EE308Lab2-1

ClutchMaster ClutchMaster 墨衍会员 · AI 创作全网分发 墨衍智能分发 通过墨衍一键同步至各平台 可同步平台 CSDN微信公众号微博知乎掘金百家号博客园抖音小红书 你的文章也可以这样分发 墨衍会员 ¥399起/年,写一次发全网 我也要 + 加入社区

Lab 2-1

The Link Your Classhttps://bbs.csdn.net/forums/MUEE308FZU202201
The Link of Requirement of This Assignmenthttps://bbs.csdn.net/topics/608858956
The Aim of This AssignmentPrototype of the product
MU STU ID and FZU STU IDFZU:832002201 MU:20123825
Partner MU STU ID and FZU STU IDFZU:832002218 MU:20124295
My prototype linkhttps://modao.cc/app/KkIye6OErkrmm7nICJX8VG

1. PSP Table

Personal Software Process StagesTime(min)
Planning20
Estimate15
Development60
Analysis20
Design Spec10
Design Review10
Test10
Reporting60
Summary205

2. Demand Analysis (NABCD)

(1). Needs

Due to the epidemic, many students could not participate in offline Bobing activities in the laboratory, so we need to develop an online cake sharing software, which allows single/multiple participants and can get the results.
(1) It is necessary to make a software that can simulate the throwing of the pancake and read the results according to the strength and rigid body properties.
(2) The results should be displayed for students to save.
(3) Need a clean interface.

(2).Approaches

We use Cocos Creator, a lightweight 3D game production framework, to produce a simulation software with mechanical Settings, which can control the dice according to the force Angle, and get the simulation results.

(3).Benefits

Instead of choosing a random sequence, we used the rigid body nature of the frame and let the dice collide with the bowl at a certain force and height to get a realistic result that made the player on the line feel more realistic

(4).Competitors

In addition to the page design to attract the audience, and can be improved in the game.

(5).Delivery

At present, we only provide the software for classmates and friends to use. Later, we can release it on ios/ Android system for download.

https://modao.cc/app/KkIye6OErkrmm7nICJX8VG

4.Design process

img

5. Summary

Through this experiment, we learned how to design a UI prototype. We split the work into two parts, with one student focusing on the UI prototype and the other on the blog. Through the division of labor and cooperation, greatly improve the work efficiency. Although there are still some shortcomings in this web prototype, we will improve it in the future.

...全文

相关推荐

评论
收藏 已收藏
分享
返回顶部