EE308_LAB12_Course Summary

Wei_Liu_19103832 2021-12-18 23:32:26
The Link Your Classhttps://bbs.csdn.net/forums/MUEE308FZ
The Link of Requirement of This Assignmenthttps://bbs.csdn.net/topics/603781458
The Aim of This AssignmentCourse Summary
MU STU ID and FZU STU ID19103832_831901226

1. Please recall your first assignment in the summer vacation and your imagination of the software engineering course

(1)Compared with the course objectives and expectations of my first blog

I have accomplished many goals in this semester. From knowing nothing about software at the beginning, I can make my own contributions to my team now.
First of all, in terms of personal learning, I learned a lot of new technologies while strengthening the original knowledge. I gained a deeper understanding of small program development, Python data processing and deep learning, and expanded my own technology stack. In addition, I have also improved my ability to read technical documents and control self-study.
Then, in terms of teamwork, I think I played the role of an idea sharer and an in-depth participant, put forward some innovative ideas, creatively completed front-end work, and made the whole project run in a healthy way. At the same time, I also actively communicate with team members to complete the work more reliably.
Of course, things can not be perfect, so there are still some regrets, mainly due to the limitation of time such as school work, some technologies used in the course have not been systematically sorted out and further expanded, this will be continued in the next relatively free time.

(2)Summarize the practice and improvement of this course, including the following contents

1.Count how many lines of code you have completed in this software engineering practice

I wrote about 3,000 lines of code.

2.How much time does each operation of software engineering practice take? (Make a list)

LAB NumberTime
LAB11h
LAB28h
LAB324h
LAB424h
LAB52h
LAB65h
LAB710h
LAB824h
LAB972h
LAB103h
LAB112h

3.Which assignment impressed you most? Why?

What impressed me most was the last small program made by the team. We worked together every night to design the project, do requirements analysis, design prototype diagram, code writing, and finally finish the project. It was a memorable experience for every coder. I gained a lot. In this team project, I exercised my ability not only in code writing, but also in dealing with various affairs and interpersonal relations. I also learned a lot of new knowledge, including the overall steps required for the completion of a project, wechat developer tools, and the application of crawler, database and other knowledge in the software. In the face of many unexpected problems, our team worked together to solve them and the atmosphere of helping each other was also very impressive.

4.How many hours have you spent on soft work practice? How many hours per week on average?

I spent 175 hours on it, 10 hours average per week.

5.What new software has been learned and used

MoDao,pycharm

6.What new tools have been learned and used

Wechat small program development platform, Typora, GitHub

7.What new languages, platforms and methods have been learned and mastered

python,JavaScript,NABCD requirements analysis model, unit test, coverage test

8.Other improvements (e.g., teamwork)

Ability to write front-end code improved
The ability of organization, distribution and communication has been improved
I have a certain ability of self-study
More self-discipline

2. Write your own ‘The Mythical Man-Month’, which means write experience summary and case analysis in project practice (e.g., personal project, team project).

In the development process, the development of the front and back ends is independent of each other, but in the sprint process, it is too independent of each other. In the interface pair, it is found that many actual functions are not done, or functional requirements are not considered according to the interface. In the subsequent stages, there were also many deficiencies in the design of the first round of requirements, such as a local path loaded image cannot be displayed after the launch. Therefore, in the future development process, we should pay more attention to the communication of the team, only through continuous communication, can make the design become perfect.

3. What do you want to suggest and tell the next practice, or for you at the beginning of school, for you in your freshman year, and for Mr. Zhang at the beginning of school? And expectations for future generations. In particular, do you want to change team players in the next term?

Maybe it was because of my lack of software knowledge that I failed to understand many of the requirements of each assignment. What I clearly remember is that when I was pairing, I directly asked what was a prototype and did I need to type code? Then my friends were speechless and shocked that I didn't even know the most basic things. Although but, I think there should be a part of my classmates like me. At that time, I searched for relevant information on CSDN, but I really did not understand it. Because these things are relatively simple in retrospect now, but I really didn't know anything at that time, so I hope that the teaching assistant can attach the basic learning resources related to the content in the future.

4. Please analyze your team. Software engineering practice is a rare serious team cooperation experience in universities. ‘The construction law’ says that there are several stages of team development. Has your team experienced them and finally reached the "creation" stage?

I think our team has gone through the budding and running-in phase, and is in and will be in the running-in phase for a long time. The first team collaboration in field programming was in its infancy, and we had a high degree of cooperation. The topic was not difficult, and we wisely chose Python to deal with it. The collaboration ended in class, which made me full of hope for the team. In the later stage of demand analysis and sprint, the team entered the run-in period, and various problems occurred among the team members, such as poor performance, insufficient ability, and reluctance to give feedback. Some of them did nothing, some of them were burdened with too much, and some of the team members would be dissatisfied and angry with other team members. Time was tight, people were busy, the product life cycle was not complete, and the team did not enter the real creative phase.

5. How to prove that you have learned software engineering?

https://bbs.csdn.net/topics/600573903
https://bbs.csdn.net/topics/600872321
https://bbs.csdn.net/topics/601198506
https://bbs.csdn.net/topics/601426722
https://bbs.csdn.net/topics/602066087
https://bbs.csdn.net/topics/602800078
https://bbs.csdn.net/topics/603267182
https://bbs.csdn.net/topics/603445037
https://bbs.csdn.net/topics/603396066
https://bbs.csdn.net/topics/603797372
https://bbs.csdn.net/topics/603782331

7. Give full play to your personality, including graphics, photos and creativity

Software is too hard!

img

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