EE308_LAB2_2
EE308LAB2_2
- 1.PSP Form
- 2.Key points of programming
- 3.Coding
- 4. The page display:
- 5. Summarize:
- 6.Working picture:
| The Link Your Class | https://bbs.csdn.net/forums/MUEE308FZU202201 |
|---|---|
| The Link of Requirement of This Assignment | https://bbs.csdn.net/topics/608859318 |
| MU STU ID and FZU STU ID | 20124066&832002123 |
| Teammate's MU STU ID and FZU STU ID | 20124287&832002122 |
| Teammate's blog link | https://bbs.csdn.net/topics/609331603 |
| GitHub link | https://github.com/BlueP0118/EE308_Lab2-2/tree/6b74bb3108fe26b4823c3a39a33d5adc6843ad45 |
| Video demo link | https://v.youku.com/v_show/id_XNTkxOTc5MTAzMg==.html |
1.PSP Form
| Personal Software Process Stages | ESTIMATE TIME/MINUTES | REAL |
|---|---|---|
| TIME(MINUTE)Planning | 30 | 40 |
| Estimate | 20 | 20 |
| Development | 30 | 20 |
| Analysis | 60 | 50 |
| Design Spec | 40 | 40 |
| Design Review | 50 | 40 |
| Coding Standard | -- | -- |
| Design | 60 | 60 |
| Coding | 1000+ | 1000+ |
| Code Review | 100 | 100 |
| Test | 30 | 20 |
| Reporting | 60 | 40 |
| Test Report | 20 | 20 |
| Size Measurement | -- | -- |
| Postmortem&Process Improvement Plan | 30 | 30 |
| Total | 1530 | 1480 |
2.Key points of programming
Difficult functions and programming thinking
Throughout the project, we designed an App that allows you to play the "Bobing" game with very simple operations. Features are focused, with a focus on "Bobing" gameplay. We think the difficulties in the process are:
- We wanted to make the dice move rather than just get a static result. Finally, we decided to make the pictures of the dice with different points alternately appear at different six dice to achieve a more humane dynamic effect.
Long time events
- Code
We chose the more convenient Android studio to complete this project, but we are not familiar with Java and xml format interface design
- Interface
How did we spend a lot of time in making the dice show the dynamic effect of Chu Yizhong in the process of rolling dice
- Record
We are assigning the game a score and storing the data to achieve the competitive nature of the game. Again, it took a long time
3.Coding
One of a number of dice in which images alternate with different rolls
int a = Math.abs(SecureRandom.getInstance("SHA1PRNG").nextInt()) % 6 + 1;
int b = Math.abs(SecureRandom.getInstance("SHA1PRNG").nextInt()) % 6 + 1;
int c = Math.abs(SecureRandom.getInstance("SHA1PRNG").nextInt()) % 6 + 1;
int d = Math.abs(SecureRandom.getInstance("SHA1PRNG").nextInt()) % 6 + 1;
int e = Math.abs(SecureRandom.getInstance("SHA1PRNG").nextInt()) % 6 + 1;
int f = Math.abs(SecureRandom.getInstance("SHA1PRNG").nextInt()) % 6 + 1;
mView.findViewById(R.id.imageView3).post(new Runnable() {
@Override
public void run() {
((ImageView) mView.findViewById(R.id.imageView3)).setImageResource(getDice[a]);
}
});
4. The page display:
Title page:

Rule and mode page:

The rules page in the upper left corner:

Single mode for the first button:
Matching mode for the second button then Click to enter after a successful match is displayed:

Room mode for the third button then enter the room number and enter:

Bobing page and click "博" to start shake the dice:

Result page:

5. Summarize:
It was very interesting to cooperate with my classmates to complete a ui interaction design. In this experiment, I learned to use axure to do some simple interaction operations, which made the designed interface more beautiful. And then we use android studio to design the application which based on the idea building before. During the time, we learned the basic operation to create an application and we review and reinforce programming language.
6.Working picture:

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