社区
Qualcomm 开发者论坛
帖子详情
vuforia sdk api
liang_704959721
2015-05-08 11:23:25
https://developer.vuforia.com/resources/api/home-0
这个vuforia api地址,有英语好的要是能翻译一下就更好了
...全文
931
2
打赏
收藏
vuforia sdk api
https://developer.vuforia.com/resources/api/home-0 这个vuforia api地址,有英语好的要是能翻译一下就更好了
复制链接
扫一扫
分享
转发到动态
举报
写回复
配置赞助广告
用AI写文章
2 条
回复
切换为时间正序
请发表友善的回复…
发表回复
打赏红包
少年天蝎
2015-11-12
打赏
举报
回复
对于英语一般的来说,唉,这就是天书,没有什么用
归海一啸
2015-05-09
打赏
举报
回复
还要有时间
Vuforia
_AR:HCI
vuforia
AR教程
Vuforia
Engine原生样本 此示例显示如何使用
Vuforia
Engine
API
构建应用程序。 入门 要构建和运行示例,您将需要下载
Vuforia
Engine
SDK
软件包并将其解压缩到您的计算机上。 拥有
Vuforia
Engine之后,您将找到一个“ samples”目录,您应在其中解压缩示例包。 您的目录结构将如下所示:
vuforia
-
sdk
|-- samples |--
Vuforia
-sample |-- Assets |-- CrossPlatform |-- Media |--
|-- README.md |-- license.txt 先决条件
DigitalEyewear-7-0-50
Vuforia
's support for digital eyewear enables the creation of mixed reality AR/VR gaming and educational experiences for video-see through devices and AR experiences for optical see-through devices such as the ODG R-7, the Epson BT-200, and Microsoft HoloLens. Digital eyewear apps can be developed for Android and UWP using Unity (C#) or natively using Java and C++. Sample projects that demonstrate how to implement the digital eyewear
API
s are available in both C# and Java.
Vuforia
also provides an eyewear calibration application that generates personalized calibration profiles for end users of optical see-through devices. Custom calibration enables content to be accurately placed on real-world targets by taking into account the user's unique facial geometry. The Calibration Assistant is installed on the device that is to be calibrated for, and supports the creation of multiple user calibration profiles. Calibration Registering digital content accurately against the real world environment is a key challenge when developing for optical see-through devices. This is due to the unique differences in facial geometry and vision among end users. The spatial and optical relationships between the user's eyes and the displays will be slightly different for every user. For this reason, custom calibration is recommended for all users and especially those who wear glasses or contact lenses. The
Vuforia
SDK
uses personalized calibration profiles to optimize the accuracy of static content registration. Custom user profiles are created using the
Vuforia
Calibration Assistant. The Calibration Assistant guides users through a simple calibration process that determines the spatial relationships between the user's eyes, the display lens and the device camera. See:
Vuforia
Calibration Assistant Working with Digital Eyewear The workflow for developing digital eyewear apps using the
Vuforia
Unity extension, or Java and C++
API
s, is very similar to that used to develop mobile apps. The significant difference is that you need to configure the app for stereo rendering. If you are developing a mixed reality AR/VR app, you'll need to implement app logic to transition between the AR and VR modes of the experience you have created. Stereo Rendering Stereo viewport rendering enables stereo displays to present realistic 3D experiences. In order to render the video background for video see-through devices, such as the Gear VR, in stereo you will need to configure your scene to use Background Texture Access. This technique is demonstrated in the Stereo Rendering samples for Unity and Android. Stereo rendering in Unity Stereo video background texture rendering is automatically enabled or disabled when the ARCamera is configured for its stereo camera mode, See: Configuring the ARCamera Prefab for Digital Eyewear Stereo rendering using the Java
API
The Stereo Rendering sample for Java will show you how to detect whether your app is running on a digital eyewear device, and how to then configure its video background rendering for stereo. The implementation shown in the sample will enable you to dynamically enable stereo rendering based on the device context of your app. See: Using the Android Stereo Rendering Sample. AR/VR Immersive AR/VR experiences can be created using
Vuforia
's vision tracking in conjunction with rotational tracking provided either by the Rotational Device Tracker or a 3rd party VR
SDK
. To develop these experiences, you will need to implement app logic that transitions the pose of the scene camera between the app's AR and VR modes. You can also utilize
Vuforia
targets and Virtual Buttons for interactions in both AR and VR. These techniques are demonstrated in the AR/VR samples and discussed in Best practices for hybrid VR/AR experiences See: Using the Rotational Device Tracker Using the MixedRealityController in Unity Designing targets for Digital Eyewear apps
Comic
Vuforia
简短的 Comic
Vuforia
是iOS Augment-Reality应用程序的存储库。 基于Qualcomm
Vuforia
SDK
。 我必须提到代码中有一个
api
键,请不要复制它。 使用
Vuforia
开发应用程序是免费的,您可以申请
Vuforia
api
-key。 并且在代码中有一对faceplusplus
sdk
的
api
-key和
api
-secret,如果您需要一个,请申请另一个( )。
vuforia
sdk
_Android增强现实:
Vuforia
SDK
的介绍
vuforia
sdk
Vuforia
™
SDK
允许您构建基于视觉的增强现实应用程序。 它可用于Android,iOS和Unity的扩展-跨平台游戏引擎。 高级系统概述 多个可跟踪对象(跟踪类型): 图像目标 多目标 气缸目标 词目标 框架标记 现实世界中的互动 虚拟按钮 来源:https://developer.
vuforia
.com/resour...
Android增强现实:
Vuforia
SDK
的介绍
Vuforia
™
SDK
允许您构建基于视觉的增强现实应用程序。 它可用于Android,iOS和Unity的扩展-跨平台游戏引擎。 高级系统概述 多个可跟踪对象(跟踪类型): 图像目标 多目标 气缸目标 词目标 框架标记 现实世界中的互动 虚拟按钮 来源:https://developer.
vuforia
.com/resources/
api
/ind...
Qualcomm 开发者论坛
949
社区成员
5,228
社区内容
发帖
与我相关
我的任务
Qualcomm 开发者论坛
为开发者提供高通丰富的解决方案及全面技术下载内容。本版以AI人工智能、WoS移动笔记本、XR、IoT 物联网、Auto 汽车、生成式AI等核心板块组成,为开发者提供一个便捷及高效的学习交流平台。
复制链接
扫一扫
分享
社区描述
为开发者提供高通丰富的解决方案及全面技术下载内容。本版以AI人工智能、WoS移动笔记本、XR、IoT 物联网、Auto 汽车、生成式AI等核心板块组成,为开发者提供一个便捷及高效的学习交流平台。
人工智能
物联网
机器学习
企业社区
北京·东城区
社区管理员
加入社区
获取链接或二维码
近7日
近30日
至今
加载中
查看更多榜单
社区公告
暂无公告
试试用AI创作助手写篇文章吧
+ 用AI写文章