|The Link Your Class|
|The Link of Requirement of This Assignment|
|The Aim of This Assignment||Bobing - Demand Analysis & Prototype Design|
|MU STU ID and FZU STU ID||<20123531_832002220>|
|Partner MU STU ID and FZU STU ID||<20124015_832002226>|
|Personal Software Process Stages||Estimated time(min）||Time(min）|
We chose the NABCD model to better provide comprehensive needs analysis for our customers.
NABCD is composed of the first letters of Need, Approach, Benfit, Competitors and Delivery,
Through the analysis of these five aspects, the client's needs and the characteristics of the project can be clearly summarized.
Design a quick and convenient Bobing game software for Mid-Autumn Festival.
(1) Need to have an interface, six dice, random shake and produce immediate results.
(2) The program allows single or multiple participants to participate and can automatically determine the results. It can be a standalone version or a web version.
(3) The interface style is lively and generous, in line with the festival scene and atmosphere, laying a foundation for the secondary implementation of the code.
We are going to design a web page to implement the Bobing game. A single player can play a single game, and multiple players can cycle the game according to the number of people. Prizes will be settled at the end of the game.
Colorful interface colors highlight the festive atmosphere.
Allow more than one participant to reduce equipment use.Prizes graded display at a glance. Avoid manually setting rules, making it easy for beginners to get started.
Without any game props, reducing the cost of developing games, games can be played on the mobile terminal.
This Bobing game occupies a small space, the picture is simple, easy to use.
All of our work will be open source and available on our Github. All of our blogs can be seen here. In addition, it can also be promoted in the wechat mini program, so that more people can understand the culture of Bobing.
In the course of this project, I learned a lot.We built a desktop Html pages for a traditional Bobing game. First, we built a prototype of this program. In Experiment 2-2, we will show the detailed functionality and UI of our Bobing application. Finally, I would like to thank my partners for their enthusiasm and efforts.From this project, I think the most important thing is that I had a deep dive into cooperating with my counterparts and how to arrange our jobs.