//当窗体关闭时,关闭套接字的连接,并释放stream,jpegStream对象
procedure TfrmClient.FormClose(Sender: TObject; var Action: TCloseAction);
begin
clientsocket.Active := false;
stream.Free;
Bitmap.Free;
end;
//连接服务器
procedure TfrmClient.BtnConnectClick(Sender: TObject);
var
remotehost: string;
begin
//输入远程服务器的IP地址
remotehost := inputbox('建立连接', '请输入被察看的机器的IP地址或名称:', 'gari');
if trim(remotehost) <> '' then
begin
if clientsocket.Active then clientsocket.Active := true;
clientsocket.Port := 1234;
clientsocket.Host := remotehost;
//连接
try
clientsocket.Active := true;
except
raise Exception.Create('连接失败!');
end;
end;
end;
//断开连接
procedure TfrmClient.btnDisConnectClick(Sender: TObject);
begin
clientsocket.Active := false;
stream.Clear;
end;
//向服务器端发出'show'指令,要求获取它的屏幕
procedure TfrmClient.btnSnapClick(Sender: TObject);
begin
stream.Clear;
if not ClientSocket.Active then
Raise Exception.Create('请先连接');
clientsocket.Socket.SendText('show');
end;
//关闭窗口
procedure TfrmClient.BtnCloseClick(Sender: TObject);
begin
clientsocket.Active := false;
close;
end;
//客户端接收远程屏幕图象
procedure TfrmClient.ClientSocketRead(Sender: TObject;
Socket: TCustomWinSocket);
var
buf: array[0..bufsize - 1] of char;
numberbytes: integer;
begin
numberbytes := socket.ReceiveLength;
//接收数据
socket.receiveBuf(buf, numberbytes);
//累加读到stream内存流中
stream.Write(buf, numberbytes);
//当接收到的数据不等于bufSize,代表接收的屏幕图象的最后一个数据,
//否则,代表还没有接收完,继续相服务器端发送'show'指令,继续获取数据
if NumberBytes = bufSize then
Socket.SendText('show')
else
begin
try
//此句代码,非常重要,千万不要忘写,它将内存流指针移到头,
//否则读取内存流时,会从当前位置开始读
Stream.Position := 0;
//将内存流读到JpegScreen图象中
bitmap.LoadFromStream(stream);
//显示在image组件中
image.Picture.Bitmap.Assign(bitmap);
//image.Picture.Bitmap.LoadFromStream(stream);
except
stream.Clear;
end;
end;
end;
procedure TfrmClient.ClientSocketConnect(Sender: TObject;
Socket: TCustomWinSocket);
begin
showmessage('连接成功!');
end;
//当客户端Socket出错时,清空stream数据
procedure TfrmClient.ClientSocketError(Sender: TObject;
Socket: TCustomWinSocket; ErrorEvent: TErrorEvent;
var ErrorCode: Integer);
begin
stream.Clear;
end;
procedure TfrmClient.ToolButton1Click(Sender: TObject);
begin
stream.SaveToFile('c:\xx.bmp');
end;