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The Link Your Class |
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The Link of Requirement of This Assignment | https://bbs.csdn.net/topics/608858956 | |
The Aim of This Assignment |
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Student : FZUID | 832001118 | |
Student : MUID | 20123086 |
PSP table
Demand analysis
need
approach
benefit
competition
delivery
prototype
summary
Personal Software Process Stages | Estimated(min) | Pratical(min) |
Planning | 30 | 20 |
· Estimate | 40 | 50 |
Development | 240 | 270 |
· Analysis | 60 | 60 |
· Design Spec | 30 | 30 |
Design Review | 20 | 25 |
· Design | 150 | 150 |
· Size Measurement | 40 | 40 |
· Postmortem & Process Improvement Plan | 60 | 90 |
Total | 610 | 735 |
Because of the COVID-19 outbreak, people can't meet offline, and many events have been so affected that they can't be held normally. The Mid-Autumn Festival is the custom of our country is to have a cake game. Therefore, we will develop an online "Bobing" game for the Chinese people and our friends around the world.
In the beginning, we need a selection software to design its prototype. After we have made an initial version, we will code the prototype to achieve the functionality we want. After all this preparation we need to optimize its UI
Users can participate in the game even without face-to-face contact. This software meets people's needs of online bobing
Prototype Development
Summary
In the experiment of this project, I mastered the basic UI design and kept developing and learning the background software. I believe that through this program design, personal ability and team ability will be significantly improved