIBSSH2_ERROR_EAGAIN);
if (rc) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
}
else {
/* Or by public key */
while ((rc = libssh2_userauth_publickey_fromfile(session, username,

"/home/user/"
".ssh/id_rsa.pub",
"/home/user/"
".ssh/id_rsa",
password)) ==
LIBSSH2_ERROR_EAGAIN);
if (rc) {
fprintf(stderr, "\tAuthentication by public key failed\n");
goto shutdown;
}
}

#if 0
libssh2_trace(session, ~0 );

#endif

/* Exec non-blocking on the remove host */
while( (channel = libssh2_channel_open_session(session)) == NULL &&

libssh2_session_last_error(session,NULL,NULL,0) ==

LIBSSH2_ERROR_EAGAIN )
{
waitsocket(sock, session);
}
if( channel == NULL )
{
fprintf(stderr,"Error\n");
exit( 1 );
}
while( (rc = libssh2_channel_exec(channel, commandline)) ==

LIBSSH2_ERROR_EAGAIN )
{
waitsocket(sock, session);
}
if( rc != 0 )
{
fprintf(stderr,"Error\n");
exit( 1 );
}
for( ;; )
{
/* loop until we block */
int rc;
//char buffer[0x4000];
//sprintf(buffer,"top\n");
//rc = libssh2_channel_write( channel, buffer, sizeof(buffer) );
do
{
char buffer[1024]={0};
rc = libssh2_channel_read( channel, buffer, sizeof(buffer) );

if( rc > 0 )
{
/*int i;
bytecount += rc;
fprintf(stderr, "We read:\n");
for( i=0; i < rc; ++i )
fputc( buffer[i], stderr);
fprintf(stderr, "\n");*/
printf("%s",buffer);
}
else {
if( rc != LIBSSH2_ERROR_EAGAIN )
/* no need to output this for the EAGAIN case */
fprintf(stderr, "libssh2_channel_read returned %d\n", rc);
}
}
while( rc > 0 );

/* this is due to blocking that would occur otherwise so we loop on
this condition */
if( rc == LIBSSH2_ERROR_EAGAIN )
{
waitsocket(sock, session);
}
else
break;
}
exitcode = 127;
while( (rc = libssh2_channel_close(channel)) == LIBSSH2_ERROR_EAGAIN )
waitsocket(sock, session);
if( rc == 0 )
{
exitcode = libssh2_channel_get_exit_status( channel );
libssh2_channel_get_exit_signal(channel, &exitsignal,
NULL, NULL, NULL, NULL, NULL);
}

if (exitsignal)
printf("\nGot signal: %s\n", exitsignal);
else
printf("\nEXIT: %d bytecount: %d\n", exitcode, bytecount);
libssh2_channel_free(channel);
channel = NULL;
shutdown:
libssh2_session_disconnect(session,
"Normal Shutdown, Thank you for playing");
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
fprintf(stderr, "all done\n");
libssh2_exit();
return 0;
}

代码是在开源社区下的。
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jack2027cn 2015-04-12
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新手建议:VT100之类的控制字符比如光标定位等,需要收到后自己处理。
oyljerry 2013-03-07
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先看服务器有没有接收到,然后是否处理,返回数据

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