双11狂欢大促

盲盒赢 定制羽绒服

开启惊喜盲盒,抽取你的专属好礼

— 惊喜奖品抢先看 —

20 Group Sprint Plan(12.14)

wrc123@ wrc123@ 墨衍会员 · AI 创作全网分发 墨衍智能分发 通过墨衍一键同步至各平台 可同步平台 CSDN微信公众号微博知乎掘金百家号博客园抖音小红书 你的文章也可以这样分发 墨衍会员 ¥399起/年,写一次发全网 我也要 + 加入社区
The Link Your Classhttps://bbs.csdn.net/topics/610142480
The Link Your Classhttps://bbs.csdn.net/forums/MUEE308FZU202201
TeamName20_KeyBorn
Video demo linkhttps://www.bilibili.com/video/BV1tK411X7RE
GitHub link https://github.com/Aiorang/EE301_Lab3

1.Sprint

1.1 Plan

1.Character skill design

1.2 Table

NameCompleted TasksDuration of the taskTime remaining
YIWEI ZHONG(leader)Code implementation required for interaction8h3h
ZHENKAI XIAOAction production required for interaction7h2h
RUICHEN WUDraw NPC pictures5h3h

1.3 Questions and Answers

Q: Whether the character skills meet the character background

A: Indeed, we have designed the protagonist of the detective category, and since it is in the Victorian period, the protagonist can use a gun

Q: What is the innovation of character skills

A: We also designed skills in magic fields such as fireball

2. Stand-up Meeting

2.1 Meeting Content

We discussed the animation when the protagonist uses skills, and standardized the value of skills

2.2 Conference process

We had a meeting in the dormitory and discussed for about an hour.

3.Github

3.1Burnout Map

在这里插入图片描述

请添加图片描述

4.Team Contribution

4.1 Table

NameContribution
YIWEI ZHONG(leader)35%
ZHENKAI XIAO35%
RUICHEN WU30%

4.2 Contribution

1.Xiao ZhenKai
style: Be on the loose

skills:Proficiency with Unity,Scripting

programming interests:Embedded development

expected software engineering roles:Game programmer and part-time game planner

declaration:I live in caves

2.Zhong YiWei
style: be upright

skills:Writing,Pixel-style drawing,

programming interests:AI development

expected software engineering roles:Game planner part-time game artist

declaration:I'm going crazy

3.Wu RuiChen
style: Rich in character

skills:Draw

programming interests:Front-end development

expected software engineering roles:Game art

declaration:Live to be old and learn to be old

5.UML

LINK
Person in charge: Xiao ZhenKai
Description:Control all kinds of game objects.
Problems faced by this part:The data is complex and interleaved, the logic is difficult to separate from the data, and the scalability is poor in the later period.
Problems solved: Refactor code to separate data logic, increase interface to increase scalability, and facilitate subsequent development.
Attachment: (All UML diagrams of this part)

...全文

相关推荐

评论
收藏 已收藏
分享
返回顶部