EE308 Lab2-1
目录
- CATALOGUE
- 1.Demand Analysis(NABCD model)
- 2.PSP Form
- 3.The Prototype Development
- (1)Prototype development tools
- (2)Prototype display online link
- (3)Some screenshots of the prototype design
- 4.Pair Working Photo
- 5.Summary
| The Link Your Class | https://bbs.csdn.net/forums/MUEE308FZU202201 |
|---|---|
| The Link of Requirement of This Assignment | https://bbs.csdn.net/topics/608858956 |
| The Aim of This Assignment | Implements the Bobing software prototype |
| MU STU ID and FZU STU ID | 20122586_832001315 |
| Teammate MU STU ID and FZU STU ID | 20122594_832001314 |
| The Link of Teammate CSDN | https://bbs.csdn.net/topics/608954927 |
CATALOGUE
1.Demand Analysis(NABCD model)

N(Need)
During the Mid-Autumn Festival 🌕, people in southern Fujian often gather together to hold bobbing activities 🥮 to win good fortune in the coming year. However, due to the epidemic prevention and control policies, people can not gather in the same place 😭to participate in the Mid-Autumn Festival. Therefore, we decided to develop an online bobbing software, so that people who can't get together can participate in the bobbing game through the mobile phone connection, and spend this beautiful festival together👪. In order to solve the problem of the lab: rules that need to be determined manually, the lack of complete dice equipment and the inability of remote students to participate in the game together under the epidemic prevention and control, we developed a bobbing software for the game.
UML Use Case Diagrame:

A(Approach)
This bobbing software prototype using ink knives software design. Write bobbing software, can achieve the creation of a room, join the room multiplayer game function, and view the rules 🔍 of the bobbing game. Create room function, the number of people can be set to 5~10, share the created room number to friends, after all the people enter the room, you can start the game. Add room function, by entering the specified room number, to join the room. Upload the developed online bobbing software to the wechat mini program. People can click the link of the bobbing software or scan the QR code of the mini program to enter the bobbing software, realize the remote joint bobbing, and experience the joy 😍 and stimulation brought by the bobbing game.
B(Benefit)
In the epidemic era, this online pancake mini program can make up for the regret that people can't get together to enjoy traditional Chinese festivals due to the epidemic 😷 prevention and control, and let people deeply understand the convenience brought by the developed network information 📱 and meet people's potential needs. Compared with the traditional bobbing game, it is not limited by physical space, and people can participate in it anywhere. At the same time, can also solve the temporary accident that is hard to buy dices when Mid-Autumn Festival. Bobbing program is convenient and fast, to solve the rules still need to determine manually, dice equipment is not complete enough trouble.
C(Competition)
Compared with other kinds of Bobbing, poker or other collective software, the Bobbing special program we designed has the advantages of simple and easy to understand page, simple and clear function, and high acceptance 👍 . In addition, our Bobbing mini-program uses the background interface related to the traditional Chinese festival Mid-Autumn Festival to create a strong festive atmosphere. Before the start of the game, the introduction of the rules of the Bobbing game is set, which can effectively help people who try the game for the first time to get started quickly and experience the fun brought by the Bobbing game. In contrast to existing programs on the market, there is no operation such as inducing advertising ❌. Today, with the worsening of aging, our Bobbing mini-program is suitable for the elderly group in the family who are not able to keep up with the speed of network progress. While the network progress, it plays the role of caring for the elderly friends 👵. Compared with the traditional Bobbing game, our Bobbing game small program has no need to prepare game props dice 🎲 in advance, can play the Bobbing game anytime and anywhere.
D(Delivery)
In the wechat circle of friends, QQ space or other commonly used social platforms 🎃 to publish the link or two-dimensional code of the small program, play the effect of publicity. Bobbing small programs can also be advertised in some open communities 🏩.
2.PSP Form
| Personal Software Process Stages | Estimated Time Consumption (mins) | Completed Time(mins) |
|---|---|---|
| Planning | -- | -- |
| Estimate | 55 | 60 |
| Development | -- | -- |
| Analysis | 35 | 40 |
| Design Spec | 40 | 45 |
| Design Review | 50 | 45 |
| Design | 125 | 150 |
| Test | 30 | 35 |
| Reporting | -- | -- |
| Test Report | 60 | 55 |
| Size Measurement | 35 | 30 |
| Postmortem & Process Improvement Plan | 40 | 45 |
| Total | 470 | 505 |
3.The Prototype Development
(1)Prototype development tools
- Ink knives
- We decided to use ink knives as our prototype model design tool for the following reasons:
①.Compared with other softwares, ink knives is easier to operate and suitable for beginners. The interface is simple and functional modules are clear. For the connection of function keys in the interface, ink knives can make it clear and not clutter.
②.Ink knife supports online collaboration. My partner and I can improve on one piece at the same time and get twice the result with half the effort.
(2)Prototype display online link
👉https://modao.cc/app/nwCWp3iOrkhq19DYKD4Zok
(3)Some screenshots of the prototype design
1.Design Menu

