EE308FZ Lab2-2

jqtangtang 2022-11-19 21:03:06

 

ClutchMaster2022-11-11 17:48:48

The Link Your Classhttps://bbs.csdn.net/forums/MUEE308FZU202201
The Link of Requirement of This Assignmenthttps://bbs.csdn.net/topics/608859318
MU STU ID and FZU STU ID20123825 832002201
Teammate's MU STU ID and FZU STU ID20124295 832002218
GitHub linkhttps://github.com/ClutchMasterzzz/3Dbobing
Video demo linkhttps://www.bilibili.com/video/BV1Kv4y1m7dk/

Key points of programming

  1. I think the ui interface is difficult to interact with the code logic, and we built it using a lightweight game engine.

  2. We simulated the dice falling in the bowl and judged which part of the dice was facing up. There was no direct random number to generate the number of dice points, so it was difficult to achieve this part.

photo

 

img

 

Pair programming experience

1.Through this pair programming, I realized that one plus one is greater than two. At the same time, since it is a project separated from the front and back ends, we need to specify the format of the interface, so that the data placed in each table of the database can not be modified later and it will take a lot of time.

Events that take a long time

  1. I spent a long time getting familiar with the framework of cocos creator.

  2. It takes a long time to learn the interaction of ui interface

PSP and learning progress bar

Personal Software Process StagesEstimated time(min)Actual Time(min)
Planning2030
Estimate3030
Development400400
Analysis10080
Design Spec4050
Design Review1020
Coding Standard1020
Design4040
Coding300300
Code Review2030
Test1010
Reporting6080
Test Report2030
Size Measurement1020
Postmortem & Process Improvement Plan3030
Summary11201200

https://github.com/ClutchMasterzzz/3Dbobing

video demonstration

https://www.bilibili.com/video/BV1Kv4y1m7dk/

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FZU-SE-EE308-2022秋

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