285
社区成员




The Link Your Class | https://bbs.csdn.net/topics/610142480 |
---|---|
The Link Your Class | https://bbs.csdn.net/forums/MUEE308FZU202201 |
TeamName | 20_KeyBorn |
Video demo link | https://www.bilibili.com/video/BV1tK411X7RE |
GitHub link | https://github.com/Aiorang/EE301_Lab3 |
1.
Scene design related
Name | Completed Tasks | Duration of the task | Time remaining |
---|---|---|---|
YIWEI ZHONG(leader) | Code implementation required for interaction | 10h | 3h |
ZHENKAI XIAO | Action production required for interaction | 9h | 2h |
RUICHEN WU | Draw NPC pictures | 8h | 2h |
Q:How to design a good scene
A:Need to interact with characters
Q:How to unify the scene style
A:We agreed to select Victoria's architecture, style, and achieve unity.
The scene background and elements are determined, and the interaction elements and interaction design are determined
We had a meeting in the dormitory and discussed for about an hour.
Name | Contribution |
---|---|
YIWEI ZHONG(leader) | 35% |
ZHENKAI XIAO | 35% |
RUICHEN WU | 30% |
1.Xiao ZhenKai
style: Be on the loose
skills:Proficiency with Unity,Scripting
programming interests:Embedded development
expected software engineering roles:Game programmer and part-time game planner
declaration:I live in caves
2.Zhong YiWei
style: be upright
skills:Writing,Pixel-style drawing,
programming interests:AI development
expected software engineering roles:Game planner part-time game artist
declaration:I'm going crazy
3.Wu RuiChen
style: Rich in character
skills:Draw
programming interests:Front-end development
expected software engineering roles:Game art
declaration:Live to be old and learn to be old
LINK
Person in charge: Xiao ZhenKai
Description:Control all kinds of game objects.
Problems faced by this part:The data is complex and interleaved, the logic is difficult to separate from the data, and the scalability is poor in the later period.
Problems solved: Refactor code to separate data logic, increase interface to increase scalability, and facilitate subsequent development.
Attachment: (All UML diagrams of this part)