2.Pages
①

②

③

④

4.Pair Working Photo
💻

5.Summary
After seeing the requirements of laboratory Lab2-1, we spent about half a day to learn the basic operation and application of 🗡 ink knives . My teammate and I worked together to design the prototype of the Bobing. In the after days, we spent time to improve and modify the prototype model, making the function more perfect, the page design more beautiful and interesting. During this period, I think my partner and I cooperated very well 👏. From the pair practice of this Bobing, we found that we are not very familiar with the front-end design. We need to broaden our vision and enhance our capabilities in the future 🚀. At the same time, we will develop plans to effectively execute our design process in the following practical assignments 💪 .
相关推荐
EE-308 LAB4 final version.7z
这是本次实验的压缩包
科技中介服务机构想要提升服务效率,需要哪些数智工具支持?.docx
科技中介服务机构想要提升服务效率,需要哪些数智工具支持?
usb 扩容盘检测修复工具源码,编译产物
usb 扩容盘检测修复工具源码,编译产物
融合UWB和IMU割草机定位EKF研究(Matlab代码实现)
内容概要:本文主要介绍了一个名为“Plecs全桥LLC谐振变换器仿真模型”的技术资源,该资源聚焦于电力电子领域中的LLC谐振变换器建模与仿真,涵盖开环、闭环控制、软启动设计及参数优化等核心内容。文档不仅提供了LLC变换器的详细建模方法与仿真案例,还系统梳理了其在高效电源转换系统中的应用,包括隔离型全桥拓扑结构的设计与性能分析。此外,资源汇总了大量Matlab/Simulink仿真模型及相关科研方向,涉及新能源并网、储能控制、电机驱动等多个前沿领域,全面展示LLC谐振变换器在现代电力系统中的关键技术实现路径。同时,文档附带多种学习资料获取途径,如网盘链接和公众号资源,便于研究人员深入实践与拓展研究。; 适合人群:具备扎实的电力电子、自动控制理论基础,从事新能源发电、开关电源设计、电力系统仿真等相关领域的研究生、工程师及科研人员。; 使用场景及目标:①深入理解LLC谐振变换器的工作原理、建模方法与控制策略;②开展电力电子变换器的仿真验证与参数优化设计;③支撑科研项目、学位论文或工程项目的系统仿真与方案验证; 阅读建议:建议结合所提供的仿真模型与参考文献,使用Plecs或Simulink软件进行动手实践,重点掌握LLC谐振变换器的建模流程、闭环控制设计、软启动机制及参数调试技巧,以全面提升在实际工程中的应用与创新能力。
基于变频控制的多相交错LLC谐振变换器闭环仿真(Simulink仿真实现)
基于变频控制的多相交错LLC谐振变换器闭环仿真(Simulink仿真实现)内容概要:本文主要介绍了基于Plecs的全桥LLC谐振变换器仿真模型,涵盖变频控制下的多相交错LLC谐振变换器闭环仿真、V2G电动汽车ACDC整流与双向CLLC谐振变换器充放电仿真、LLC谐振变换器的开环与闭环软启动设计,以及储能系统中双向Buck-Boost变换器结合模型预测电流控制和电压下垂控制的仿真研究。同时,文档列举了多种电力电子系统与控制策略的Simulink/Plecs仿真案例,涉及三相交错并联Buck变换器、三电平Buck直流变换器、单相Boost PFC电路等,展示了丰富的电力变换器建模与控制技术。此外,还包括参数设计报告、计算书及相关参考文献,适用于从事电力电子、新能源发电、电动汽车充放电系统等领域的研究人员和技术开发人员。; 适合人群:具备电力电子、自动控制理论基础,从事新能源、电动汽车、电力系统等相关领域研究的研发人员、高校研究生及高年级本科生。; 使用场景及目标:① 学习和掌握LLC谐振变换器及其他典型电力电子变换器的工作原理与建模方法;② 实现闭环控制策略如变频控制、软启动、模型预测控制、下垂控制等的仿真验证;③ 支持科研项目、毕业设计或工程开发中的系统仿真与优化设计。; 阅读建议:建议结合文中提供的仿真模型、设计报告与参考文献,逐步搭建并调试相应系统,重点关注控制策略的实现细节与参数整定过程,以深入理解系统动态响应特性与控制性能。



